Update: September 9, 2026 at 14:53 UTC
The dk64_decomp project, the community effort to fully decompile Donkey Kong 64 and pave the way for a native PC recompilation, has landed a new commit (350907188993d358fdbcf7e64664ae546eb653ae) in its repository.
No detailed changelog or patch notes were provided alongside this update, but the commit represents continued forward progress on the codebase that underpins the Donkey Kong 64 Recomp effort. As always with active decompilation projects, incremental commits like this one gradually improve accuracy and stability ahead of any future public builds. Fans tracking the project should keep an eye on the repository for further commits and eventual release notes.
Update: September 9, 2026 at 06:53 UTC
The dk64_decomp project, the ongoing decompilation effort behind the Donkey Kong 64 Recomp, has landed a new commit (73d95df3d9fec08d01ac0bfac7c5d3166d533e3c) in its repository.
No detailed changelog was published alongside this commit, so specifics on what was fixed, refactored, or added remain unclear for now. As with any decomp project, incremental commits like this one typically push the codebase closer to full matching accuracy and stability, laying groundwork for future features and fixes in the Donkey Kong 64 Recomp.
We'll keep tracking the dk64_decomp repository and report back once more detailed patch notes or a tagged release surfaces.
Update: September 4, 2026 at 14:54 UTC
The dk64_decomp project, the decompilation effort powering Donkey Kong 64 Recomp, has landed a new commit (3c5635090f67c60c943f82b9034b15d051a0a4be) on its repository. As with other decompilation projects, these incremental commits chip away at matching the original N64 code and refining the codebase that underpins the PC-native recompiled build.
No detailed changelog was provided alongside this commit, so specifics of what was touched remain unconfirmed. Fans tracking the project's progress toward a fully playable, native PC version of Donkey Kong 64 will want to keep an eye on the repository for further commits and any accompanying notes.
Update: September 4, 2026 at 06:53 UTC
The dk64_decomp project, the decompilation effort powering Donkey Kong 64 Recomp, has received a new commit (a416ebd7619ca399d54c4ad20b6eb151e24c4a9f) on its repository.
No detailed changelog was published alongside this commit, but it marks continued active work on the project as it moves toward a modern, native PC port of the Nintendo 64 classic. As with previous updates, further details on specific fixes or features are expected to surface as the community reviews the change.
Update: September 3, 2026 at 22:53 UTC
Work on the Donkey Kong 64 Recomp project continues, with a new commit landing in the dk64_decomp repository (df75c118a4298a3ed4b0a5813ad30ec7057cfdc2). The project aims to bring Rare's N64 platformer to modern PC systems through a full decompilation and recompilation of the original game code.
No detailed changelog was provided alongside this commit, but its presence confirms the codebase is still being actively maintained and refined. As with previous updates, fans tracking the project can pull the latest source to follow along with ongoing progress toward a more stable and feature complete PC build.
Update: July 1, 2026 at 04:04 UTC
The Donkey Kong 64 Recomp project has picked up a new commit, pushing the decompilation effort forward on the N64 classic.
The change is tracked under commit 2431154b417d4e80a6bfaf38291213c059be59f7 in the dk64_decomp/dk64 repository. No additional detail on specific functions or files affected was included in the change set.
Update: June 25, 2026 at 22:04 UTC
The Donkey Kong 64 Recomp project has received a new commit, pushing development forward on this community-driven effort to bring the Nintendo 64 platformer to modern hardware through static recompilation.
Commit 4775d0e has landed in the repository. No detailed changelog was provided with this update, but the push signals continued active work on the project.
Update: June 24, 2026 at 04:04 UTC
A fresh commit has been merged into the Donkey Kong 64 Recomp repository, continuing progress on the N64 classic's recompilation effort.
The change is tracked under commit 13e67ed. No additional detail on the specific changes is available at this time. Follow the project repository directly for a full diff and context.
Update: June 17, 2026 at 16:04 UTC
The Donkey Kong 64 recompilation project has received a new commit, referenced as a6c8fd5, pushed to the dk64_decomp/dk64 repository. The update continues the ongoing effort to recompile the beloved Nintendo 64 platformer for modern platforms.
No additional detail on specific changes was included in this update. Follow the project repository directly for a full breakdown of what this commit addresses.
Update: June 17, 2026 at 02:04 UTC
The Donkey Kong 64 decompilation project has received a new commit, pushing the recompilation effort one step further. The change is tracked under commit 9627f6e in the dk64_decomp/dk64 repository.
No detailed changelog was provided alongside this update, but the commit marks continued active development on one of the more ambitious N64 recompilation projects currently in progress.
Donkey Kong 64 Recomp arrives
A new recompilation project for the Nintendo 64 classic Donkey Kong 64 has appeared, tracked under the dk64_decomp/dk64 repository. Built on top of the existing decompilation work for the game, the recompilation aims to bring the title to modern platforms through the same approach seen in other successful N64 recomp efforts.
This is an early development commit, marking the first public activity on the project. Fans of the N64 era should keep an eye on this one as it progresses.


