Update: October 25, 2026 at 22:53 UTC
The Splinter Cell Double Agent Xbox Recomp project has a new commit in its repository. The update is recorded as commit a675411586604020b76a2523e0501a0a0afa6ab6 under TGP482/SCDA-XBERecomp.
No further details about the contents of the commit were included in the change set.
- New commit:
a675411586604020b76a2523e0501a0a0afa6ab6
Update: October 25, 2026 at 14:53 UTC
The Splinter Cell Double Agent Xbox recompilation project, hosted as TGP482/SCDA-XBERecomp, has picked up a new commit. The push is logged as 0ef591ee7816cb2f765b5ba10e912235f83c3935.
No changelog, release notes or build output accompanied the commit, so what changed under the hood is not yet documented publicly. For now the update stands as a single repository milestone in an ongoing recompilation effort, and further detail will have to come from the project itself.
- New commit:
0ef591e - No changelog or release notes published with it
Update: October 25, 2026 at 06:53 UTC
The Splinter Cell Double Agent Xbox recomp project has moved forward again, with the repository now sitting at commit aa175fbe080b0205b6b0bff438f6cdefa733de11 (short hash aa175fb). This is the latest increment for the Xbox-focused recompilation effort we have been tracking.
This change set is a single commit with no accompanying notes, so there is no published breakdown of what was altered under the hood. No new features, fixes, or build details were listed alongside the hash. We will report specifics once the project shares a readable changelog for this revision.
- Repository advanced to commit
aa175fbe080b0205b6b0bff438f6cdefa733de11 - No documented feature, fix, or platform changes in this change set
- Prior coverage remains the reference for the project's established state
Update: October 22, 2026 at 06:53 UTC
The TGP482/SCDA-XBERecomp project has a new commit. The change set records it as a455de608838d4ecc62d17250004c47b8fcb5170, marking the latest update to the Splinter Cell Double Agent Xbox Recomp work.
No patch notes, feature details, or platform changes are included in the change set. This update is limited to that new repository commit for now.
- New commit:
a455de608838d4ecc62d17250004c47b8fcb5170
Update: October 19, 2026 at 06:53 UTC
The Splinter Cell Double Agent Xbox Recomp project has a new commit in the TGP482/SCDA-XBERecomp repository. The update is tracked by revision e5ada6ffa316c8fae998b9992c315e2b95899904.
The change set lists only that commit. No feature, fix, or build notes accompany this update, so the practical impact is limited to the new repository revision.
Update: October 18, 2026 at 22:53 UTC
The Splinter Cell Double Agent Xbox Recomp effort has moved forward again, with the TGP482/SCDA-XBERecomp repository picking up a new commit. It is another incremental step for the fan project built around the Xbox version of Sam Fisher's third outing.
This update is a code-side change rather than a release. No changelog, build notes or version bump accompanied the commit, so the practical effect on playable builds is not yet documented. Trackers should treat it as ongoing development work.
- New commit pushed to TGP482/SCDA-XBERecomp: 70d8cac24460514cbb24a0252213d34ebc7b9a28
- No release notes, new version number or feature list were included with the change
A new commit has been pushed to TGP482/SCDA-XBERecomp, an Xbox recompilation project for Splinter Cell Double Agent. The commit is identified as 9f29dcb566012810f7e875de37b7258d2f52bde2.
This marks the first coverage of the project. Recompilation projects like this one aim to bring classic console games to modern hardware via reverse engineering and native code. The change set provides no further details on the commit's contents.


