A decompilation project for the Nintendo 64 launch title Pilotwings 64 has surfaced on GitHub under the handle gcsmith. Dubbed Pilotwings64Decomp, the repository represents an early effort to reverse-engineer the game into matching C source code, following the same approach seen in successful N64 decomps like those for Super Mario 64 and The Legend of Zelda: Ocarina of Time.
The project is in its initial stages, with the first commit establishing the repository structure. No completion percentage or target platforms for a native port have been announced yet, but the groundwork is now publicly visible for contributors to join in.


