Update: October 27, 2026 at 00:34 UTC
The Midnight Club: Los Angeles Complete Edition Recomp repository has a new commit, 9bfe542a95903bde4737484a4cbfdaf704147857. This is the only change supplied for this update: no changelog, build notes, or release details accompany it.
For now the commit stands as a fresh revision in holdmysocks/mcla-recomp. Further specifics will need to come from the project itself.
Update: October 26, 2026 at 15:34 UTC
The Midnight Club: Los Angeles Complete Edition Recomp project has moved forward again, with a new commit landing in the holdmysocks/mcla-recomp repository. The push is logged as 54c41131334dcaae32cd744bed4b102e5c6fe6db.
This is a repository-level update rather than a tagged release. No changelog notes were included with the commit, so the exact fixes, adjustments or engine work bundled into it are not yet spelled out. Anyone tracking the recompilation can pull the commit directly from the repo to see the current state of the code.
More detail is expected once the author publishes release notes or a build that players can test. Until then, the commit hash above is the reference point for this update.
A new GitHub repository, holdmysocks/mcla-recomp, has appeared for a recompilation project tied to Midnight Club: Los Angeles Complete Edition. The Xbox 360 game is the target, and the repository lists commit 17ab5c6d098cce5a93b3f9ac83f893788cd7b4e4 as its current change.
This is an early look at the project: the change set contains only that commit, with no feature list, build, or release notes included. For anyone following recompilation efforts for the Xbox 360 title, the repo is now on the radar.


