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Super Smash Bros 64 Decomp, a new decompilation project for the N64 originalNintendo 64CategoryNintendo 64UPDATE

Super Smash Bros 64 Decomp, a new decompilation project for the N64 original

Jun 13, 2026 · Updated Sep 08, 2026, 06:53 AM

Source: Super Smash Bros 64 Decomp

Update: September 8, 2026 at 06:53 UTC

The Super Smash Bros 64 Decomp project (vetritheretri/ssb-decomp-re) has received a new commit, identified by hash 7a85d55c7d5bfb17b48447de948dc7406f7eedb9. No detailed changelog was provided alongside this push, but it marks continued progress on the reverse engineering effort aimed at producing a fully matching decompilation of the N64 classic.

As with most decomp projects, updates like this typically represent incremental work such as function matching, symbol cleanup, or build fixes rather than user-facing features. Fans following the repository should keep an eye on the commit history for further detail as the project moves closer to a complete rebuild of the original Super Smash Bros 64 codebase.


Update: August 25, 2026 at 06:53 UTC

The Super Smash Bros 64 decompilation project maintained at vetritheretri/ssb-decomp-re has received a new commit, identified by hash efe9b01be31cc92f62a42748f5da270e02a6a368. No further details on the specific contents of this commit have been disclosed alongside the update.

As with most decompilation efforts, progress on ssb-decomp-re moves forward incrementally through commits like this one, gradually matching the original N64 binary function by function. Fans following the project can track the repository directly for the full diff and commit history.


Update: August 24, 2026 at 22:53 UTC

The Super Smash Bros 64 decompilation effort tracked in the vetritheretri/ssb-decomp-re repository has received a new commit (4fa69a8d93ec450da6a98462845ef1581eb31414). As with other decompilation projects, incremental commits like this typically chip away at matching the original N64 binary function by function.

No detailed changelog or media was provided alongside this update, so specifics of what was touched in this commit are not yet documented publicly. Fans following the project can check the repository's commit history directly for the finer details as the decompilation continues to mature.


Update: August 23, 2026 at 14:53 UTC

The Super Smash Bros 64 Decomp project has received a new commit, continuing the ongoing effort to reconstruct the original Nintendo 64 game's source code from scratch.

The update is tracked under commit 660587f4a3486a27e152fe33f0f080808e158771 in the vetritheretri/ssb-decomp-re repository. No further changelog details were provided alongside this commit, but it marks another incremental step forward in the decompilation work.

As with most decompilation projects, progress tends to arrive in small, frequent commits rather than large feature drops, so fans following along should expect continued gradual refinement rather than a single major milestone.


Update: August 23, 2026 at 06:53 UTC

The Super Smash Bros 64 Decomp project has received a new commit, identified by hash 3c27d0634794edfbce8e52493624a49d03485c44, from contributor vetritheretri.

No further details on the specific code changes were included with this update. As with all decompilation efforts, incremental commits like this one gradually push the project closer to a fully matching, buildable source reconstruction of the original Nintendo 64 game.


Update: August 12, 2026 at 22:54 UTC

The vetritheretri/ssb-decomp-re decompilation project for Super Smash Bros on Nintendo 64 has received a fresh commit (82c365b), marking continued progress on the ongoing reverse engineering effort.

No specific changelog details were provided with this push, but each commit to the repository brings the project closer to a fully matched, buildable source tree of the original N64 game. Fans following the decomp scene can track the commit directly on GitHub for the exact code changes.


Update: August 10, 2026 at 14:54 UTC

The Super Smash Bros 64 Decomp project has seen a fresh update, with a new commit landing on the vetritheretri/ssb-decomp-re fork. This decompilation effort aims to rebuild the original Nintendo 64 fighting game's source code from scratch, giving modders and preservationists a readable, buildable codebase to work from.

No specific changelog details were provided with this commit beyond its hash (1851d90d2f970619e1279077ea2e62126e105a16), so the exact scope of the changes remains unconfirmed. As with all decompilation work, incremental commits like this typically chip away at matching more of the game's original functions and data, moving the project closer to a fully matching build.

  • Repository: vetritheretri/ssb-decomp-re
  • Change type: new commit pushed
  • Commit hash: 1851d90d2f970619e1279077ea2e62126e105a16

Update: August 10, 2026 at 06:53 UTC

The Super Smash Bros 64 Decomp project, hosted in the vetritheretri/ssb-decomp-re repository, has received a new commit as work continues on reconstructing the original N64 game's source code.

The latest update is tracked under commit a283139d4e90353fd57ef777bba557f27f37028e. No further details on the specific changes were provided alongside this commit, but it marks continued activity on the decompilation effort.

  • New commit a283139d4e90353fd57ef777bba557f27f37028e added to the repository
  • Part of the ongoing Super Smash Bros 64 decompilation effort

Update: August 4, 2026 at 14:54 UTC

The Super Smash Bros 64 Decomp project, tracked under the repository vetritheretri/ssb-decomp-re, has received a new commit on its Nintendo 64 decompilation codebase. The commit is identified by the hash 054ffc23f396868cd1db2b87ee3a2c1d3bebb75a.

No further changelog details were provided alongside this update. As with other ongoing decompilation efforts, incremental commits like this one typically represent continued progress toward a fully matching, buildable source reconstruction of the original Nintendo 64 game. Fans following the project can track the repository directly for the latest state of the code.


Update: August 3, 2026 at 22:53 UTC

The Super Smash Bros 64 Decomp project (vetritheretri/ssb-decomp-re) has received a new commit, identified as 936a8cefed127ffc2f6cc876e93e12152af949c4. As with most decompilation efforts, incremental commits like this one represent ongoing work toward matching the original N64 binary function by function.

No detailed changelog or specific fixes were provided alongside this commit, but each update brings the project closer to a fully accurate, buildable recreation of the original Super Smash Bros 64 source code. Fans following the repo can expect continued incremental progress as the decompilation matures.


Update: August 2, 2026 at 22:53 UTC

A fresh commit has landed in the vetritheretri/ssb-decomp-re repository, the ongoing decompilation effort for Super Smash Bros 64 on Nintendo 64. The update is tracked under commit hash 883a85739478783b09ec2cb2886830c2e62efabe.

No further changelog details were provided alongside this commit, but it marks another step forward in the community's work to reverse-engineer the original N64 codebase. As with other decompilation projects, incremental commits like this one gradually build toward a fully matching, buildable source tree that preserves the original game's behavior.


Update: July 31, 2026 at 22:53 UTC

The Super Smash Bros 64 Decomp project, tracked under the community fork vetritheretri/ssb-decomp-re, has received a new commit (b3f713f27e6147e8f0bc9304a430e5d7bf7eb9bf). As with most decompilation repositories, individual commits typically chip away at matching the original N64 binary function by function, gradually pushing the project closer to a fully readable and buildable source tree.

No detailed changelog or feature list was published alongside this commit, so it's best understood as another incremental step in the ongoing reverse-engineering work rather than a major milestone. Fans following the decomp should keep an eye on the repository for further updates as the project continues to take shape.


Update: July 12, 2026 at 21:05 UTC

The Super Smash Bros 64 Decomp project, tracked under the repository vetritheretri/ssb-decomp-re, has received a fresh commit (47648121f0e86a6dc44c17323675fd5682f5bb10). As with most decompilation efforts, incremental commits like this typically chip away at matching the original N64 binary against readable, buildable C source.

No further changelog details were provided alongside this update, but any new commit to an active decomp repo is a sign the project remains in motion. Fans following the Super Smash Bros 64 decompilation scene will want to keep an eye on the repository for future commits that may bring more substantial matching progress or documentation.


Update: June 29, 2026 at 18:41 UTC

The Nintendo 64 decompilation effort for the original Super Smash Bros has received a new commit to the vetritheretri/ssb-decomp-re repository, identified by hash 3366cfc9aeb6f40d7a3131360157939e96851647.

No additional detail on specific changes was provided with this commit, but the push confirms that active work on the project is ongoing. Follow the repository directly for a full diff and context.


Update: June 25, 2026 at 16:41 UTC

The ongoing Super Smash Bros 64 decompilation project, hosted at vetritheretri/ssb-decomp-re, has received a new commit (67bb904), marking another step forward in reverse-engineering the classic Nintendo 64 fighter.

No detailed changelog accompanied this push, but the commit continues the community-driven effort to produce a fully matching, human-readable C codebase from the original N64 ROM. Progress on projects like this typically opens the door to ports, mods, and deeper preservation of the title.


Update: June 20, 2026 at 16:41 UTC

The ongoing decompilation project for the original Nintendo 64 Super Smash Bros has received a new commit to its repository at vetritheretri/ssb-decomp-re.

Commit 878708a continues the incremental work of reverse-engineering the game's code into a human-readable, matchable C source base. No additional detail was provided with this push beyond the commit hash itself.


A decompilation effort for the original Nintendo 64 Super Smash Bros has surfaced on GitHub under the repository vetritheretri/ssb-decomp-re. The project aims to produce a matching decompilation of the classic 1999 fighter, reverse-engineering its original source code from the N64 binary.

Decompilation projects like this one are significant for preservation and modding communities, as a verified matching decomp can enable native ports, deeper mods, and long-term accessibility of the game beyond original hardware and emulation alone. The project is in early stages, with the initial commit marking the start of that work.