Update: July 28, 2026 at 18:53 UTC
The LostArtefacts/TRX project, the open-source Tomb Raider I to III Community Edition, has received a new commit to its GitHub repository, identified by hash c7ce6d1fc8df78377c1201dc36358f4d930a2cf8.
No further details were included with this update beyond the commit reference itself, indicating continued incremental work on the engine. As always, fans following the TRX project can pull the latest source directly from the repository to stay current with ongoing development.
Update: July 28, 2026 at 14:53 UTC
The LostArtefacts/TRX project, which delivers the Tomb Raider I to III Community Edition for PC, has landed a new commit (532f4b1) in its ongoing development.
No detailed changelog was published alongside this commit, but it marks continued active work on the community-maintained recompilation. Fans tracking the project's GitHub repository can expect the usual mix of fixes and refinements typical of TRX's rolling development cycle, with more concrete details likely to follow in future updates.
Update: July 28, 2026 at 10:53 UTC
A new commit has landed in the LostArtefacts/TRX repository, the open source project behind Tomb Raider I to III Community Edition (TRX). The commit, identified by hash 58fcd9818e4ec5e0f1c3e23f2f639e0bb4aeb3b5, is now live in the project's version history on GitHub.
No further details on the specific changes were provided alongside this update. As always with TRX, active development continues on the reverse-engineered engine that powers the classic Tomb Raider trilogy on modern PC systems. Fans following the project can check the repository directly for the full diff and commit log.
Update: July 27, 2026 at 18:53 UTC
The LostArtefacts team has pushed a new commit to TRX, the community-driven engine project covering Tomb Raider I to III. The latest update is tracked under commit 23e04e7fa4eda478b9d8b434acb44e2befec522f in the project's repository.
No detailed changelog has been published alongside this commit yet. As always, players following the TRX project on GitHub can pull the latest source to stay current with ongoing engine development for the classic Tomb Raider trilogy.
Update: July 27, 2026 at 14:53 UTC
A new commit has landed in the TRX repository, the community driven project also known as Tomb Raider I to III Community Edition. TRX is the open source effort that reworks the classic Tomb Raider trilogy engine for modern PC systems, and the project continues to see active development from the LostArtefacts team.
The latest update is tracked under commit 8b864ce44a66ab0aad79147662aa1fbae01409cb. No detailed changelog or new features were provided alongside this commit, but as always, players following the project can pull the latest source directly from the GitHub repository to stay current with ongoing fixes and improvements.
- New commit pushed to the TRX GitHub repository
- Commit hash: 8b864ce44a66ab0aad79147662aa1fbae01409cb
- Part of ongoing community development for the Tomb Raider I to III Community Edition
Update: July 27, 2026 at 10:54 UTC
A new commit, hash 60f8d50b9b7552e4e6555b0ece0bdf00042c4fe6, has been pushed to the LostArtefacts/TRX repository that powers Tomb Raider I to III Community Edition. TRX is the community driven engine rebuild that lets fans run the classic Tomb Raider trilogy with modern fixes and enhancements on current PC hardware.
No further changelog details were provided alongside this commit. As always, players who track the project closely can pull the latest source directly from the LostArtefacts GitHub to see the change in context and build it themselves.
Update: July 26, 2026 at 22:53 UTC
The LostArtefacts/TRX project, the open-source Community Edition covering Tomb Raider I to III, has received a new commit (396a978af451c90b86b2894e0b2c48f5693cbc9d) on its GitHub repository.
As with other TRX updates, this commit reflects the project's ongoing active development. No further changelog details were provided alongside this commit, but it forms part of the continuous work maintainers put into keeping the classic trilogy running and improving on modern PC systems.
Players following the TRX project can check the repository directly for the full commit history and technical specifics of this change.
Update: July 26, 2026 at 18:54 UTC
The LostArtefacts/TRX project, the open source engine reimplementation behind Tomb Raider I to III Community Edition, has pushed a new commit to its GitHub repository (fc457a7da3c026264bd09278a33aa4d6a3e782bf).
As with previous updates, TRX continues its rolling development cycle that has already brought modern fixes, quality of life improvements, and engine-level enhancements to the classic Tomb Raider trilogy on PC. No detailed changelog was provided with this commit, so players interested in the exact code changes should check the project's GitHub history directly for specifics.
Update: July 26, 2026 at 14:53 UTC
The TRX project, also known as the Tomb Raider I to III Community Edition, has received a new commit from developer LostArtefacts. The update lands under commit e55695c1226d1f057bf96b62a467240852489740 in the project's public repository.
No detailed changelog was provided alongside this commit, but it marks continued active development on the community-driven engine that reworks the classic Tomb Raider trilogy for modern PCs. Fans following the project's GitHub history can track the commit directly for the underlying code changes.
Update: July 26, 2026 at 10:53 UTC
A new commit has landed in the TRX repository, the community-driven engine reimplementation covering Tomb Raider I to III. The commit, identified as ae4a88f50aca79f751d170154ee26b48bf1f47da, has been pushed to the LostArtefacts/TRX project on GitHub.
No detailed changelog was provided alongside this commit. As with previous TRX updates, players interested in the latest fixes and features should pull the newest build from the project's repository and check the commit history for specifics.
- New commit
ae4a88fpushed to LostArtefacts/TRX
Update: July 26, 2026 at 06:53 UTC
A new commit, 43794d1acea8b03d1b5f95716bd8e032fa06b0e1, has landed in the LostArtefacts/TRX repository, the open source engine project behind TRX (Tomb Raider I to III Community Edition).
No detailed changelog was published alongside this commit, so specific fixes or features remain unconfirmed for now. As always with TRX, active development continues on GitHub, and players following the project should keep an eye on the repository for further commits and an eventual release with a fuller rundown of changes.
Update: July 25, 2026 at 22:54 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository on GitHub, identified by hash 1b896825e2bc6e1eab8de3b670c71153728b9bba. TRX is the community-driven engine recreation project that lets fans play the original Tomb Raider trilogy with modern fixes and enhancements on PC.
No detailed changelog was published alongside this commit, so specific fixes or features are not confirmed at this time. As with previous updates, players following the project can expect ongoing refinements to compatibility, stability, and engine accuracy as LostArtefacts continues active development on TRX.
Update: July 25, 2026 at 18:53 UTC
TRX, the open source Tomb Raider I to III Community Edition, has received a new commit on its GitHub repository (LostArtefacts/TRX), identified by hash 53565a102af04037463f8d788e4f3351638172a8.
No detailed changelog was provided alongside this commit, but it marks continued active development on the project as the team keeps refining the classic Tomb Raider trilogy for modern PC systems. Players following the project on GitHub can pull the latest source to stay current with ongoing fixes and improvements.
Update: July 25, 2026 at 14:54 UTC
The TRX project, the open source Community Edition engine for the original Tomb Raider trilogy, has received a new commit on its GitHub repository (aef18a042224ac6a1950dbf63e371f0af904f74d). As with most incremental commits to the LostArtefacts/TRX repo, this represents ongoing maintenance and development work on the engine.
No detailed changelog notes were provided alongside this commit. Players tracking TRX development can pull the latest source directly from the repository to stay current with the project's progress.
Update: July 24, 2026 at 18:53 UTC
The TRX project, LostArtefacts' community-driven engine remake for Tomb Raider I to III, has received a fresh commit as part of its ongoing development.
As with most incremental commits to the open source engine, this update reflects continued work under the hood. No specific patch notes or feature details were included with this commit, so players wanting a full breakdown of the changes will need to keep an eye on the project's repository for the next detailed release rundown.
- New commit pushed to the LostArtefacts/TRX repository
- Part of ongoing active development of the Tomb Raider I to III Community Edition
Update: July 24, 2026 at 06:53 UTC
A new commit has landed in the TRX repository, the open source engine project behind Tomb Raider I to III Community Edition. The commit, identified as 72077fa51bc382bb4e73d385e46f009d2939adc5, represents ongoing work by the LostArtefacts team on their reimplementation of the classic Tomb Raider trilogy engine.
No further details on the specific contents of this commit have been published. As always with TRX, changes typically flow toward improved compatibility, bug fixes, or engine refinements for players running the classic games on modern PC hardware. Fans following the project can track the repository directly on GitHub for the full commit history and upcoming releases.
Update: July 24, 2026 at 02:54 UTC
The LostArtefacts/TRX repository, home to the community-driven Tomb Raider I to III Community Edition engine, has received a new commit (0ed0cb9b1e4871ee65b4f8fa0bee5e1350a960ca). TRX is the open source engine reimplementation project that lets fans run and improve the classic Tomb Raider trilogy on modern PC systems.
No detailed changelog was provided alongside this commit. As always with active decompilation and reimplementation projects, players and contributors interested in the specifics are encouraged to check the commit history directly on the LostArtefacts/TRX GitHub page for the exact code changes.
Update: July 23, 2026 at 22:53 UTC
The TRX project, LostArtefacts' open source engine remaster of Tomb Raider I to III, has received a new commit on its GitHub repository (93af6341cb1f5083c9ba0df42df16fbe2caa0eaa).
No detailed changelog or release notes accompany this commit, so specifics of what was fixed or added are not yet public. As always with TRX, ongoing commits like this one feed into future builds of the community-maintained engine, which lets classic Tomb Raider players run the original trilogy with modern fixes and enhancements on PC.
Update: July 23, 2026 at 18:53 UTC
The TRX project (Tomb Raider I to III Community Edition) has received a new commit, identified as 71cb0493dbcf648054351cbb2c85a0497229798c, in its ongoing development on GitHub.
No specific changelog details were included with this update. As always, players interested in the latest build should check the LostArtefacts/TRX repository directly for the full commit history and build instructions.
Update: July 23, 2026 at 08:48 UTC
The TRX project, also known as Tomb Raider I to III Community Edition, has received a new commit on its GitHub repository (LostArtefacts/TRX). The commit is identified as 427d346d92f24d943f8d4cbb63fb9abb08be8e44.
No detailed changelog or media has been published alongside this commit. As with previous TRX updates, changes typically land incrementally through the project's public repository, with fixes and refinements folded into the ongoing community-driven effort to modernize the classic Tomb Raider trilogy on PC. Players following the project can track the commit directly on GitHub for the exact code changes.
Update: July 22, 2026 at 20:48 UTC
The TRX project, LostArtefacts' open source Community Edition covering the classic PC Tomb Raider I to III games, has received a new commit to its repository (1fef6a36bc726436c6af798ee6f1435ccad9c682).
No further changelog details were included with this update. As with previous TRX commits, changes typically land as incremental fixes and engine improvements aimed at keeping the classic Tomb Raider trilogy running smoothly on modern PC systems. Players following the project on GitHub can pull the latest source to stay current with ongoing development.
Update: July 22, 2026 at 16:48 UTC
A new commit, tagged 22f3dca3f7b6262c375d786bb68e1b2e3699621b, has landed in the LostArtefacts/TRX repository. TRX, also known as Tomb Raider I to III Community Edition, is the open source engine recreation project that lets fans run the classic PC trilogy with modern fixes and enhancements.
No detailed changelog was published alongside this commit, but its arrival confirms development on TRX remains active. As always, players following the project can pull the latest source directly from the repository to stay current with ongoing engine work.
Update: July 22, 2026 at 12:48 UTC
The TRX project, known as the Tomb Raider I to III Community Edition, has received a fresh commit on its GitHub repository (LostArtefacts/TRX). TRX is the community driven engine and enhancement layer for the classic Tomb Raider I, II and III titles on PC, aiming to fix long standing bugs and modernize the games while keeping the original feel intact.
The latest push, identified by commit f79fd7a4e1979ab814f39a44199e6d509efa78fe, continues the project's ongoing development. No further changelog details were provided alongside this commit, but it adds to the steady stream of updates that TRX maintainers have been shipping for the classic trilogy.
As always, players interested in the latest build can pull the newest source directly from the project's repository to stay current with active development.
Update: July 22, 2026 at 08:48 UTC
A fresh commit has landed in the LostArtefacts/TRX repository, the open source engine project behind Tomb Raider I to III Community Edition (TRX). The commit, identified as 29ca9b3d55817c99ea55dea2ea4ee9b6f3876a1e, continues the project's ongoing development on GitHub.
No detailed changelog was provided alongside this commit. TRX remains an active, community-driven effort to rebuild and modernize the classic Tomb Raider I to III engine for PC, and followers of the project can track the full commit history directly on the LostArtefacts/TRX GitHub repository for further specifics.
Update: July 22, 2026 at 24:48 UTC
TRX, the Tomb Raider I to III Community Edition project, has landed a new commit (3407b94cd59a48e9c7cf44fe4822d2a4d531cfca) in its GitHub repository, LostArtefacts/TRX. As with prior updates, this continues the ongoing maintenance and refinement work on the community-driven engine that powers the classic Tomb Raider trilogy on modern PCs.
No detailed changelog was published alongside this commit. Players following the project should check the official LostArtefacts/TRX repository for the exact diff and build instructions if they want to try the latest version.
- New commit pushed to LostArtefacts/TRX
- Commit hash: 3407b94cd59a48e9c7cf44fe4822d2a4d531cfca
Update: July 21, 2026 at 20:48 UTC
TRX, the community-driven decompilation project reworking Tomb Raider I, II, and III into a modern, moddable engine, has pushed a new commit to its public repository.
As with any active open-source project, TRX continues to see incremental development between larger releases. No detailed changelog accompanies this particular commit, but players and modders following the project on GitHub can pull the latest source to stay current with ongoing engine work. Fans of the classic Core Design trilogy interested in the technical side of the remake should keep an eye on the repository for future updates that expand on this change.
Update: July 21, 2026 at 16:48 UTC
The TRX project, LostArtefacts' community-driven remaster engine covering Tomb Raider I to III, has landed a new commit in its ongoing development cycle on PC.
As with prior updates, this commit (50b91315e5dc50b9a927bfcd98c57aeb93db1ae4) reflects continued work on the open-source engine that powers the classic trilogy's Community Edition. No further details were included in this changeset, but fans tracking the repository can expect the usual mix of fixes and refinements typical of TRX's active development pace.
As always, players following the project should keep an eye on the official LostArtefacts repository for build instructions and full commit history.
Update: July 21, 2026 at 08:48 UTC
TRX, the community driven engine project rebuilding Tomb Raider I to III for modern PC systems, has received a fresh commit from the LostArtefacts team. The update is tracked under commit 77d357dc6445506ee5ca40c9e3a28a7964ea6bd6 in the project's repository.
No detailed changelog notes accompany this specific commit beyond the hash itself. As with all TRX updates, players following the project's GitHub repository can pull the latest source to stay current with ongoing engine fixes and improvements as the team continues refining the classic Tomb Raider trilogy for PC.
Update: July 20, 2026 at 20:48 UTC
TRX, the community-driven engine project rebuilding Tomb Raider I to III for modern PC, has received a fresh update on its repository.
The change lands as commit 039a250d1bfaf96e0526416bad7c35b9316f1aef. No detailed changelog or media accompanies this update, so players interested in the specifics are encouraged to check the LostArtefacts/TRX repository directly for the full commit history and build instructions.
As with previous TRX updates, this commit continues the project's ongoing work of maintaining and improving the classic Tomb Raider trilogy experience on current hardware.
Update: July 20, 2026 at 16:48 UTC
The TRX project, LostArtefacts' open source Community Edition covering Tomb Raider I to III, has received a new commit (e59a8134a8126a33b34c9b91f8e50e669f8f4b19) in its GitHub repository.
No detailed changelog or patch notes accompany this commit in the available source material. As with previous updates, the change lands directly in the public repository, and players tracking the project can pull the latest build to stay current with ongoing development.
- New commit pushed to the LostArtefacts/TRX repository
- Commit hash:
e59a8134a8126a33b34c9b91f8e50e669f8f4b19
Update: July 20, 2026 at 12:48 UTC
A new commit has landed in the TRX repository, the open source Community Edition project rebuilding Tomb Raider I, II and III on modern PC systems. The update, identified by commit hash 6f01fce40b5f953922e0a82a128f24642c8009ea, continues the project's active development cycle on LostArtefacts' GitHub.
No further changelog details were provided alongside this commit. As TRX development is ongoing and public, players following the project can track the repository directly for the incremental engine fixes and gameplay refinements that typically accompany these updates.
Update: July 19, 2026 at 20:48 UTC
The LostArtefacts/TRX project, the community-driven engine recompilation powering Tomb Raider I to III Community Edition on PC, has pushed a fresh commit to its public repository (454e3d8b777a5f58f883b027e549f479167e945b).
As with most TRX updates, changes typically touch engine fixes, compatibility improvements, or refinements to the modernized codebase that keeps the original Tomb Raider trilogy running on current PCs. Players following the project can pull the latest source from the LostArtefacts GitHub to see the change reflected in their build.
- New commit merged into the LostArtefacts/TRX repository
- Part of the ongoing Community Edition engine work for Tomb Raider I to III
Update: July 19, 2026 at 12:48 UTC
The TRX project, an open source engine recreation known as the Tomb Raider I to III Community Edition, has received a new commit on its GitHub repository (1394c9c3988a78993e5eeada371f0cf54d4096e4).
No detailed changelog was provided alongside this update. As with all TRX commits, players and developers following the project can pull the latest source to stay current with ongoing engine work. Check the official LostArtefacts/TRX repository for build instructions and commit history.
Update: July 18, 2026 at 12:48 UTC
The LostArtefacts team has pushed a new commit (a84daf97da2d6ca71d4c6b61ecd92d24852f6ba8) to the TRX repository, the ongoing Community Edition project that keeps Tomb Raider I to III running and improving on modern PC.
As with previous updates, this commit continues the project's steady development cycle on GitHub. No further details were provided alongside this change, but fans following the repository can track the commit directly for the underlying code updates.
Update: July 17, 2026 at 12:48 UTC
The TRX project, known as the Tomb Raider I to III Community Edition, has received a fresh commit in its GitHub repository under LostArtefacts. TRX is the community-driven engine reimplementation that keeps the classic Tomb Raider trilogy running and improving on modern PC systems.
The latest commit, identified as 02d96030012a8b073408d57fba1250c745cbea56, continues the project's steady stream of incremental development. No further details on the specific changes have been published alongside this commit, but it marks another step in the ongoing maintenance and evolution of the community edition.
Update: July 16, 2026 at 20:48 UTC
A new commit has landed in the LostArtefacts/TRX repository, the open source Community Edition project rebuilding Tomb Raider I to III for modern PC systems. The commit, identified as d91edb012c95e5d61cee64bb419710ac15101e15, continues the project's active development cycle.
No further details on the specific contents of this commit have been published beyond the commit reference itself. As always with TRX, players and modders following the project closely can track the full history and diff directly on the LostArtefacts GitHub repository for the exact code changes included.
Update: July 16, 2026 at 16:48 UTC
The TRX (Tomb Raider I-III Community Edition) project has received a fresh commit on its GitHub repository, identified by hash 06769e4163d70c46c2913cd0c4c4967ff37740b8. As with prior updates, this reflects the ongoing, active maintenance of the community-driven engine that powers modernized versions of the classic Tomb Raider trilogy on PC.
No further changelog details were provided alongside this commit. Players and modders following the LostArtefacts/TRX repository can expect the usual mix of engine fixes and refinements typical of the project's rolling development cycle.
Update: July 16, 2026 at 12:48 UTC
The LostArtefacts team has pushed a fresh commit (fdb954c) to TRX, the Tomb Raider I to III Community Edition project for PC. TRX is the ongoing engine overhaul and quality-of-life effort built on top of the original classic Tomb Raider games, and this latest push confirms development remains active.
No further changelog details were included alongside this commit. As always, players tracking the project can pull the latest source from the LostArtefacts repository to stay current with ongoing fixes and improvements.
Update: July 16, 2026 at 08:48 UTC
The TRX project, the community-driven engine recreation covering Tomb Raider I to III, has landed a fresh commit in its GitHub repository (8cf956b19d4fcaa5988b20be5301ce415751ba81). As with other entries in the LostArtefacts/TRX development log, this update continues the incremental work of refining the reverse-engineered engine that powers the classic trilogy on modern PC.
No detailed changelog or media was provided alongside this commit. Players following the project on PC can pull the latest build from the official repository to stay current with ongoing fixes and improvements as TRX development continues.
Update: July 16, 2026 at 24:48 UTC
A fresh commit has landed in the TRX repository, the open source engine project behind Tomb Raider I to III Community Edition. The update is tracked under commit 2ef8f1424b93423acb141e1f0daa06e2912c28b3 in the LostArtefacts/TRX source tree.
No further changelog details have been published alongside this commit. As with previous updates, players following the project can pull the latest source to stay current with ongoing engine improvements ahead of any future release notes.
Update: July 15, 2026 at 20:48 UTC
A fresh commit has been pushed to the LostArtefacts/TRX repository, the project behind the Tomb Raider I to III Community Edition (TRX) for PC. TRX is the community-driven engine overhaul that keeps the classic Tomb Raider trilogy playable and moddable on modern systems.
The update is tracked under commit f453752e1fd834b702834b13c504dab901798b16. No detailed changelog was provided alongside this commit, so specifics of what changed are not yet available. As always, players interested in the bleeding-edge build can pull the latest source directly from the project's repository to try it out.
Update: July 15, 2026 at 12:48 UTC
The TRX project (Tomb Raider I to III Community Edition) has received a new commit on its GitHub repository, tracked under LostArtefacts/TRX.
No detailed changelog was published alongside this commit, so specific changes remain unconfirmed. As always, players following the project can pull the latest source from the LostArtefacts/TRX repository to stay current with ongoing development.
Update: July 15, 2026 at 24:48 UTC
A new commit (4ccc5684d7d3ec8fea72f6d9268ae92c12147927) has landed in the LostArtefacts/TRX repository, the open-source engine recreation project known as Tomb Raider I to III Community Edition. TRX rebuilds the classic trilogy's engine for modern PC systems, and the project sees regular incremental updates as its GitHub development continues.
No detailed changelog was published alongside this commit. As always, players following TRX can pull the latest source directly from the repository to stay current with ongoing engine work.
Update: July 14, 2026 at 16:48 UTC
TRX, the LostArtefacts project reimplementing the original Tomb Raider I to III engines as an open-source Community Edition, has received a new commit to its codebase (b0f89f02fa87129612aa036fa1eafcbf59240e5b). The project continues to serve as a modernized, actively maintained foundation for playing the classic trilogy on PC.
As with previous updates, this commit represents ongoing incremental work on the TRX codebase. No further changelog details were provided alongside this update, but fans tracking the repository can expect the usual mix of fixes and refinements typical of the project's continuous development cycle.
Update: July 14, 2026 at 12:48 UTC
A fresh commit has landed in the TRX repository, the open source Community Edition project that rebuilds and enhances Tomb Raider I, II and III for modern PC systems. TRX is maintained by the LostArtefacts team and aims to preserve the original trilogy while fixing long-standing bugs and adding quality of life improvements on top of the classic engines.
The latest update, identified by commit 90d150a16cd79a3f1331c1abfb88d378e7e21f10, continues the project's ongoing development cycle. As with previous TRX updates, players who track the GitHub repository can pull the latest source or build to get the newest fixes ahead of the next tagged release.
- New commit pushed to the LostArtefacts/TRX repository
- Part of the project's continuous development on GitHub
- Full changelog details available in the repository history
Update: July 14, 2026 at 08:48 UTC
The LostArtefacts/TRX project, the community-driven PC recompilation known as Tomb Raider I to III Community Edition (TRX), has received a new commit (0a6bd851f336697538204297f216ccb4a99d0f58).
No detailed changelog was provided with this update, but the commit confirms the project remains under active development. As always, players following TRX should keep an eye on the official repository for build instructions and future release notes covering the specific fixes or features this commit introduces.
Update: July 13, 2026 at 16:48 UTC
The TRX project, also known as the Tomb Raider I to III Community Edition, has received a new commit on its GitHub repository (LostArtefacts/TRX), identified by hash c238ca3528bf373b09d6ae53c8100baf9cdc422d.
No detailed changelog was provided alongside this update. As with previous updates to the project, TRX continues to build on its community driven engine work for the classic Tomb Raider trilogy on PC. Players following the project should keep an eye on the official repository for further details as they emerge.
Update: July 13, 2026 at 12:48 UTC
A new commit has landed in the TRX repository, the open source community edition engine covering Tomb Raider I, II, and III. The update lands under commit 7adb8cd669555afbfeb4af3d6b5e58c4062dcf15 on the LostArtefacts/TRX project.
No detailed changelog was provided alongside this commit. As always, players following the project can pull the latest source from the repository to stay current with ongoing engine fixes and improvements.
Update: July 13, 2026 at 08:48 UTC
A fresh commit has landed in the TRX repository, the community-driven engine project behind Tomb Raider I to III Community Edition. TRX is built by LostArtefacts as an open source reimplementation that lets classic Tomb Raider run natively on modern PC hardware with community-driven fixes and improvements.
The project's GitHub history continues to grow with this latest push (commit b3b47156a1f34c5a13432133b0cd236213f5a4e6), reflecting the ongoing maintenance and active development pace TRX has kept since its inception. No specific changelog details were published alongside this commit, but regular updates like this one keep the community edition moving forward for players and modders following the repo.
Update: July 13, 2026 at 24:48 UTC
TRX, Tomb Raider I to III Community Edition gets new commit
The LostArtefacts/TRX project, the open source Community Edition covering Tomb Raider I to III, has received a new commit on its GitHub repository, identified by hash ca36a1f3c78eb5ef20a27b62cd2cfe0d464f9b43.
No further changelog details were provided alongside this update. As always with TRX, active development continues on the project's GitHub page, where players can track individual commits for the latest fixes and improvements to the classic Tomb Raider trilogy on PC.
Update: July 12, 2026 at 20:48 UTC
A fresh commit has been pushed to the LostArtefacts/TRX repository, the engine behind Tomb Raider I to III Community Edition (TRX). The commit, identified as b59557325843579f073b0fc105b83da86fa1cb5d, continues the project's ongoing development on GitHub.
No detailed changelog notes accompany this update, so the exact scope of the fix or feature isn't specified. As always with TRX, players tracking the bleeding edge of the project can pull the latest source directly from the repository to stay current with development.
Update: July 12, 2026 at 16:48 UTC
A new commit, identified as cf376b2b7337859149f75ca90ceabda7fb668a2a, has landed in the TRX repository, the open source Community Edition project rebuilding Tomb Raider I, II and III for PC.
No detailed changelog was provided alongside this commit, so specifics on what it touches (engine code, fixes, or features) remain unconfirmed for now. As always with TRX, active development continues on GitHub, and players following the project can track the repository directly for the latest builds and commit history.
- New commit pushed:
cf376b2b7337859149f75ca90ceabda7fb668a2a - Part of ongoing TRX development for Tomb Raider I to III Community Edition
- Full changelog details not yet available
Update: July 12, 2026 at 12:48 UTC
The TRX project, LostArtefacts' community-driven remaster engine for Tomb Raider I to III, has received a new commit to its codebase, identified by hash 58221458643382595cd6c59adb7de4a211b15c2a.
No further changelog details were provided alongside this commit. As TRX is an actively developed open source Community Edition, players and contributors following the repository can expect the usual mix of engine fixes, compatibility work, and refinements typical of its ongoing PC development cycle.
Update: July 12, 2026 at 08:48 UTC
A new commit has landed in the TRX repository, the community-driven project rebuilding Tomb Raider I to III on modern PC. The commit, identified as bf9fc9d4e117e962fd8423cc30a8ecaa589d554f, marks the latest step in the project's ongoing development.
No detailed changelog was provided alongside this update, but TRX continues to see active work from the LostArtefacts team as they refine and expand the classic Tomb Raider trilogy for current systems. Players following the project can check the repository directly for the full commit history and technical details.
Update: July 12, 2026 at 24:48 UTC
The TRX project, also known as the Tomb Raider I to III Community Edition, has pushed a fresh commit to its GitHub repository. The commit, identified by hash 854fbbdd, continues the ongoing open source development effort that keeps the classic Tomb Raider trilogy running and improving on modern PC systems.
As with previous updates to the project, details of individual code changes are tracked directly in the commit history on GitHub. Players and modders following TRX development are encouraged to pull the latest source and check the repository log for the specifics of this revision.
Update: July 11, 2026 at 20:48 UTC
A new commit, identified as ed4a296074c7050a9700e397ab190fafcbab3e06, has landed in the LostArtefacts/TRX repository, the codebase behind Tomb Raider I to III Community Edition (TRX). TRX is the community driven, decompilation based project that keeps the classic Tomb Raider trilogy running on modern PC systems with fixes and quality of life improvements layered on top of the original engines.
No detailed changelog or specific feature list has been published alongside this commit. Players and contributors following the project on GitHub can track the repository directly for the full diff and any accompanying notes as they become available.
Update: July 11, 2026 at 16:48 UTC
LostArtefacts has landed a fresh commit (de60e9a) in the TRX repository, the community driven, open source recreation of the original Tomb Raider I to III engine for PC. TRX lets fans run the classic trilogy on modern systems with improved compatibility while staying faithful to the original games.
No detailed changelog was published alongside this commit, but it represents another step in the project's ongoing, active development cycle. Players tracking the repository can grab the latest build to stay current with the newest fixes and internal improvements as LostArtefacts continues refining the engine.
Update: July 10, 2026 at 16:48 UTC
A fresh commit has landed in the LostArtefacts/TRX repository, the open source engine behind Tomb Raider I to III Community Edition (TRX). The commit, identified as e2fc1f0397c35a7dc29b4a465a69f4ed21babe51, has been merged into the project's codebase as part of its ongoing development.
No detailed changelog was published alongside this commit, so specific fixes or features are not confirmed at this time. As with previous updates, players interested in the exact technical changes can review the commit directly on the project's GitHub page.
- New commit
e2fc1f0397c35a7dc29b4a465a69f4ed21babe51merged into the TRX codebase - Part of continued active development on the classic Tomb Raider trilogy engine
Update: July 10, 2026 at 08:48 UTC
A new commit, identified as f07cfe0218f4a4d2d3dd960e091aa7ee7a459773, has landed in the LostArtefacts/TRX repository, the open source community edition project rebuilding Tomb Raider I to III on PC. As with prior updates, the change lands directly in the project's active development branch on GitHub.
No further changelog details were published alongside this commit. Players tracking TRX's progress can follow the repository directly for build instructions and future updates as the project continues its work modernizing the classic Tomb Raider trilogy.
Update: July 9, 2026 at 20:48 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository, continuing the project's active development on GitHub.
As with other incremental commits, this update lands directly in the codebase rather than as a tagged release. Details of the change are tracked under the following reference:
- Commit hash:
4c7f112423d71f7c7e6296fc1648a82e2e432622
Players and contributors following the project can pull the latest source from the LostArtefacts/TRX repository to stay current with ongoing fixes and improvements.
Update: July 9, 2026 at 16:48 UTC
The TRX project, also known as Tomb Raider I to III Community Edition, has landed a new commit on its GitHub repository (689211f112ec5d79454b3f4ad33dbda4999b7184). TRX is the community-driven, open source recreation of the classic engine powering the original Tomb Raider trilogy, aimed at running the games natively on modern PC systems.
No detailed changelog or specific feature list was provided alongside this commit. As with previous updates, ongoing work on TRX continues to refine the engine recreation behind the scenes, and fans following the LostArtefacts/TRX repository can track the change directly on GitHub.
Update: July 9, 2026 at 12:48 UTC
The TRX project, known as the Tomb Raider I to III Community Edition, has landed a new commit in its ongoing development. TRX reimplements the classic Tomb Raider trilogy engine for modern PC systems, allowing fans to play the original games with community-driven fixes and improvements.
The latest commit (4b0357fe6f60504bea44985627e7359bd5dd52b9) continues the project's steady stream of updates. As with previous TRX development activity, no detailed changelog or new feature list has been published alongside this commit, so specifics on what was altered remain unconfirmed for now.
- New commit pushed to the TRX repository
- Part of ongoing development for the Tomb Raider I to III Community Edition
Players and modders following the project can expect further details as the TRX team documents future changes.
Update: July 9, 2026 at 08:48 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository, continuing active development on this open-source recreation of the original Tomb Raider engine. TRX aims to let fans play the classic first three Tomb Raider games with modern fixes and community-driven improvements built on top of the original game logic.
The latest change is tracked under commit 7fc35cff8567f8358819514d88c3e3bb4ab9d193. No detailed patch notes were published alongside this commit, but it reflects the project's ongoing pace of updates as the LostArtefacts team keeps refining the codebase. Players following TRX can pull the latest source to stay current with the project's progress.
Update: July 8, 2026 at 20:48 UTC
The TRX project, LostArtefacts' community-driven engine effort for Tomb Raider I to III Community Edition, has received a new commit on its GitHub repository (d410659b5016966c2d697ce0b03c501c72aac343).
As with most incremental commits to the project, this update continues ongoing engine development work. No further changelog details or media were provided alongside this push, but it marks the latest step in the project's active development history on GitHub.
Update: July 8, 2026 at 16:48 UTC
A new commit (ad67b07) has landed in the LostArtefacts/TRX repository, the open-source project behind the Tomb Raider I to III Community Edition. TRX is a fan-made engine reconstruction that lets players run the classic Tomb Raider trilogy with modern fixes, quality-of-life improvements, and ongoing bug patches.
No detailed changelog was published alongside this commit, but it confirms the project remains under active development. As always, players who track the repository can pull the latest build directly from GitHub to stay current with the project's progress.
Update: July 8, 2026 at 12:48 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository, identified by hash 36d5cb0b116f566f90632497b73f1abc24f69f3e. TRX is the open source engine project from LostArtefacts that powers modern community builds of the classic Tomb Raider I to III trilogy on PC.
No detailed changelog notes accompany this commit yet, so specific fixes or features are not confirmed at this time. As always, fans tracking TRX's active development can expect further commits to refine compatibility, stability, and features for the classic trilogy remake project.
Update: July 8, 2026 at 08:48 UTC
The TRX project, the open-source Community Edition rebuild covering Tomb Raider I to III, has landed a fresh commit on its GitHub repository (LostArtefacts/TRX). The commit, identified by hash 9bfd4c6a711577518757e2313d16991303218f5b, is part of the ongoing incremental development the project regularly pushes as it works toward improving and stabilizing the engine.
No detailed changelog entries accompany this specific commit beyond the hash itself. As with other TRX updates, players and contributors interested in the exact code changes can review the commit directly on the project's GitHub page to see what was touched under the hood.
Update: July 7, 2026 at 20:48 UTC
A new commit has landed in the TRX repository, the open-source engine project reimplementing Tomb Raider I to III for modern PC. TRX (Tomb Raider I to III Community Edition) continues to be actively developed by the LostArtefacts team, with ongoing commits refining the reverse-engineered codebase.
No specific changelog details were provided with this commit beyond the update itself landing in the main branch. As always, players interested in the classic trilogy running on a modern, moddable engine should keep an eye on the project's repository for further changes as development progresses.
Update: July 7, 2026 at 16:48 UTC
A fresh commit has landed in the TRX (Tomb Raider I to III Community Edition) repository maintained by LostArtefacts. The update is tracked under commit hash 70029321f3c2d815bfccc7a43f270eaf53814499, continuing the project's ongoing development cycle.
As with previous updates to this open source recreation of the classic Tomb Raider trilogy engine, players and modders following the project can pull the latest source directly from the LostArtefacts GitHub repository to inspect the exact changes included in this commit.
Update: July 7, 2026 at 12:48 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository, identified as d25776cd6fd1d8d605e77c1a1de86a8eb103bede. TRX is the community driven, open source reconstruction of the classic Tomb Raider I to III engine, aimed at preserving and improving the original PC trilogy for modern systems.
No detailed changelog or patch notes were provided alongside this commit, so specific fixes or features introduced remain unconfirmed. As with previous updates, players following the LostArtefacts project on GitHub can pull the latest source to stay current with ongoing engine work.
- New commit pushed to the TRX repository (hash: d25776cd6fd1d8d605e77c1a1de86a8eb103bede)
Further details on this specific change are not yet available. Check back for updates as more information on this commit's contents surfaces.
Update: July 7, 2026 at 08:48 UTC
The TRX project, the open source Community Edition rebuild of the classic Tomb Raider I to III engine, has received a new commit in its public repository (96466539d196710aeb86216e79c59be0f9d83a6b). As with other incremental commits, this represents continued work on the codebase rather than a full versioned release.
No detailed changelog was published alongside this commit, so specific fixes or features are not confirmed at this time. Players and modders following TRX development can track the commit directly on the project's GitHub page for the exact code changes included.
Update: July 5, 2026 at 12:48 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository, identified as b8a372e979141661183d307da31abe7cffa2a85e. TRX is the community-driven engine reimplementation project that lets players run the original Tomb Raider I to III trilogy on modern PC systems with quality of life improvements.
No detailed changelog or media has been published alongside this commit. As always, players following the project can pull the latest source from the LostArtefacts GitHub repository to track ongoing development.
Update: July 4, 2026 at 20:48 UTC
A fresh commit has landed in the TRX (Tomb Raider I to III Community Edition) repository maintained by LostArtefacts. The update, identified by commit hash 4506bd702c8d0c21830ade6026fd2bf5da9bbb76, has been pushed to the project's public GitHub source.
No detailed changelog has been published alongside this commit, so specific fixes or features remain unconfirmed for now. As with previous updates, players following the TRX project can track the repository directly on GitHub to see the exact code changes included in this push.
Update: July 4, 2026 at 16:48 UTC
A new commit (f77aab2a89ea54a1634a39c79e2e5e98f2310d20) has landed in the TRX repository, the community-driven engine recreation covering Tomb Raider I to III. TRX aims to let fans run the original trilogy on modern PC hardware with an open source, moddable engine base.
No detailed changelog was published alongside this commit, but it marks continued active development on the project. As always, players following TRX closely can pull the latest source to stay current with ongoing fixes and improvements as they land.
Update: July 4, 2026 at 12:48 UTC
The TRX project, LostArtefacts' Tomb Raider I to III Community Edition, has landed a new commit (8373da1eaf8a3d6c405131ecf9e2ce7b056bf95c) in its public repository. TRX is the open source engine reimplementation that lets fans run and improve the classic Tomb Raider trilogy on modern PC systems with community-driven fixes and enhancements.
No detailed changelog was published alongside this commit, so specifics of what changed under the hood remain unclear for now. As always with TRX, updates like this reflect the project's ongoing, incremental development pace, and players following the repository can expect further commits to refine the engine over time.
Update: June 30, 2026 at 20:49 UTC
TRX, the open-source community reimplementation covering Tomb Raider I through III, has picked up a new commit under the LostArtefacts repository on PC.
Commit c309bd75 is now live in the project. No detailed changelog was provided with this change set, so keep an eye on the official repository for a full breakdown of what was adjusted, fixed, or added.
Update: June 30, 2026 at 16:48 UTC
TRX, the community-driven open-source reimplementation of Tomb Raider I through III for PC, has picked up a new commit under the LostArtefacts repository.
The change set references commit cd6bb5c27b91d7ba0c78703d722e6ed3c10c7edc. No detailed changelog items were provided alongside this update beyond the commit itself.
Update: June 30, 2026 at 12:48 UTC
TRX, the community-driven open reimplementation covering Tomb Raider I through III, has received a new commit to the LostArtefacts/TRX repository under commit b377e5e.
Details on specific changes bundled in this commit are limited, but the update continues the project's ongoing effort to refine and expand its faithful recreation of the classic Core Design titles on PC.
Update: June 29, 2026 at 16:48 UTC
A new commit has been pushed to the LostArtefacts/TRX repository, continuing active development on this community-built reimplementation of the classic Tomb Raider trilogy for PC.
The update is tracked under commit 4d485c6c. No detailed changelog breakdown was provided with this revision, but development on TRX remains ongoing. Keep an eye on the official repository for a full breakdown of changes as the project progresses.
Update: June 28, 2026 at 20:48 UTC
TRX, the open-source community edition covering Tomb Raider I through III, has picked up a fresh commit in the LostArtefacts repository.
No detailed changelog was included in this update, but the commit reference is a37f71c. Check the official repository for the full diff and any associated notes.
Update: June 28, 2026 at 16:48 UTC
TRX (the LostArtefacts community edition of Tomb Raider I, II, and III) has received a new commit, tagged 569168f.
No detailed changelog was provided with this update, but the commit is live in the project repository for those who want to inspect the diff directly.
Update: June 28, 2026 at 12:48 UTC
TRX, the community-driven open-source reimplementation of Tomb Raider I through III, has picked up a new commit under the LostArtefacts repository on PC.
The change set references commit edb7586, pushing the project forward with its ongoing refinement work. No detailed changelog entries were provided with this update, so players and contributors should check the repository directly for a full diff and context.
Update: June 27, 2026 at 12:48 UTC
TRX, the open-source community edition covering Tomb Raider I through III, has received a new commit to its repository on PC.
This update reflects the latest round of changes pushed to the LostArtefacts/TRX project. No media was attached to this change set, so specifics remain limited to the commit itself.
- New commit
5590e50merged into the TRX codebase - No additional change details or media provided in this update
Update: June 27, 2026 at 08:48 UTC
A new commit has been pushed to the LostArtefacts/TRX repository, the community-driven open-source rebuild of the classic Tomb Raider I through III engines for PC.
The commit reference is 47fbfc0. No further breakdown of specific changes was included in this update, so head to the official GitHub repository for the full diff and details.
Update: June 27, 2026 at 24:49 UTC
TRX, the open-source community edition of Tomb Raider I through III, has received a new commit (ef54cec) in its LostArtefacts repository on PC.
No detailed changelog was provided alongside this update, but the commit marks continued active development on the project. Keep an eye on the official repository for a full breakdown of changes as more details become available.
Update: June 26, 2026 at 16:49 UTC
TRX, the community-driven open-source reimplementation of Tomb Raider I through III, has picked up a new commit on the LostArtefacts repository.
The change set is identified by commit 512619c5d7d3304fdc6c66aaa7b5fd49a8169494. No additional detail on specific fixes or features was provided alongside this update.
Update: June 25, 2026 at 20:48 UTC
TRX, the community-driven open engine reimplementing Tomb Raider I through III, has picked up a new commit under the LostArtefacts repository on PC.
The change set references commit 0477d32b823a62a1e13960ba6a23322a7454045e. No additional detail on specific fixes or features was provided with this update.
Update: June 25, 2026 at 12:48 UTC
TRX, the community-driven reimplementation of Tomb Raider I through III for PC, has received a fresh commit to its repository under the LostArtefacts organisation on GitHub.
The change set references commit dc2bc5fe7f0ff3112833d3b47a0f7bc256a7f35e. No additional detail on specific fixes or features was provided alongside this update.
Update: June 24, 2026 at 20:48 UTC
A fresh commit has been pushed to the LostArtefacts/TRX repository, the ongoing community-driven open engine project covering Tomb Raider I through III on PC.
No detailed changelog was included in this change set beyond the commit reference ae8a578. Follow the official repository for a full breakdown of the specific files and logic touched in this push.
Update: June 18, 2026 at 20:48 UTC
TRX, the community-maintained open source reimplementation of Tomb Raider I to III, has received a new commit under the LostArtefacts repository. The update carries the reference 2bcb7df2e4d16878be751c9f79cc8fc78b8b9474.
No detailed changelog was provided with this build, but the commit marks continued active development on the project. Players running TRX on PC can pull the latest code from the LostArtefacts repository to stay current.
Update: June 18, 2026 at 24:48 UTC
TRX, the open-source community edition for Tomb Raider I through III, has picked up a new commit (44a3be0) in the LostArtefacts repository on PC.
No detailed changelog was provided with this commit, so specific changes remain undocumented at this time. Keep an eye on the official repository for a full breakdown as more information becomes available.
Update: June 17, 2026 at 20:48 UTC
TRX, the community edition covering Tomb Raider I through III, has picked up a fresh commit in its GitHub repository under LostArtefacts/TRX.
The update is tracked under commit 54212dab. No detailed changelog items were included in this change set beyond the commit reference itself.
Update: June 16, 2026 at 16:48 UTC
TRX, the open-source PC community edition covering Tomb Raider I through III, has received a new commit tagged eb206db in the LostArtefacts repository.
No detailed changelog entries were included in this change set beyond the commit reference itself. Check the LostArtefacts/TRX repository directly for the full diff and any associated notes.
Update: June 16, 2026 at 24:48 UTC
TRX, the open-source community edition covering Tomb Raider I through III, has received a new commit to its repository on GitHub under LostArtefacts/TRX.
The update is tracked under commit 6f79874a44cd280952ef68db3f8859c90033fb9e. No additional detail on specific changes was provided in this change set beyond the commit reference itself.
Update: June 15, 2026 at 20:48 UTC
TRX, the community-driven open engine reimplementing Tomb Raider I through III on PC, has received a new commit under the LostArtefacts repository. The update reflects ongoing active development of the project.
No detailed changelog was included with this commit, but the change registers as a meaningful push to the codebase. Players and contributors following the project should check the official LostArtefacts GitHub repository directly for the full diff and any associated notes.
Update: June 15, 2026 at 12:47 UTC
A new commit (f91cc69) has been pushed to the LostArtefacts/TRX repository, the open-source community edition covering Tomb Raider I through III on PC.
No detailed changelog was attached to this change set, so specific modifications remain limited to the commit reference itself. Followers of the project can track the full diff directly on the repository for a precise breakdown of what shifted in this update.
Update: June 15, 2026 at 10:47 UTC
TRX, the open-source community edition covering Tomb Raider I through III, has received a new commit under the LostArtefacts repository on PC.
The update is tracked under commit a39695cd9affc8aeb987a3612f8caa308f4bb036. No detailed changelog entries were provided beyond the commit reference, so players are advised to check the official repository for the full diff and any associated notes.
Update: June 15, 2026 at 08:49 UTC
The LostArtefacts/TRX repository has received a new commit (8bfa335) for the Tomb Raider I to III Community Edition, the open fan-built reimplementation of the classic trilogy for PC.
No detailed changelog was included with this change set beyond the commit reference itself.
Update: June 14, 2026 at 20:47 UTC
TRX, the ongoing community-driven PC reimplementation covering Tomb Raider I through III, has received a new commit under the LostArtefacts repository.
The change set for commit d22c656e1d57603dd8b5b1f37a3d19797f6092c7 has been logged. No further breakdown of individual fixes or features was included in the provided change data.
Update: June 14, 2026 at 18:47 UTC
The LostArtefacts/TRX repository has received a new commit (18b9ed1) for the Tomb Raider I to III Community Edition, the open-source fan effort to preserve and enhance the classic Core Design trilogy on PC.
No detailed changelog was provided with this change set beyond the commit reference itself. Check the official repository for the full diff and any associated notes.
Update: June 14, 2026 at 12:47 UTC
TRX, the community open-source reimplementation covering Tomb Raider I through III, has received a new commit under the LostArtefacts repository on PC.
The update is tracked under commit 634311bec27e5235f0f1d1d3835c963cbc4becb6. No additional breakdown of specific changes was provided in the change set beyond the commit reference itself.
TRX is a newly surfaced open-source project aiming to deliver a community-built edition of the original Tomb Raider trilogy for PC. Drawing on the LostArtefacts codebase, it targets faithful preservation and modernisation of Tomb Raider I, II, and III under a single unified effort.
For fans who have followed similar decompilation and recompilation projects in the retro-gaming space, TRX represents a notable addition to the scene, consolidating three classic Lara Croft titles into one maintained codebase. Further details on supported features and release milestones are expected as the project develops.


