Update: September 12, 2026 at 14:54 UTC
GemRB, the open source reimplementation of the Infinity Engine that powers Baldur's Gate, has advanced with a fresh commit in its repository. The update lands under hash 811ace66479e79d390f35ffe85c587d0b0f347c1, and no further detail on its contents was included with the change set.
The project exists so that Infinity Engine titles can be played on modern hardware and platforms other than the ones they originally shipped on, with the PC build remaining a central target for players and testers.
Changes in this update
- Repository advanced to commit
811ace66479e79d390f35ffe85c587d0b0f347c1.
Further specifics on this commit will be worth watching, since GemRB updates regularly touch the compatibility layer that keeps these classic games running.
Update: September 10, 2026 at 18:53 UTC
GemRB, the open source reimplementation of BioWare's Infinity Engine used to run classic titles like Baldur's Gate, Icewind Dale, and Planescape: Torment on modern systems, has received a new commit (c634259f94996fb0db93cab8e3d0e3afc1d4d93e) in its GitHub repository.
No detailed changelog was published alongside this commit, so specifics of what was fixed or added are not yet available. As with any GemRB update, players running the engine on PC to power classic Infinity Engine games should keep an eye on the project's repository for further details as they emerge.
Update: September 8, 2026 at 18:54 UTC
A new commit, 8f47d6bd0693af3fbace9f695853da303d2b02ed, has landed in the GemRB source repository. GemRB is the open source reimplementation of BioWare's Infinity Engine, letting Baldur's Gate, Icewind Dale and Planescape: Torment run on modern PC systems.
No detailed changelog was provided alongside this commit, so specifics of what it touches are not confirmed. As always with GemRB's rolling development, players tracking the project closely can pull the latest source to get the update, while most users should wait for an official tagged release before upgrading.
Update: September 7, 2026 at 22:54 UTC
GemRB, the open source reimplementation of BioWare's Infinity Engine used to run classic titles like Baldur's Gate, Icewind Dale, and Planescape: Torment on modern systems, has received a new commit (486aa18) in its ongoing development.
No detailed changelog was provided alongside this update, so specific fixes or features cannot be confirmed at this time. As always, players following the project can pull the latest source and build it themselves to test the current state of GemRB ahead of any tagged release.
Update: September 7, 2026 at 18:53 UTC
A fresh commit, identified as 14557cb52487d17087637a7f271a98e371aff8ae, has landed in the GemRB repository. GemRB is the open source reimplementation of BioWare's Infinity Engine, the tech behind classics like Baldur's Gate, Icewind Dale, and Planescape: Torment, allowing these games to run on modern systems and platforms the original engine never supported.
No further details accompany this commit in the current change set. As always, players interested in the bleeding edge of GemRB development can track the project's repository directly for the full changelog and build instructions.
Update: September 1, 2026 at 18:54 UTC
GemRB, the open source reimplementation of BioWare's Infinity Engine that powers classic titles like Baldur's Gate, Icewind Dale and Planescape: Torment, has received a new commit in its active development branch (90dab6c).
As with most GemRB updates, this change lands directly in the project's source tree rather than as a tagged release. No detailed changelog was provided alongside this commit. Players who build GemRB from source can pull the latest code now, while those waiting for a stable release should keep an eye on the project's official channels for the next packaged version.
Update: August 31, 2026 at 22:54 UTC
GemRB, the open source reimplementation of BioWare's Infinity Engine that powers classic titles like Baldur's Gate, has received a new commit in its ongoing development.
The commit, identified as e9c5f9e6d26986280fe97f84454873f6bab0acb1, has been merged into the project's codebase. No detailed changelog or feature breakdown was provided alongside this update, but it reflects the continued active maintenance of the engine by its contributors.
As always, players and modders interested in running Infinity Engine classics on modern systems should keep an eye on the GemRB repository for further commits and eventual release notes detailing the full scope of changes.
Update: August 27, 2026 at 22:54 UTC
A new commit, 1c45c1850d9b5d61a23b3a569499ef57543e2c3f, has landed in the GemRB source repository. GemRB is the open source reimplementation of BioWare's Infinity Engine, letting classics like Baldur's Gate, Icewind Dale and Planescape: Torment run on modern PC systems.
No detailed changelog was published alongside this commit, so specifics of what it touches remain unconfirmed. As with all GemRB development, the change is publicly visible in the project's GitHub history for anyone tracking the engine's ongoing progress.
Update: August 25, 2026 at 18:54 UTC
A new commit, identified as ade85f22d24b8a394e7b4bdd85d852972dacaa7b, has landed in the GemRB repository. GemRB is the open source reimplementation of BioWare's Infinity Engine, letting classics like Baldur's Gate, Icewind Dale, and Planescape: Torment run on modern systems.
No detailed changelog was provided alongside this commit, so specifics of what it touches remain unconfirmed. As with all GemRB updates, it represents ongoing maintenance and development work on the engine ahead of a future tagged release.
Update: August 23, 2026 at 14:54 UTC
The GemRB project, an open source reimplementation of BioWare's Infinity Engine that powers classic titles like Baldur's Gate, Icewind Dale, and Planescape: Torment, has pushed a new commit to its public repository (6fe313e4a835b9530d399e80c0c72cc4b7114ebe).
As with most GemRB updates, this commit is part of the project's ongoing rolling development cycle rather than a tagged release. No changelog notes or media were published alongside it, so the specific fixes or tweaks included are not detailed here. Players and contributors following the engine closely can pull the latest source to see the change in context, while a more complete rundown will typically surface once it lands in a numbered GemRB release.
Update: August 22, 2026 at 18:54 UTC
GemRB, the open source reimplementation of BioWare's Infinity Engine that powers classic titles like Baldur's Gate, has received a new commit in its active development repository.
The update is tracked under commit 45572543fa9289da42dfae40e7ff03489d74dbef. No further changelog details, feature lists, or platform notes were included with this commit, so specifics on what it changes remain limited for now. As always, players running GemRB on PC should pull the latest build to stay current with ongoing engine fixes and improvements.
Update: August 19, 2026 at 22:54 UTC
A fresh commit has landed in the GemRB source repository, identified by hash 57c8bae53dafd02519be80a4b1d59812769564e4. GemRB is the open source reimplementation of BioWare's Infinity Engine, the technology behind classics like Baldur's Gate, Icewind Dale, and Planescape: Torment, allowing those games to run on modern systems.
No detailed changelog was provided alongside this commit, so specific fixes or features cannot be confirmed at this time. As with all GemRB updates, players and developers tracking the project closely can pull the latest source and build it themselves to see the changes firsthand.
Update: August 18, 2026 at 22:54 UTC
GemRB, the open source engine that lets Baldur's Gate, Icewind Dale and other Infinity Engine classics run on modern systems, has received a fresh commit (bb0d2d1) in its ongoing development.
As with most incremental GemRB commits, this update reflects the project's continuous maintenance and refinement work rather than a major versioned release. No detailed changelog or new feature list was published alongside this commit, but it adds to the steady stream of fixes and improvements that keep the reimplementation compatible with the classic Infinity Engine games.
GemRB remains an active project for players who want to run their old Baldur's Gate and Icewind Dale installations on current hardware and operating systems without relying on the original executables.
Update: August 17, 2026 at 18:54 UTC
GemRB, the open source reimplementation of BioWare's Infinity Engine that powers classic games like Baldur's Gate, Icewind Dale and Planescape: Torment, has received a new commit (b49b39af1abeb2f094978303793304e4b6bd8ce4) in its ongoing development.
No detailed changelog or specific feature list was provided alongside this commit. As with any GemRB update, the change is part of the project's continuous work to keep these classic Infinity Engine titles running on modern PC systems.
GemRB users and contributors following the project's repository can track this commit directly for the underlying code changes.
Update: August 16, 2026 at 22:54 UTC
A new commit (5891a414cdd1757ee53dd5f055d4a225a97658c6) has landed in the GemRB repository, continuing the project's ongoing development.
GemRB is an open source reimplementation of BioWare's Infinity Engine, the tech behind classics like Baldur's Gate, Icewind Dale, and Planescape: Torment. The project allows these games to run on modern systems and platforms the original engine never supported.
No detailed changelog was provided with this commit. As always, players interested in the bleeding edge of GemRB development can track progress directly through the project's source repository.
Update: August 16, 2026 at 06:54 UTC
GemRB, the open-source reimplementation of BioWare's Infinity Engine that powers classic titles like Baldur's Gate, Icewind Dale, and Planescape: Torment, has received a new commit (62bb7770b921970b208ae9a3953b1348af30cd11) in its main repository.
As with most GemRB updates, this reflects the project's ongoing rolling development model, where fixes and improvements land incrementally rather than through large versioned releases. No specific changelog details were included with this commit, but it adds to the steady stream of work keeping the engine compatible with modern systems while preserving the original gameplay of these Infinity Engine classics.
Players and modders following GemRB closely can pull the latest source to stay current, as the project continues to be maintained actively on its public repository.
Update: August 15, 2026 at 22:54 UTC
A new commit, 01c2bf7f6ebdf050b66713c30297d331ba319ee3, has landed in the GemRB repository. GemRB is the open source reimplementation of BioWare's Infinity Engine, letting classics like Baldur's Gate run natively on modern PC systems.
As with most GemRB commits, this update continues the project's incremental development cycle. No further details, patch notes, or media were included alongside this change.
- Commit
01c2bf7f6ebdf050b66713c30297d331ba319ee3merged into the GemRB codebase
Update: August 15, 2026 at 18:53 UTC
GemRB, the free and open source reimplementation of BioWare's Infinity Engine that powers classics like Baldur's Gate, Icewind Dale, and Planescape: Torment, has landed a new commit (13fcea9) in its active repository.
As with most GemRB updates, this reflects the project's continuous rolling development model rather than a discrete versioned release. No further details on the specific changes were provided alongside this commit. Players running GemRB on PC to enjoy the classic Infinity Engine catalog should keep an eye on future builds as the project keeps iterating.
Update: August 14, 2026 at 22:54 UTC
A new commit, identified as 295370ce21f74dc915418abbab4a8ca49037ca15, has landed in the GemRB repository. GemRB is the open source reimplementation of BioWare's Infinity Engine, letting classics like Baldur's Gate, Icewind Dale, and Planescape: Torment run on modern PC systems without their original executables.
No detailed changelog was provided alongside this commit, so specifics of the update are not yet public. As with all GemRB commits, it forms part of the project's continuous development process, and players tracking the engine's progress can follow the repository directly for build details as they emerge.
Update: August 14, 2026 at 10:54 UTC
GemRB, the open source reimplementation of BioWare's Infinity Engine that powers classic titles like Baldur's Gate, has received a new commit on its repository: d139776b236b7829c50533abdc34ae629b27893f.
No further changelog details have been published alongside this update. As always with GemRB's rolling development, players and modders tracking the project should pull the latest source and build from it to get the newest fixes and engine tweaks.
- New commit:
d139776b236b7829c50533abdc34ae629b27893f - Platform: PC
- Project: GemRB (Infinity Engine reimplementation)
Update: August 14, 2026 at 06:54 UTC
A new commit (531e156563a209f57573221e80c73eadf522cd02) has landed in the GemRB repository, the open source reimplementation of BioWare's Infinity Engine used to run classics like Baldur's Gate, Icewind Dale, and Planescape: Torment on modern systems.
No detailed changelog was provided alongside this commit. As always, players interested in the bleeding edge of GemRB development can pull the latest source and build it themselves to try out the current state of the project ahead of the next tagged release.
Update: August 13, 2026 at 22:54 UTC
GemRB, the open source reimplementation of BioWare's Infinity Engine that powers classic titles like Baldur's Gate, has received a new commit (d13e9e6dc389dc543770f497591850d71bb2acbc) in its GitHub repository.
As with most GemRB updates, this commit reflects the project's steady, incremental development pace. No further details on the specific changes have been published alongside this commit.
Update: August 8, 2026 at 22:54 UTC
A new commit, identified as 868f72bd7b76059b09c9fe8fd1592c5fbf9d5c57, has landed in the GemRB repository. GemRB is the open source reimplementation of BioWare's Infinity Engine, the technology behind classics like Baldur's Gate, Icewind Dale, and Planescape: Torment, allowing those games to run on modern platforms including PC.
No detailed changelog or specific feature list was provided alongside this commit. As with all GemRB updates, it forms part of the project's ongoing incremental development toward broader compatibility and stability for the supported Infinity Engine titles.
- New commit pushed to the GemRB codebase
- Commit hash:
868f72bd7b76059b09c9fe8fd1592c5fbf9d5c57 - No further details disclosed in this update
Update: August 8, 2026 at 18:54 UTC
GemRB, the open source reimplementation of BioWare's Infinity Engine that powers classic titles like Baldur's Gate, has received a new commit to its codebase, identified as 26efe5a0ce8a87ab1bd0c89ab7c95744b56c8f0c.
No detailed changelog was published alongside this commit, so specific fixes or features are not confirmed at this time. As always with GemRB, updates like this feed into the project's continued effort to keep the classic Infinity Engine games running on modern PC systems.
- New commit pushed to the GemRB repository
- Commit hash: 26efe5a0ce8a87ab1bd0c89ab7c95744b56c8f0c
- No further details provided in this update
Update: August 8, 2026 at 14:54 UTC
A new commit, identified as acc96c30fdd211269d896500b904a1a5a24dc8db, has landed in the GemRB repository. GemRB is the open source reimplementation of BioWare's Infinity Engine, letting classics like Baldur's Gate, Icewind Dale, and Planescape: Torment run on modern systems.
No detailed changelog or release notes accompany this commit at the time of writing. As with all GemRB development activity, the change reflects the project's ongoing incremental work toward improving compatibility and stability of the engine. Players and modders following the project can track the commit directly on the official GitHub repository for further technical detail as it becomes available.
Update: August 7, 2026 at 18:54 UTC
A new commit has landed in the GemRB repository, the open source reimplementation of BioWare's Infinity Engine that powers classics like Baldur's Gate, Icewind Dale, and Planescape: Torment on modern PC systems.
The update is tracked under commit a18e3f278092dcbeb998a707152fab63153961ad in the project's GitHub history. No specific changelog details were provided alongside this commit, but it reflects the ongoing, active maintenance GemRB receives as contributors continue refining the engine.
As always, players interested in running the classic Infinity Engine games through GemRB will need to supply their own legally owned game data, with GemRB providing only the engine layer. Those tracking the project closely can pull the latest source directly from the official repository to stay current with incremental fixes and improvements.
Update: August 4, 2026 at 22:54 UTC
GemRB, the open source reimplementation of BioWare's Infinity Engine that powers classic titles like Baldur's Gate, has received a new commit in its codebase, identified as 0501b0350903a22220828eed8c5e0b97be109921.
As with GemRB's rolling development model, individual commits typically bring incremental engine fixes and refinements rather than a packaged release. No further details, changelog notes, or media were provided alongside this update. Players following the project should keep an eye on the GemRB repository for build instructions and future commits that may expand on this change.
Update: August 1, 2026 at 22:54 UTC
A new commit, identified as 3784920563271fd731425f8a2191b61791c7978b, has landed in the GemRB source repository. GemRB is the open source reimplementation of BioWare's Infinity Engine, the tech behind classics like Baldur's Gate, Icewind Dale, and Planescape: Torment.
No detailed changelog was provided alongside this commit, so specifics of what was touched remain unconfirmed. As always, players tracking GemRB's active development should watch the project's repository directly for build notes and further changes as they land.
Update: July 10, 2026 at 16:41 UTC
A new commit has landed in the GemRB source repository, continuing the project's ongoing development. GemRB is an open source reimplementation of the Infinity Engine, the technology behind classic Black Isle and BioWare titles like Baldur's Gate, Icewind Dale, and Planescape: Torment, and it lets those games run on modern platforms without their original executables.
No detailed changelog was published alongside this commit, so specifics of what was altered, fixed, or added remain unconfirmed. As always with GemRB, players and modders interested in the latest engine behavior should pull the current source and check the project's commit history directly for the full technical detail.
Update: July 6, 2026 at 12:41 UTC
A new commit, identified as b22935ed2382f3132df99dae9da902cb494585bf, has landed in the GemRB repository. GemRB is the open source reimplementation of BioWare's Infinity Engine, letting classic titles like Baldur's Gate, Icewind Dale, and Planescape: Torment run on modern systems.
No further changelog details were provided alongside this commit. As with all GemRB updates, players and developers tracking the project's progress can pull the latest source to stay current with ongoing engine improvements.
Update: June 30, 2026 at 16:41 UTC
GemRB, the open-source reimplementation of the Infinity Engine powering classics such as Baldur's Gate, has received a new commit (08582ac).
Details on the specific changes bundled in this commit were not disclosed in the provided change set, but the project continues its active development streak, keeping the engine alive on modern PC hardware.
Update: June 17, 2026 at 16:41 UTC
GemRB, the open-source reimplementation of BioWare's Infinity Engine powering classics like Baldur's Gate, has received a new commit (096c40a) to its main repository.
No detailed changelog was included with this change set, but the update continues the project's ongoing effort to improve compatibility and accuracy for Infinity Engine titles on modern PC hardware.
GemRB is an open-source reimplementation of Bioware's Infinity Engine, the foundation of classic RPGs such as Baldur's Gate, Planescape: Torment, and Icewind Dale. The project allows players to run those games on modern operating systems without relying on the original engine binaries.
A new commit (61b05a4) has landed in the GemRB repository. No detailed changelog was provided with this change, but the project remains under active development as it works toward full compatibility with the Infinity Engine's original feature set.


