Update: September 10, 2026 at 22:54 UTC
A fresh commit has landed in the TRX (Tomb Raider I to III Community Edition) repository on GitHub, identified by hash 0314e46e9324a288ca22a39b80accb2e8e4c6137. TRX is the community driven reimplementation of the original PC Tomb Raider engine, aiming to keep the classic trilogy playable and moddable on modern systems.
No detailed changelog notes were published alongside this commit. Players and modders tracking the project closely can check the commit directly on the LostArtefacts/TRX GitHub repository for the exact code changes.
Update: September 9, 2026 at 18:53 UTC
A fresh commit has landed in the LostArtefacts/TRX repository, the open source project behind the Tomb Raider I to III Community Edition for PC. The commit, identified as 3ebe2ebf41c2954f4f036516ae3104696664a946, continues the project's ongoing development effort.
No detailed changelog or specific feature list was provided alongside this commit. As with previous updates to TRX, players and modders following the repository can expect the usual rolling improvements to the classic Tomb Raider trilogy's engine as development continues.
Update: September 9, 2026 at 10:53 UTC
A new commit, identified as aeaa6ae607debd2988dfc8bf9ffe96ffd527528c, has landed in the LostArtefacts/TRX repository for TRX, Tomb Raider I to III Community Edition on PC.
No detailed changelog or media has been published alongside this update. Players following the project's development can pull the latest source to stay current with ongoing work on this community-driven engine recreation.
Update: September 8, 2026 at 22:54 UTC
A new commit has landed in the LostArtefacts/TRX repository, the open source project behind the Tomb Raider I to III Community Edition. The commit, identified as 8c4a3f266043794f679d87009c874ab47af1d322, has been pushed to the main GitHub branch.
No accompanying changelog or release notes were provided alongside this commit, so the exact scope of the changes is not detailed here. Players and contributors who want to see precisely what was modified can check the commit directly on the project's GitHub page for the full diff.
Update: September 8, 2026 at 18:53 UTC
A new commit has landed in the TRX (LostArtefacts/TRX) repository, the community-driven engine recreation project covering Tomb Raider I to III. The commit, identified as 1c64972f84b777a729f4406926a3b4a79782e50e, represents the latest incremental progress pushed to the project's codebase.
No detailed changelog or media was provided alongside this update, so specifics of what was altered, fixed, or added remain to be confirmed in future release notes. Players following TRX development can expect ongoing refinements as the team continues building out its open source take on the classic Tomb Raider trilogy.
Update: September 8, 2026 at 14:53 UTC
The LostArtefacts team has pushed a new commit to TRX, the Tomb Raider I to III Community Edition project for PC. The update is tracked under commit f248bd001e3e997983ba5f8b2ab8941524df8cb0 in the project's GitHub repository.
No detailed changelog or media has been published alongside this commit. As always with TRX, incremental commits like this typically roll into future builds of the community-driven engine recreation, which lets fans play the classic Tomb Raider trilogy with modern fixes and enhancements. Players interested in the exact code changes can check the commit directly on the LostArtefacts/TRX GitHub page.
Update: September 7, 2026 at 14:54 UTC
The LostArtefacts team has pushed a new commit (843c03b0) to TRX, the community-driven engine reconstruction project for Tomb Raider I to III. As with other entries in the project's ongoing development history, this commit represents continued work on the codebase rather than a packaged public release.
No detailed changelog or new build has been published alongside this commit. Players and modders following TRX's GitHub repository can expect the usual incremental engine refinements that have characterized the project's active development cycle.
Update: September 7, 2026 at 06:53 UTC
A new commit has landed in the TRX repository, the open source Tomb Raider I to III Community Edition project maintained by LostArtefacts. The commit, identified as 0313fa66b2cd0a4805f9e7ca1221fb8b5eb76f4f, has been pushed to the project's GitHub source.
No detailed changelog or patch notes have been published alongside this commit. As with all TRX updates, players and modders following the project can pull the latest source directly from the repository to inspect the change and build it themselves.
- Repository: LostArtefacts/TRX
- Commit:
0313fa66b2cd0a4805f9e7ca1221fb8b5eb76f4f
Further details will be added here once a fuller changelog is available.
Update: September 6, 2026 at 18:53 UTC
A new commit (de69f0df2cd4daf798a5ef6fd5508e94e4be60b7) has landed in the LostArtefacts/TRX repository, the open source project behind the Tomb Raider I to III Community Edition for PC.
No detailed changelog or patch notes were included with this update, so specific changes remain unconfirmed. Players following the project should keep an eye on the repository for further commits and an eventual release with full details.
Update: September 6, 2026 at 14:54 UTC
The LostArtefacts/TRX project, the community-driven open source recreation of the original Tomb Raider I to III engine, has received a new commit on its repository, identified by hash 9bb4b9d8145297056478239838633fee2a8337a2.
As with many incremental commits in active open source projects, no detailed changelog or media has been published alongside this update. Players and contributors following the TRX repository can check the commit directly for the underlying code changes, with further coverage to follow once more concrete details on new features or fixes are confirmed.
Update: September 6, 2026 at 10:53 UTC
A new commit has landed in the LostArtefacts/TRX repository, the open source engine behind TRX, Tomb Raider I to III Community Edition for PC. The commit (db316faf96db321cae7c098fb4e1e560e36ca862) has been pushed to the project's codebase, continuing the ongoing effort to modernize and maintain the classic Tomb Raider trilogy engine.
No further changelog details were included with this commit. As always, players following TRX development can pull the latest source and build it themselves to try out the current state of the project.
Update: September 5, 2026 at 14:53 UTC
A new commit has landed in the LostArtefacts/TRX repository, the open source Community Edition project rebuilding Tomb Raider I to III for modern PC systems.
No detailed changelog or specific feature list was provided with this update. As always, players following the project can pull the latest source and build it themselves to try out the current state of development.
- Commit hash:
b2eab431e57a1b765b50969bbe63a1541c1123e4 - Repository: LostArtefacts/TRX
Update: September 4, 2026 at 18:54 UTC
A new commit has landed in the LostArtefacts/TRX repository, the open source Community Edition project that reimplements the engines behind Tomb Raider I to III for modern PC systems. The commit (779590980837381ca2d683dd511ecbfa9a66009c) continues the project's active development pace, though no detailed changelog was published alongside it.
TRX has become a go-to option for fans wanting to play the classic Lara Croft trilogy with modern conveniences and engine fixes on current hardware. As with previous updates, players and modders following the repository can expect incremental engine work to keep landing, with more detailed patch notes typically following in subsequent releases.
Update: September 4, 2026 at 14:54 UTC
The LostArtefacts team has pushed a new commit to the TRX repository on GitHub, tracked under hash 10e525778491d0d8897d1547fb705b4c8c5e7a19. TRX, also known as Tomb Raider I to III Community Edition, is the open source project that reworks the original PC and PSX trilogy engine with fixes, quality of life improvements, and modern compatibility features.
No detailed changelog notes were published alongside this specific commit, so the exact scope of the change is not spelled out beyond the update itself landing in the repository. As with previous entries in the project's history, players and modders tracking TRX closely can pull the latest source to stay current with ongoing engine development.
Update: September 4, 2026 at 10:54 UTC
The LostArtefacts team has pushed a new commit (db4072a27cec1086267b7f4ac40ad8d6cf6e5879) to the TRX repository, the community-driven engine project rebuilding Tomb Raider I to III for modern PC. TRX aims to preserve and modernize the classic trilogy through an open-source, actively maintained codebase.
No further details were included with this commit beyond the hash itself, but it marks continued activity on the project's GitHub repository. As always, fans tracking TRX's progress can pull the latest source to stay current with ongoing fixes and improvements.
Update: September 3, 2026 at 22:54 UTC
A new commit, hash 408511446f40bd5ab405013d1b9e0e57884fde69, has landed in the LostArtefacts/TRX repository, the open source engine behind Tomb Raider I to III Community Edition. As with other recent pushes, this represents another incremental step in the project's ongoing development on GitHub.
No detailed changelog was published alongside this commit, so specifics on what it touches are not yet available. Players following the project should keep an eye on the repository for future commits that may include more concrete notes on fixes or features.
Update: September 3, 2026 at 14:53 UTC
The TRX (Tomb Raider I to III Community Edition) project has landed a new commit in its GitHub repository, identified as c36d62e13473667db4d88b49d4cc67355f73c430. TRX is the open source engine effort from LostArtefacts aimed at modernizing the classic Tomb Raider I, II and III trilogy on PC.
No detailed changelog was included with this update beyond the commit itself. As always with active decompilation and community engine projects, players following TRX should keep an eye on the repository for further commits that may bring additional fixes or features.
- Repository: LostArtefacts/TRX
- New commit hash: c36d62e13473667db4d88b49d4cc67355f73c430
Update: September 3, 2026 at 06:54 UTC
The LostArtefacts team has pushed a new commit to TRX, the open source Community Edition project that reworks the original PC releases of Tomb Raider I, II, and III. The update lands as part of the project's ongoing, active development cycle on GitHub.
No detailed changelog was published alongside this commit, so specifics on fixes or features are not yet available. Players following the project can pull the latest build from the LostArtefacts/TRX repository to stay current with the newest changes.
Update: September 1, 2026 at 22:53 UTC
A new commit has landed in the TRX repository, the community-driven engine project rebuilding Tomb Raider I to III for modern PC systems. The commit, identified as 65e8d3a9813cb9390b70a6a8e529c65cbe663de8, has been pushed to the LostArtefacts/TRX GitHub project.
No detailed changelog or patch notes were provided alongside this commit. As always with TRX, ongoing development happens incrementally on GitHub, and players interested in the bleeding edge of this open source Tomb Raider engine work can track progress directly in the repository's commit history.
- New commit
65e8d3a9pushed to LostArtefacts/TRX - No further details or patch notes provided in this update
Update: August 31, 2026 at 22:53 UTC
A new commit has landed in the TRX repository, the open source Tomb Raider I to III Community Edition project maintained by LostArtefacts.
The commit (96845db626a81b542d10f8e768705808a1b12ae8) has been pushed to the project's GitHub source, continuing ongoing work on the community-driven engine. No further changelog details were included with this update, so specifics on fixes or features are not yet available.
As always, players interested in the latest build can pull the change directly from the official LostArtefacts/TRX repository.
Update: August 31, 2026 at 14:54 UTC
The TRX project, the Tomb Raider I to III Community Edition, has received a fresh commit on its GitHub repository, identified by hash f6de1e31a39d1dde622f08069c7c2205e3f7654d.
No detailed changelog or patch notes accompany this commit, but it marks continued active development on the project as the LostArtefacts team keeps refining the community-driven build of the classic Tomb Raider trilogy. Players and contributors following the repository can pull the latest source to stay in sync with ongoing work.
- New commit
f6de1e31a39d1dde622f08069c7c2205e3f7654dpushed to the LostArtefacts/TRX repository - No additional platform, version, or feature details provided in this update
Update: August 31, 2026 at 06:54 UTC
TRX, the open source Community Edition built on the decompiled Tomb Raider I to III codebases, has received a new commit on its GitHub repository, identified by hash a4080408.
The update lands in the LostArtefacts/TRX repo as part of the project's ongoing development, which continues to build on the reverse-engineered source of the original Core Design games. No further changelog details were included with this push beyond the commit reference itself, but it marks continued active work on the project.
Update: August 30, 2026 at 22:53 UTC
The TRX (Tomb Raider I to III Community Edition) project has landed a new commit (0773ed273d87ad14f9d313a0d37eb339fb599750) in its GitHub repository, continuing the active development on this fan-driven overhaul of the classic Tomb Raider trilogy.
No detailed changelog was published alongside this commit, so specifics of the update remain unconfirmed. As with previous TRX updates, players following the project on PC can expect incremental fixes and refinements as the LostArtefacts team keeps iterating on the community edition.
Update: August 30, 2026 at 18:54 UTC
The TRX (Tomb Raider I to III Community Edition) project, maintained by LostArtefacts, has received a new commit on its GitHub repository, identified by hash d2a8eb371e4599a1d850ba6d2814675646825a0. No further changelog details were provided alongside this commit.
As with previous updates to this open source engine recreation, players and contributors following the project on GitHub can pull the latest source to stay current with ongoing development. Check the official LostArtefacts/TRX repository for the full commit history and build instructions.
Update: August 30, 2026 at 14:54 UTC
A fresh commit, hashed a7f345a1c8b3b2b93d3d25b038d7a26098dc16a8, has landed in the LostArtefacts/TRX repository, the open source Tomb Raider I to III Community Edition project. No public changelog entry accompanies this push, so the exact scope of the change (bug fix, refactor, or feature work) isn't detailed in the release notes.
As with most TRX commits, this is part of the project's steady, incremental development cycle. Players and modders following the project closely can check the GitHub commit history directly for the full diff and technical details until a more complete changelog or release build is published.
Update: August 29, 2026 at 18:54 UTC
TRX, the open source engine project behind the Tomb Raider I to III Community Edition, has received a new commit in its LostArtefacts/TRX repository on GitHub. The commit is identified by the hash bdbe8a0b5f0b990a64357f13c82fa04b25a2611f, marking the latest addition to the project's ongoing development history.
No further changelog details were included alongside this update. Players and modders tracking TRX can review the commit directly on the project's GitHub page to inspect the underlying code changes to the classic Tomb Raider trilogy engine.
Update: August 28, 2026 at 22:53 UTC
The TRX project, also known as the Tomb Raider I to III Community Edition, has received a new commit to its LostArtefacts/TRX repository on GitHub. TRX is an open source community effort aimed at improving and modernizing the classic Tomb Raider I, II, and III games on PC.
The latest update is tracked under commit 1290c96ac1c6cfb75d8d315b214fd6513ccc9a30. No further changelog details were provided alongside this commit, so specific fixes or features introduced remain unconfirmed at this time. Players following the project can check the official repository for the full diff and commit history.
Update: August 28, 2026 at 14:54 UTC
The TRX project, the open source Community Edition engine for the original Tomb Raider I to III trilogy, has received a new commit on its GitHub repository. The change is tracked under hash aed53d2, part of the ongoing active development LostArtefacts maintains for the project.
No detailed changelog accompanies this specific commit in the current update. Players and modders tracking the project closely can check the LostArtefacts/TRX repository on GitHub directly to review the full diff and see exactly what the commit touches.
Update: August 28, 2026 at 06:54 UTC
A new commit, hash 564f73fbd03897c28ab5d5da63ad40570aa715b1, has been pushed to the TRX repository, the open source community engine that powers modernized builds of the original Tomb Raider I to III trilogy on PC.
No detailed changelog accompanies this update, so the exact scope of the change (bug fix, internal refactor, or new feature) is unclear at this time. Players and modders tracking the project should keep an eye on the repository for follow-up notes or a more complete release changelog.
Update: August 27, 2026 at 22:54 UTC
A fresh commit has landed in the LostArtefacts/TRX repository, the open source community edition project rebuilding Tomb Raider I to III for modern PC. The commit, identified by hash e1f31ddc825a3d275a9d0d25997cdc6e46d425c6, has been pushed to the main codebase.
No further changelog details were provided alongside this update. As with previous TRX commits, players and modders tracking the repository can pull the latest source to stay current with the project's ongoing development.
- New commit
e1f31ddc825a3d275a9d0d25997cdc6e46d425c6pushed to the TRX repository - Part of the continuing development of the Tomb Raider I-III Community Edition
Update: August 27, 2026 at 18:54 UTC
A new commit, c3fb045a5d2d4f05f7c3e50bebde6455d4fbb34d, has landed in the LostArtefacts/TRX repository, the community-driven engine reimplementation known as Tomb Raider I to III Community Edition.
No detailed changelog entry accompanies this specific commit in the source material, so the exact scope of the change is not specified beyond the commit hash itself. As always with TRX, ongoing commits typically represent incremental fixes, engine improvements, or compatibility work on top of the existing Tomb Raider I, II and III support. Players following the project closely can check the commit history on GitHub directly for the full diff and technical details.
Update: August 27, 2026 at 14:53 UTC
A fresh commit has been pushed to the TRX (Tomb Raider I to III Community Edition) repository, identified as cd136cb30d5137b32714d00f8e5cba4cae110f78.
No detailed changelog or release notes have been published alongside this commit. As with previous updates, TRX continues to be developed openly on GitHub by the LostArtefacts team, with changes landing incrementally between formal releases.
- New commit:
cd136cb30d5137b32714d00f8e5cba4cae110f78 - No further details provided in this update
Fans tracking the project closely can check the commit directly on the LostArtefacts/TRX GitHub repository for the underlying code changes.
Update: August 27, 2026 at 10:53 UTC
TRX, the open source Community Edition project reviving Tomb Raider I to III on PC, has received a fresh commit on its GitHub repository, identified by hash 9d30c5af19161d114a54b03d1f8bfffc9926cc62.
No further changelog details were published alongside this commit. As always with TRX, players tracking the project closely can pull the latest source directly from the repository and build it themselves to see what has changed under the hood.
- New commit pushed to the LostArtefacts/TRX repository
- Commit hash:
9d30c5af19161d114a54b03d1f8bfffc9926cc62
More detailed notes may follow as the project's maintainers document the change further.
Update: August 26, 2026 at 22:53 UTC
The TRX project, LostArtefacts' community edition covering Tomb Raider I, II, and III, has landed a new commit on its GitHub repository.
The update is tracked under commit bf19e9d9fbeff989f8f39aacd5e9f62867cb2845. No detailed changelog or feature list was provided alongside this commit, so specifics of the change remain to be confirmed in future updates.
- Repository: LostArtefacts/TRX
- Commit: bf19e9d9fbeff989f8f39aacd5e9f62867cb2845
As always, PC players tracking the TRX project should keep an eye on the repository for further details as they emerge.
Update: August 26, 2026 at 18:53 UTC
A new commit has landed in the LostArtefacts/TRX repository, the community-driven engine project behind Tomb Raider I to III Community Edition for PC.
The commit is identified as b6f6f44ad6da36cf542b13b33a71cdffb2b616b3. No detailed changelog or patch notes have been published alongside it yet, so specifics on what the update changes are not currently available.
As always, players tracking TRX development can pull the latest source directly from the project's repository to stay current with ongoing engine work.
Update: August 26, 2026 at 14:53 UTC
The TRX project, also known as the Tomb Raider I to III Community Edition, has landed a new commit in its GitHub repository (LostArtefacts/TRX), identified by the hash fd88ca86f2093163aaf4c19314dc2b4a69a67b2b.
No further changelog details were provided alongside this commit. TRX remains an actively developed community effort aimed at improving the classic Tomb Raider trilogy on PC, and followers of the project can track the repository directly for the full diff and technical specifics of this update.
Update: August 26, 2026 at 10:53 UTC
TRX, the open source Community Edition project rebuilding Tomb Raider I to III on PC, has received a new commit to its codebase, identified as 5fe6a69f5080995a3cdfa3cca693174e9d096b96.
As with previous TRX updates, this commit represents ongoing maintenance work on the engine that underpins the classic Lara Croft trilogy. No further changelog details were provided alongside this commit beyond the hash itself, so players should check the LostArtefacts/TRX repository for the full diff before updating their builds.
- New commit pushed to the TRX repository
- Commit hash:
5fe6a69f5080995a3cdfa3cca693174e9d096b96 - Part of continued engine development for Tomb Raider I to III on PC
Update: August 25, 2026 at 18:53 UTC
A new commit (abdd64a2a60e9111740d12352ffb4c6aec3dd557) has landed in the LostArtefacts/TRX repository, the open source project behind the Tomb Raider I to III Community Edition for PC.
No detailed changelog was published alongside this commit, but it reflects the ongoing active development of TRX, which continues to refine and expand the classic Tomb Raider trilogy experience for modern PC systems.
As always, players following the project can pull the latest source from GitHub to stay current with the newest fixes and tweaks as they land.
Update: August 25, 2026 at 14:54 UTC
A new commit has landed in the TRX repository (LostArtefacts/TRX), the community-driven project that overhauls and modernizes Tomb Raider I, II, and III for PC. The commit, identified by hash 7be9f4eb5b010318763348fed7c7241cc748fc28, has been pushed to the project's GitHub source.
No specific changelog details, feature list, or bug fix notes were included with this update. As always, players following TRX development can pull the latest source and build it themselves to try out whatever changes this commit brings, ahead of a more detailed release writeup.
Update: August 25, 2026 at 10:53 UTC
The TRX project, also known as the Tomb Raider I to III Community Edition, has received a new commit on its GitHub repository (LostArtefacts/TRX).
The commit, referenced as a6c30bec5858c59d794861b2e27675d4abfd2ebc, lands in the ongoing development branch of the community-driven remaster. No further changelog details were provided alongside this update.
- New commit pushed to LostArtefacts/TRX
- Commit hash: a6c30bec5858c59d794861b2e27675d4abfd2ebc
As always, players following the project's active development can pull the latest source to stay current with the community's ongoing work on the classic Tomb Raider trilogy.
Update: August 25, 2026 at 06:54 UTC
The TRX (Tomb Raider I to III Community Edition) project, maintained by LostArtefacts, has received a new commit on its GitHub repository (6c7284f4cd3fdc4cd384f9120faabc6681cf9426). TRX is the open source engine reconstruction effort that lets fans run the classic Tomb Raider I, II, and III on modern PC hardware with community-driven fixes and enhancements.
No detailed changelog was published alongside this commit, but it confirms that development on the project remains active. Players following the repository can expect the usual mix of bug fixes and refinements typical of TRX's ongoing update cadence, with more specifics likely to surface as the change is folded into a future release.
Update: August 24, 2026 at 22:54 UTC
Fresh commit for TRX
The LostArtefacts team has pushed a new commit (c937863) to TRX, the open source community edition project that rebuilds and modernizes the original Tomb Raider I to III engines for PC.
No detailed patch notes accompany this particular commit, but it forms part of the project's ongoing maintenance and refinement work. Anyone tracking the repository can pull the latest source to stay up to date with the newest changes as development on TRX continues.
Update: August 24, 2026 at 10:53 UTC
A new commit has landed in the TRX repository, the open source Community Edition project rebuilding Tomb Raider I to III on PC. The commit, identified as 5f835f671d5ea95bac18b825dbca0796963e4b91, has been pushed to the LostArtefacts/TRX codebase.
No detailed changelog notes accompany this commit beyond the reference itself. As with all TRX updates, players tracking the project can pull the latest source from the official GitHub repository to stay current with ongoing engine work.
Update: August 23, 2026 at 22:53 UTC
The TRX project, LostArtefacts' open-source community edition of the classic Tomb Raider I to III engine, has received a new commit on its repository (5c12df5b002657850075eacf186ed0087f0629e7).
No detailed changelog or media has been published alongside this commit, but it marks continued active development on the project. Players and modders following TRX on GitHub can pull the latest source to stay current with the ongoing work.
- New commit:
5c12df5b002657850075eacf186ed0087f0629e7 - No accompanying changelog notes or screenshots provided
- Development on the TRX engine remains active
Update: August 23, 2026 at 18:53 UTC
A new commit has landed in the LostArtefacts/TRX repository, the open source community edition project that reworks the original Tomb Raider I to III trilogy for modern PC systems.
No detailed changelog was provided with this commit, so the exact scope of the update is unclear. As always, players following the project can pull the latest source to stay current with ongoing development.
- Commit hash:
1f5f941bfe68f8af9c9032b832c49f0431915009 - Project: TRX (Tomb Raider I to III Community Edition)
- Platform: PC
Update: August 23, 2026 at 06:53 UTC
The TRX project, also known as the Tomb Raider I to III Community Edition, has received a new commit on its GitHub repository (LostArtefacts/TRX). The update lands under commit hash 26d748386f2b6ec1104238318f5e90aec59dfe90.
No detailed changelog was provided alongside this commit. As with all TRX development activity, the change forms part of the project's ongoing effort to keep the classic Tomb Raider trilogy running on modern PC systems. Players and contributors following the repository can pull the latest source to stay current with the project's active development.
Update: August 22, 2026 at 22:54 UTC
A fresh commit has landed in the LostArtefacts/TRX repository, the open source Community Edition project that keeps the classic Tomb Raider I to III trilogy running and improving on modern PC hardware.
As with the project's ongoing rolling development, this update lands directly on GitHub as part of the continuous stream of fixes and refinements that TRX regularly receives. No detailed changelog notes were published alongside this specific commit, but it reflects the project's active maintenance status.
Players following TRX can pull the latest source or build to stay current with the project's progress.
Update: August 22, 2026 at 10:53 UTC
The TRX project, also known as Tomb Raider I to III Community Edition, has pushed a new commit to its LostArtefacts repository on GitHub.
The update is identified by commit hash b6cea1a5453469d0cdacf544e01fc0cda673ff18. No detailed changelog or release notes have been published alongside this commit, so specific fixes or features remain unconfirmed at this time.
- Repository: LostArtefacts/TRX
- Latest commit:
b6cea1a5453469d0cdacf544e01fc0cda673ff18
Players following the ongoing development of this community-driven remaster of the classic Tomb Raider trilogy can check the commit history on GitHub for the full technical diff.
Update: August 21, 2026 at 22:54 UTC
A fresh commit (abc7bf15a7923ab5fde56073dceb89914acbdc62) has landed in the LostArtefacts/TRX repository, the open source project behind Tomb Raider I to III Community Edition. TRX aims to modernize the classic Tomb Raider trilogy engine while preserving original gameplay, and this latest push shows the codebase remains under steady development.
No detailed changelog was published alongside this commit, so specific fixes or features tied to it are not yet confirmed. Fans tracking the project can follow the repository directly for further commits and eventual release notes as the community edition continues to evolve.
Update: August 21, 2026 at 18:53 UTC
The LostArtefacts team has pushed a new commit to TRX, the community-driven engine recreation project covering Tomb Raider I, II, and III. The update lands under commit hash 05ac74380d9d7262c99f18e4dda66bfdd8e770eb in the project's GitHub repository.
No detailed changelog was published alongside this commit. As with all TRX updates, players can pull the latest source and build the project themselves to try out the current state of the engine. TRX continues to serve as the modern, open source foundation for running the classic Tomb Raider trilogy on PC.
Update: August 21, 2026 at 14:53 UTC
A fresh commit has landed in the LostArtefacts/TRX repository, the open source Community Edition project for Tomb Raider I to III on PC.
The update is tracked under commit 4507dda86015f9eb973551fd185149abbe431716. No detailed changelog or feature breakdown has been published alongside this commit, so specifics remain limited for now.
As always with TRX, players following the project on GitHub can pull the latest source to stay current with ongoing engine fixes and improvements to the classic Tomb Raider trilogy.
Update: August 20, 2026 at 22:53 UTC
The TRX project, known as the Tomb Raider I to III Community Edition, has received a new commit on its GitHub repository. The commit is identified by the hash afbbe4aae4d3eae5378787ee993d9edfca1bd348.
No detailed changelog or list of specific fixes and features accompanies this update in the source material. Players following the LostArtefacts/TRX repository can pull the latest changes directly from GitHub to stay current with ongoing development of this community-driven engine recreation for the classic Tomb Raider trilogy.
Update: August 20, 2026 at 18:54 UTC
The TRX project, LostArtefacts' Tomb Raider I to III Community Edition, has received a new commit on its GitHub repository, identified by hash 2073bc05e76d1d22d813b7c1790da8356c594642.
No further changelog details were published alongside this commit. As always, players tracking the project's active development can pull the latest source directly from the LostArtefacts/TRX repository to stay current with ongoing fixes and improvements.
- Repository: LostArtefacts/TRX
- Commit: 2073bc05e76d1d22d813b7c1790da8356c594642
Update: August 20, 2026 at 14:54 UTC
The TRX project, an open source Community Edition built on decompiled code from the original Tomb Raider I to III, has received a new commit to its GitHub repository, identified by hash 163ec789b62825391441a15bfcf51ac42d8e322e.
No detailed changelog notes accompany this push, so players wanting specifics on fixes or features should check the commit directly on the LostArtefacts/TRX repository. As with previous updates, TRX continues to be actively maintained on PC, building out its engine recreation of the classic Tomb Raider trilogy.
Update: August 20, 2026 at 10:53 UTC
A new commit has landed for TRX, the Tomb Raider I to III Community Edition project that reworks the classic PC trilogy with a modernized engine.
The update is tracked under commit 10e1720dceaaefddee6801a8270705a60a6a98b5 in the LostArtefacts/TRX repository. No detailed changelog notes were provided alongside this commit, but it represents continued active development on the project.
As always, players following TRX can pull the latest source to stay current with ongoing fixes and improvements as the community edition evolves.
Update: August 19, 2026 at 22:53 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository on GitHub, identified as 8e184369fc23c579e6a126d0cdcd0701e78ac114.
No detailed changelog or patch notes were provided alongside this commit, so specifics of the update remain unclear for now. As always with TRX, an open source project reconstructing the classic Tomb Raider trilogy for modern PC systems, ongoing commits like this reflect continued active development. Players following the project on GitHub can check the repository directly for the latest source changes.
Update: August 19, 2026 at 14:53 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository on GitHub, identified by hash 59ad040b15763e8dce312d0ca6ab5b2745a649fd.
TRX is the community-driven engine project from LostArtefacts that reworks the original Tomb Raider I to III games for modern PC systems. As with previous updates, this commit represents ongoing work on the project's codebase, though no detailed changelog notes were provided alongside this push.
Players and modders following the project can pull the latest source from the LostArtefacts/TRX repository to check out the change directly.
Update: August 19, 2026 at 10:53 UTC
A new commit has landed in the LostArtefacts/TRX repository, the project behind TRX, Tomb Raider I to III Community Edition. The commit, identified by hash 6b7c6b2779b903016303ffc87f7b3a6306e143b3, has been pushed to the codebase that powers this fan-driven engine remake of the classic Tomb Raider trilogy.
No further details or changelog notes accompany this update in the source material. As always, players and contributors following TRX development can track the project's progress directly through its GitHub commit history for the latest fixes and additions.
Update: August 18, 2026 at 22:53 UTC
The TRX project (Tomb Raider I to III Community Edition) has landed a new commit in its GitHub repository, continuing the open source effort to modernize the classic Tomb Raider trilogy on PC.
No detailed changelog was provided alongside this commit. As always, players following TRX development can pull the latest source and build it themselves to try out the current state of the project.
- Commit hash:
a39ecb6361275f6edb75f8cc4862b610d6839d07 - Project: LostArtefacts/TRX
More details will follow as the project maintainers publish further updates or release notes.
Update: August 18, 2026 at 14:53 UTC
A new commit has landed in the TRX repository, the open source Community Edition project that reworks Tomb Raider I, II and III for modern PC systems. The update is tracked under commit hash 448b78e19bfe702c43d709639a252f3d2833df04.
No detailed changelog was published alongside this commit, but it continues the project's ongoing pace of incremental updates. Players following TRX on PC can pull the latest source to stay current with the project's active development.
Update: August 18, 2026 at 10:53 UTC
A new commit has landed in the TRX repository, the community-driven engine project rebuilding Tomb Raider I to III for modern PC. The commit, identified by hash 04de28f42bd06d230dbf8c928031dc74a39f3ed4, marks the latest step in the project's ongoing development.
No detailed changelog was included with this update. Players and contributors following the project closely can check the LostArtefacts/TRX GitHub repository directly to review the full diff and commit history for specifics on what was touched in this revision.
- New commit pushed to the LostArtefacts/TRX repository
- Commit hash: 04de28f42bd06d230dbf8c928031dc74a39f3ed4
- Part of ongoing Tomb Raider I to III Community Edition development
Update: August 17, 2026 at 22:53 UTC
A fresh commit, identified as 6d35663f0111b3378d5fb1da15aecc9dae4218a9, has been pushed to the LostArtefacts/TRX repository, the community-driven engine recreation known as Tomb Raider I to III Community Edition.
No detailed changelog or media has been published alongside this update. Players following the project on PC should keep an eye on the repository for build updates and future release notes detailing what this commit brings to the game.
Update: August 17, 2026 at 18:53 UTC
A fresh commit has landed in the TRX (Tomb Raider I to III Community Edition) repository, continuing active development on this open source project that reworks the classic Tomb Raider trilogy for modern PC systems.
The commit, identified as 9ac3b14b9d822ab9d517c52877306e7750628e0d, has been pushed to the LostArtefacts/TRX project on GitHub. No detailed changelog notes accompany this update, so players interested in the specifics are encouraged to check the project's commit history directly. As always, TRX remains under active development, with regular commits building toward improved compatibility, fixes, and features for fans of the original games.
Update: August 17, 2026 at 14:54 UTC
TRX, the LostArtefacts community project that reimplements the engine behind Tomb Raider I to III, has a new commit pushed to its GitHub repository, identified as 9d0661eb143ac7cc9a62b52a4929891102ee63e9.
No detailed changelog accompanies this update, but the commit reflects continued active development on the TRX codebase as the project keeps moving forward. Fans tracking the repository can pull the latest source to stay current with the newest build.
Update: August 17, 2026 at 06:53 UTC
A fresh commit has landed in the TRX (Tomb Raider I to III Community Edition) repository, the open-source engine project that reimplements the original classic Tomb Raider trilogy for modern PC systems. TRX aims to preserve the look and feel of the original games while fixing long-standing bugs and improving compatibility with current hardware.
No detailed changelog was included with this commit, so the exact scope of the update is unclear for now. As always with TRX, players interested in the bleeding edge of development can pull the latest source directly from the project's repository, though the release notes for this specific change have not yet been published.
Update: August 16, 2026 at 22:53 UTC
A new commit has landed for TRX, the Tomb Raider I to III Community Edition project, identified by hash f0b270da5b656caf0e1bc86b57f02c24527fac2a. TRX is the open source engine reimplementation that lets fans run the classic Tomb Raider I, II and III trilogy with modern fixes and enhancements on PC.
No detailed changelog notes were provided alongside this commit, but it marks another step in the project's ongoing active development on GitHub. Players following the LostArtefacts/TRX repository can pull the latest source to stay current with the project's progress.
- New commit pushed to the TRX repository (
f0b270d) - Continues ongoing engine development for the classic trilogy
Update: August 16, 2026 at 18:54 UTC
A new commit has landed in the TRX repository, the open source Community Edition project from LostArtefacts that reworks the classic Tomb Raider I to III trilogy on PC. TRX builds on the TombEngine-adjacent community codebase to keep the original games running and improving on modern systems.
The latest commit is identified as c3f18528b157be53fe3b9bd91fd37417b4c770da. No detailed changelog notes were provided alongside this update, so players interested in the specifics of what changed under the hood should check the commit directly on the project's GitHub page.
- New commit pushed to the LostArtefacts/TRX repository
- Commit hash: c3f18528b157be53fe3b9bd91fd37417b4c770da
- Part of the ongoing Tomb Raider I to III Community Edition development on PC
Update: August 16, 2026 at 14:54 UTC
The LostArtefacts team has pushed a new commit to TRX, the community-driven engine recreation project that powers Tomb Raider I to III Community Edition on PC. TRX rebuilds the original Core Design engines from the ground up, letting classic Lara Croft adventures run natively on modern systems with fixes and quality of life improvements not present in the original releases.
As with most incremental commits to the project, this update continues the ongoing development cycle of TRX. Players and modders following the repository can pull the latest changes directly from GitHub to stay current with the project's progress.
Update: August 16, 2026 at 10:53 UTC
A new commit has landed in the TRX (LostArtefacts/TRX) repository, the community-driven project remastering the engines behind Tomb Raider I, II and III on PC. TRX has been steadily evolving as an open source reimplementation aimed at fixing bugs, modernizing compatibility and preserving the original trilogy for current systems.
The latest update is tracked under commit 5ce4f3533898364bb91349cc4c5f8ce91db60d90 in the project's source history. No further changelog details have been published alongside this commit, but it reflects the project's ongoing active development pace. Players following TRX can pull the latest source to stay current with the newest build.
- New commit pushed to the LostArtefacts/TRX repository
- Commit hash: 5ce4f3533898364bb91349cc4c5f8ce91db60d90
- Part of ongoing active development for the Tomb Raider I-III Community Edition
Update: August 15, 2026 at 22:53 UTC
TRX, Tomb Raider I to III Community Edition gets a new commit
LostArtefacts' TRX project, the open source engine rebuild powering the Tomb Raider I to III Community Edition, has pushed a new commit to its GitHub repository (65619531045fb8f0eb3977a4ab2050c206dab2d8).
As with all TRX updates, the change lands directly in the public source tree, meaning players tracking the project can pull the latest build to stay current with ongoing engine work. No further changelog details were provided with this commit.
- New commit
6561953pushed to the LostArtefacts/TRX repository
Update: August 15, 2026 at 18:54 UTC
The TRX project, the community-driven engine recreation covering Tomb Raider I to III, has received a fresh commit on its GitHub repository, identified by the hash 01acc0243fd0775a4a9dbc65f826dce85440053c.
No further changelog details were published alongside this commit. As with previous updates, players tracking the project can pull the latest source directly from the LostArtefacts/TRX repository to stay current with ongoing development.
Update: August 15, 2026 at 14:54 UTC
The LostArtefacts/TRX repository, home of TRX (Tomb Raider I to III Community Edition), has received a new commit, identified as 23a705e6048e3ec9c2b4e81244ed8acd22a068ed. TRX is the community continuation of the open-source Tomb Raider engine work, letting fans run and mod the classic first three games on modern PC systems.
- New commit pushed to the LostArtefacts/TRX GitHub repository
- Commit hash:
23a705e6048e3ec9c2b4e81244ed8acd22a068ed
No detailed changelog was published alongside this commit. As always, players following the project should pull the latest build from the repository to stay current with ongoing engine fixes and improvements.
Update: August 15, 2026 at 10:53 UTC
A new commit, daa258ea10aa42c64125037caf7d3f08dc16c28c, has landed in the LostArtefacts/TRX repository, the open-source project behind the Tomb Raider I to III Community Edition engine recreation for PC.
No detailed changelog was provided alongside this update. As TRX continues active development, players and modders following the project should check the repository directly for the specifics of what this latest commit changes or fixes.
Update: August 14, 2026 at 22:53 UTC
TRX, the community-driven engine project rebuilding Tomb Raider I, II and III, has received a new commit on its GitHub repository (hash 045938f581d246884a7c07ce3377735484ea74c0).
As with prior TRX updates, this commit continues the project's ongoing work of refining and expanding the reverse-engineered engine that powers the classic trilogy on modern PC systems. No detailed changelog entries were published alongside this commit, so players interested in the specifics are encouraged to check the LostArtefacts/TRX repository directly for the full diff.
- New commit pushed to the LostArtefacts/TRX repository
- Commit hash: 045938f581d246884a7c07ce3377735484ea74c0
Fans following the TRX project should keep an eye on future builds for compiled releases incorporating this change.
Update: August 14, 2026 at 18:53 UTC
The TRX project, LostArtefacts' community-driven reimplementation of Tomb Raider I to III, has received a new commit in its ongoing development. The update is tracked under commit 463d166c334332c285e0440896161d1f88d8d4f8 in the project's source repository.
No detailed changelog or media was published alongside this commit. As always, players following TRX's active development can pull the latest source to stay current with the project's progress ahead of a more detailed feature rundown.
Update: August 14, 2026 at 14:54 UTC
The TRX (Tomb Raider I to III Community Edition) project has received a fresh commit from the LostArtefacts development team, identified by hash b0975e69835ff85dabeeb29ec6d1dcb01fc6582c. As with previous updates, this commit lands directly in the project's public repository, keeping the open-source recreation of the classic Tomb Raider trilogy engine in active development.
No further detail beyond the commit itself has been published at this time. Players and contributors following the project can pull the latest changes from the repository to inspect the update firsthand.
- New commit
b0975e6added to the LostArtefacts/TRX repository
Update: August 14, 2026 at 10:53 UTC
The TRX project, also known as the Tomb Raider I to III Community Edition, has pushed a new commit to its GitHub repository (b843e3f). TRX is the open source engine reimplementation that lets fans run the classic Tomb Raider trilogy with modern fixes and community-driven improvements.
No detailed changelog was published alongside this commit, but it continues the project's steady cadence of updates. As always, players following the project can pull the latest source from LostArtefacts' GitHub to build and test the newest changes themselves.
Update: August 14, 2026 at 06:53 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository on GitHub, tracked under the hash 839bbc4d273a1de4bba970f942b57229bc7dfc80.
No detailed changelog was published alongside this update, so the exact scope of the fix or feature isn't confirmed yet. As always with TRX, an active open source reimplementation of the classic Tomb Raider I-III engines, players and modders following the project on GitHub can pull the latest source directly to see what's changed under the hood.
- New commit pushed to the LostArtefacts/TRX repository
- Commit hash:
839bbc4d273a1de4bba970f942b57229bc7dfc80 - Full details not yet documented in an official changelog
Keep an eye on the project's GitHub page for further updates as the community continues refining this classic trilogy remake.
Update: August 13, 2026 at 22:53 UTC
The TRX project, also known as the Tomb Raider I to III Community Edition, has received a new commit on its LostArtefacts GitHub repository (0fc64d6bcbe5373dc68e3d259a64cb6e2d99cfcd). TRX is a community-driven engine reconstruction effort aimed at running the original Tomb Raider trilogy on modern PC systems with ongoing bug fixes and engine improvements.
No detailed changelog was published alongside this commit. As with all TRX updates, players and modders can pull the latest source directly from the project's GitHub page to stay current with the engine's development.
Update: August 13, 2026 at 18:53 UTC
The LostArtefacts/TRX repository, home to the Tomb Raider I to III Community Edition project, has received a new commit (c4acd224). TRX is the ongoing effort to rebuild the classic Tomb Raider trilogy on an open source engine, adding modern fixes and community-driven improvements on top of the original game logic.
As with most incremental commits, this update rolls into the project's continuous development cycle on GitHub. No specific patch notes were published alongside this change, but fans tracking the repository can pull the latest source to stay current with the project's progress. Further details are expected as development continues.
Update: August 13, 2026 at 14:54 UTC
A fresh commit has been pushed to the LostArtefacts/TRX repository, the project behind Tomb Raider I to III Community Edition, a fan-driven engine recreation that lets the classic PC trilogy run with modern fixes and quality-of-life improvements.
The commit is identified by hash e9856a59e3198723c278253dbe862918505a99a7. No detailed changelog was provided alongside this update, so players wanting specifics should check the project's GitHub history directly for the full list of code changes included in this revision.
Update: August 12, 2026 at 22:54 UTC
The TRX project, the open source Community Edition of Tomb Raider I, II and III, has received a new commit (a6022a884736e8cf72d7a910cfce6a837f82491b) in its GitHub repository. As with earlier updates, this revision is part of the project's ongoing decompilation and modernization effort that keeps the classic trilogy playable natively on modern PC systems.
No detailed changelog has been published alongside this commit, so specific fixes or features introduced by it are not yet documented. Players and contributors following TRX's active development can review the raw code changes directly on the LostArtefacts/TRX GitHub repository.
Update: August 12, 2026 at 18:54 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository on GitHub, identified by the hash ba398f68974e928ee281d42d3daa5709d5aa15a1.
No detailed changelog was published alongside this commit, but it reflects ongoing active development of the project by the LostArtefacts team. As always, players following the source can pull the latest build directly from the repository to stay current with the project's progress.
- Repository: LostArtefacts/TRX
- Commit: ba398f68974e928ee281d42d3daa5709d5aa15a1
Further details on what this commit changes were not provided in the source update.
Update: August 12, 2026 at 14:54 UTC
A fresh commit, hash 70056d9a73e9ab8bf7d7f2671c420b7ac94f5de8, has been pushed to the LostArtefacts/TRX repository on GitHub. TRX is the community-driven, open source recreation of the classic Tomb Raider I to III engine for PC, allowing the original trilogy to run with modern fixes and enhancements while staying faithful to the source material.
No detailed patch notes accompany this specific commit in the source material provided, so the exact scope of the change is best confirmed by checking the commit directly on the project's GitHub page. As with all TRX updates, it forms part of the project's ongoing, incremental development toward a more stable and feature-complete community edition of the original games.
Update: August 12, 2026 at 10:54 UTC
A new commit, identified as 380187eee826f5abd3434acb2fb8c2fced6c4567, has landed in the LostArtefacts/TRX repository, the open source engine project powering Tomb Raider I to III Community Edition on PC.
No detailed changelog was published alongside this commit. As with previous TRX updates, the change is part of the project's ongoing rolling development on GitHub, where the classic Tomb Raider trilogy continues to be reverse engineered and modernized for current PC systems. Players following the project can check the repository's commit history directly for the full technical diff.
Update: August 12, 2026 at 06:54 UTC
TRX, the open-source community edition engine for the original Tomb Raider I to III, has received a new commit in its official GitHub repository, LostArtefacts/TRX.
The commit, identified by hash 6a37c1cd21a57d51c1772aaeee8eab0a0798dc16, continues the project's ongoing development. No detailed changelog notes were included alongside this specific revision, so the exact scope of the change is not specified beyond the commit itself landing in the main repository.
Update: August 11, 2026 at 18:54 UTC
The TRX project, LostArtefacts' community-driven recreation of the classic Tomb Raider I to III engine, has received a fresh commit on its GitHub repository. The update is tracked under commit be3bf7569949f0ccc2d97865d7b0b6e4792fda37.
No detailed changelog or specific feature list was included with this commit, so the exact scope of the changes is not yet documented beyond the repository history itself. As always with TRX, development moves incrementally through GitHub commits, and players following the project can track progress directly via the LostArtefacts/TRX repository on PC.
Update: August 11, 2026 at 10:53 UTC
A new commit has landed in the TRX repository, the open source Community Edition project that rebuilds and enhances Tomb Raider I, II, and III on PC. TRX is maintained by LostArtefacts and continues to evolve through regular commits pushed to its codebase.
The latest change, identified by commit 7f272b0582deac63c66d15bd368c4b97ca8d0055, has been merged into the project. No further details were included with this update, but it represents ongoing active development of the TRX engine as the team continues refining the classic Tomb Raider trilogy for modern PC play.
Update: August 10, 2026 at 18:53 UTC
The TRX project, also known as the Tomb Raider I to III Community Edition, has received a new commit from the LostArtefacts team.
The update is tracked under commit dbcecf293c1a188f4114db11ee9ab6518ff2782d in the project's repository. No further changelog details were provided alongside this commit.
- New commit pushed to the LostArtefacts/TRX repository
- Commit hash: dbcecf293c1a188f4114db11ee9ab6518ff2782d
As always, players tracking the TRX community edition on PC can pull the latest source to stay up to date with ongoing development.
Update: August 10, 2026 at 14:54 UTC
The TRX project, also known as the Tomb Raider I to III Community Edition, has received a new commit in its LostArtefacts/TRX repository on GitHub. The commit, identified by hash 2a56ad4643fe741028b2e3f817976174030cd8be, marks the latest step in the ongoing open source overhaul of the classic Tomb Raider trilogy for PC.
No further changelog details were provided alongside this commit. TRX continues to be actively maintained, with the community-driven engine work aiming to modernize and stabilize the original Tomb Raider I, II, and III experience on current PC systems.
Update: August 10, 2026 at 10:54 UTC
A new commit, cad1b7e162b5210d3ef1317295f2f485b66a9457, has just landed in the LostArtefacts/TRX repository, the open source engine recreation project behind the Tomb Raider I to III Community Edition for PC.
As with most incremental commits to the project, no detailed changelog has been published alongside this update, so specifics on what was fixed or added are not yet documented by the maintainers. Players tracking the TRX project on GitHub can pull the latest source to stay current with ongoing development.
- Repository: LostArtefacts/TRX
- Commit: cad1b7e162b5210d3ef1317295f2f485b66a9457
- Change type: incremental repository commit
Update: August 9, 2026 at 22:54 UTC
A fresh commit, identified as 0bbdc81ed56e86455471d7b50a048792bc2919e8, has landed in the TRX repository. TRX is the community-driven project that rebuilds and unifies Tomb Raider I, II, and III on PC under a single modern engine, aiming to preserve the original games while improving compatibility and stability on current systems.
No detailed changelog was published alongside this specific commit, so the exact scope of the update is not yet clear. As with prior TRX commits, it likely represents incremental progress toward the project's ongoing goal of a stable, unified classic Tomb Raider trilogy experience on modern PC hardware.
Update: August 9, 2026 at 18:54 UTC
LostArtefacts has pushed a fresh commit (8c2f81d0d3979725efb3856f35cf842c299f2f58) to the TRX repository, the project that unifies TR1X, TR2X and TR3X into a single Tomb Raider I to III Community Edition codebase for PC.
No detailed changelog was published alongside this commit. As with all TRX updates, players and modders wanting the specifics of what changed under the hood should check the commit directly on the LostArtefacts GitHub repository, where the project continues its active, ongoing development.
Update: August 9, 2026 at 14:53 UTC
The LostArtefacts team has pushed a new commit to TRX, the Tomb Raider I to III Community Edition project for PC. The update lands under commit hash 3f2f7f5f26130c788caba7d813e817739d1c2824 in the project's public repository.
No detailed changelog was published alongside this commit, so specific fixes or features are not yet confirmed. As always with TRX, updates typically build toward improved compatibility and engine refinements for the classic Tomb Raider trilogy. Players following the project should keep an eye on the repository for further details as they emerge.
Update: August 9, 2026 at 10:54 UTC
The TRX project, LostArtefacts' open source Tomb Raider I to III Community Edition, has received a new commit to its public repository, identified as dc127c107cd8e1a2e73f742e273fcc8122551c44.
As with all TRX development activity, this commit reflects the project's continued ongoing maintenance and improvement of the classic Tomb Raider engine recreation on PC. No further changelog details were provided alongside this update.
Update: August 8, 2026 at 22:54 UTC
The LostArtefacts/TRX repository, home of the Tomb Raider I to III Community Edition (TRX), has received a new commit, identified as c064be0f5413050b24790c2c095e41fd54fd04e1.
No further changelog details were provided alongside this commit. TRX remains an active, community-driven project rebuilding the classic Tomb Raider I to III engines for modern PC systems, and this latest push adds to its ongoing development history on GitHub.
Update: August 8, 2026 at 18:54 UTC
The LostArtefacts team has pushed a new commit to TRX, the Tomb Raider I to III Community Edition, the open source engine reimplementation that lets classic Tomb Raider games run natively on modern PC.
The commit, identified as 6394c440b60a64159d32e48ae2a09c0b2e1064e2, is now live in the project's repository. No detailed changelog was provided alongside this update, but as with all TRX commits it forms part of the ongoing effort to keep the community edition stable and up to date. Players tracking the source closely can check the commit directly on GitHub for the underlying code changes.
Update: August 8, 2026 at 14:54 UTC
A new commit has landed in the LostArtefacts/TRX repository, the open source Community Edition project covering the classic Tomb Raider I to III trilogy. The commit, identified as 95ecb5217f67d374d06dbb8730190d2bc3065dc7, marks the latest step in the project's ongoing development.
No detailed changelog was published alongside this commit. As always, players following TRX can pull the latest source from the repository to stay current with the project's active development pace.
Update: August 8, 2026 at 06:53 UTC
The TRX project, the community-driven Tomb Raider I to III Community Edition for PC, has received a new commit to its repository, identified as 8ded39d6f05561a7f6b639a190082b5f7be0f0d8.
As with other incremental commits to the LostArtefacts/TRX codebase, this update reflects the project's ongoing rolling development cycle rather than a discrete versioned release. No specific patch notes, feature list, or platform changes were included alongside this commit. Players following the project can pull the latest source to stay current with the newest build.
Update: August 7, 2026 at 22:54 UTC
TRX, the community-built open source recreation of the classic Tomb Raider I to III engine, has pushed a new commit to its GitHub repository. The commit is identified by hash 4104f1e042e7cb08cbc38cb7f5d7eeb31fe7829e.
No detailed changelog was published alongside this specific commit. It represents another step in the LostArtefacts team's ongoing, active development of TRX, which continues to refine and expand the reverse engineered engine powering the classic Tomb Raider trilogy on PC.
Update: August 7, 2026 at 18:53 UTC
A new commit has landed in the LostArtefacts/TRX repository, the open source project behind Tomb Raider I to III Community Edition (TRX). The commit, identified as 56d080cb6c79acb2082a6d8dd56c55443de7936f, has been pushed to the codebase as ongoing maintenance and development continues on this fan-driven engine recreation.
No further details, patch notes, or changelog entries were provided alongside this update. Players and contributors following the project can check the repository directly for the specifics of what this commit touches within the TRX codebase.
Update: August 7, 2026 at 14:54 UTC
A new commit has landed in the TRX repository, the open source community engine that powers Tomb Raider I to III Community Edition. The commit, identified as 142555f2f9e654af6334bf075c8a75d06daf2d2a, has been pushed to the LostArtefacts/TRX project.
No detailed changelog has been published alongside this commit, so specific changes are not yet confirmed. This update continues the ongoing, active development of the TRX engine, which reworks the classic Tomb Raider trilogy for modern PC systems.
Update: August 7, 2026 at 10:54 UTC
The TRX project, LostArtefacts' open source Community Edition rebuild of the original Tomb Raider I to III engine, has received a fresh commit in its ongoing development branch, identified by hash d570facaf07030b3bce338368d3f3bf2a3565263.
No detailed changelog was published alongside this commit, so specifics of what was touched are not yet confirmed. As with other TRX updates, the change is part of the project's continuous stream of engine fixes and improvements. Players and modders following the repository can pull the latest source to stay current, with a fuller breakdown of changes expected once the maintainers publish release notes.
Update: August 6, 2026 at 22:53 UTC
TRX (Tomb Raider I to III Community Edition), the open source engine project from LostArtefacts that reworks the classic Tomb Raider trilogy on PC, has received a fresh commit to its codebase.
As with other TRX updates, this push continues the project's ongoing development cycle, part of the wider effort to keep the classic trilogy running with modern fixes on current PC hardware. No further details were provided in this update beyond the new commit itself.
- New commit pushed to the LostArtefacts/TRX repository
- Part of ongoing maintenance and development of the community engine
Update: August 6, 2026 at 18:53 UTC
A new commit has landed in the LostArtefacts/TRX repository, the open source project behind TRX, the Tomb Raider I to III Community Edition. The commit, identified as aec532563d982d9639bae80b9784b9053f800842, has been pushed to the project's codebase.
No detailed changelog or specific feature breakdown was provided alongside this commit. As always, players following TRX's active development can track the repository directly on GitHub for the latest builds and ongoing fixes to the classic Tomb Raider trilogy engine.
Update: August 6, 2026 at 14:53 UTC
A new commit has landed in the LostArtefacts/TRX repository, the open source project behind TRX, Tomb Raider I to III Community Edition for PC. The commit, identified by hash c0a10f6249728f7d5df95a1e3c4c77ca1074a94c, continues the project's active development on GitHub.
No detailed changelog notes were published alongside this commit. As always, players following the TRX project can pull the latest source directly from the repository to stay current with ongoing fixes and improvements to the classic Tomb Raider trilogy engine.
Update: August 6, 2026 at 10:53 UTC
TRX, the LostArtefacts community-driven engine project covering Tomb Raider I to III, has received a new commit on its GitHub repository.
The update is tracked under commit 9a36dae6114cff93a9d9a43f5ce8f8a8380bbbb9. No further changelog details were provided with this commit beyond the update itself. As always, players following the project can pull the latest source to stay current with ongoing engine work.
- New commit pushed to the LostArtefacts/TRX repository
- Commit hash:
9a36dae6114cff93a9d9a43f5ce8f8a8380bbbb9
Update: August 5, 2026 at 22:54 UTC
A new commit has been pushed to the TRX repository, the community-driven open source engine project also known as Tomb Raider I to III Community Edition. The commit, identified as f7a46d5cb8d9e94c08ddaaff133c20264584b26b, adds to the project's ongoing development on the LostArtefacts GitHub page.
No further changelog details were provided alongside this commit. As with all TRX updates, players and modders interested in the specifics can check the project's GitHub history directly to see the exact code changes included in this revision.
Update: August 5, 2026 at 18:53 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository, identified as 898baad96d3c0282efbd0228b57cf679a008c613. TRX is the community-driven engine project from LostArtefacts that keeps the classic Tomb Raider I, II and III games running and improving on modern PC hardware.
No detailed changelog was provided alongside this commit. As always, players following the project can pull the latest source from the LostArtefacts/TRX repository to stay up to date with ongoing engine fixes and improvements.
Update: August 5, 2026 at 14:54 UTC
The TRX project (LostArtefacts/TRX), the open source Community Edition covering Tomb Raider I to III, has received a new commit on its GitHub repository.
- Commit hash:
c81a816eabe0bf38f7b76b01d0c20da2770fa8be
No further details or changelog notes were provided alongside this commit. As always, players following the project can pull the latest source from the LostArtefacts/TRX repository to build the update themselves.
Update: August 4, 2026 at 22:54 UTC
The TRX project, the open source Community Edition of the original Tomb Raider I to III trilogy for PC, has received a new commit on its GitHub repository.
Commit 1c971d5c2bcbf2aa2198885810b9de551ca0754b has been merged into the codebase. No detailed changelog notes accompany this specific commit, but it reflects the project's ongoing, steady pace of active development as the team continues refining the engine and gameplay behind the classic trilogy.
Update: August 4, 2026 at 18:53 UTC
A new commit has landed in the TRX repository, the open source community edition project rebuilding Tomb Raider I to III on PC. The update is tracked under commit 299c2556417b84ed79a3e0b6f7ac77ed5ed7670b on the LostArtefacts/TRX GitHub page.
No detailed changelog or feature breakdown was published alongside this commit. As always with TRX, players following the project on GitHub can pull the latest source to stay current with ongoing fixes and improvements to the classic Tomb Raider trilogy.
- Change type: UPDATE
- Commit hash: 299c2556417b84ed79a3e0b6f7ac77ed5ed7670b
- Repository: LostArtefacts/TRX
Update: August 4, 2026 at 14:54 UTC
A fresh commit, hashed 55fe2d5acfb9f8e7930c8a7c81cfff686a13d001, has landed in the LostArtefacts/TRX repository. TRX is the community-driven, open source reworking of the original Tomb Raider I to III engine for PC, aimed at improving compatibility and stability while preserving the classic gameplay.
No detailed changelog notes accompany this specific commit, but it represents another step in the project's ongoing, incremental development cycle. Players and modders tracking the repository can pull the latest build to stay current with the source tree.
Update: August 4, 2026 at 10:53 UTC
A fresh commit has landed in the TRX (Tomb Raider I to III Community Edition) repository, continuing active development on this open source reimplementation of the classic Core Design engine used for the original PC trilogy.
As with previous updates, the project remains under steady iteration on GitHub. No detailed changelog was published alongside this specific commit, so players and contributors following the repository should check the project's commit history directly for the underlying code changes.
Update: August 3, 2026 at 22:54 UTC
A new commit has landed for TRX, the community-driven open-source engine recreation project covering Tomb Raider I, II, and III on PC. The update is tracked under commit f8aa2657180eb38d87fc899f91fa434e220b494d in the LostArtefacts/TRX repository.
As with other incremental commits to the project, this push continues the ongoing work of rebuilding and refining the classic trilogy's engine for modern systems. No further changelog details were provided alongside this commit, so PC players following the project should check the repository directly for the underlying code changes.
Update: August 3, 2026 at 10:54 UTC
A fresh commit (1883585aac260993f63888e36403b2b8245d42b5) has been pushed to the LostArtefacts/TRX repository, the open-source community edition covering Tomb Raider I to III. The project remains under active development on GitHub.
No detailed changelog was provided with this commit, so specifics of what changed are not yet available. Players interested in the exact modifications should check the TRX repository's commit history directly for the full diff and any accompanying notes.
Update: August 2, 2026 at 22:54 UTC
A new commit (6b8fcc9) has landed in the LostArtefacts/TRX repository, the open source project behind TRX, Tomb Raider I to III Community Edition. The commit continues the project's ongoing development cycle on PC.
No detailed changelog was provided alongside this update. As always, players tracking the project can pull the latest source and build it themselves to try out the newest changes ahead of an official release.
Update: August 2, 2026 at 18:53 UTC
The TRX project, the community-driven decompilation and enhancement effort covering Tomb Raider I to III, has pushed a new commit to its public repository (c94f1054913e7d05a453c3f819c0059c99c41484).
As with other entries in the LostArtefacts/TRX history, this commit lands directly on the project's GitHub source tree. No changelog details or release notes accompany this specific update, so players and developers following the project should check the repository commit log directly for the exact code changes included.
Update: August 2, 2026 at 14:53 UTC
TRX, the fan-driven Community Edition project rebuilding Tomb Raider I to III on PC, has landed a fresh commit in its GitHub repository. The update is tracked under commit hash e94fd1702e75ad04be65ebe8b72eb4edb140a044, pushed to the LostArtefacts/TRX project.
No further changelog details were provided alongside this commit. As always, players following the project can pull the latest source directly from the repository to stay current with ongoing development.
Update: August 2, 2026 at 10:54 UTC
The TRX project, LostArtefacts' community-driven engine recreation covering Tomb Raider I to III, has pushed a new commit to its repository, identified as 6c898f4eacd7a31aa7fba93b4e3b02cfd9f216b3.
No detailed changelog or feature list has been published alongside this commit, but it marks continued active development on the PC-focused TRX codebase. As with previous updates, players following the project can pull the latest source to stay current with ongoing fixes and improvements as they are documented.
Update: August 2, 2026 at 06:53 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository, identified by hash a388d28a3a7e76f9ed2b69bcba3baedc1a4df379. TRX is the community-driven open source engine recreation that lets fans run the classic Tomb Raider I, II and III trilogy with modern fixes and enhancements on current PC systems.
No further details were provided alongside this commit, but as with previous TRX updates, changes typically land through the project's public source repository as part of its ongoing rolling development. Players tracking the project can pull the latest build to stay current with the newest fixes and tweaks.
- New commit pushed:
a388d28a3a7e76f9ed2b69bcba3baedc1a4df379 - Part of TRX's continuous development on the Tomb Raider I to III Community Edition engine
Update: August 1, 2026 at 22:53 UTC
The TRX project, LostArtefacts' community-driven engine reconstruction covering Tomb Raider I to III, has received a fresh commit on its GitHub repository (7d1bf2332ed981a9efbdd7a4d850f134820197b7).
As with prior updates, this push continues the ongoing development of the community edition, which aims to keep the classic Tomb Raider trilogy playable and maintainable on modern PC systems. No detailed changelog notes were provided alongside this commit, but players following the project can pull the latest source to stay current with the codebase.
- New commit pushed to the LostArtefacts/TRX repository (7d1bf2332ed981a9efbdd7a4d850f134820197b7)
Update: August 1, 2026 at 18:53 UTC
A fresh commit has landed in the LostArtefacts/TRX repository, the open source project behind TRX, the Tomb Raider I to III Community Edition for PC. The commit, identified as b087d0886d7cd59ddf5a75541cbb5523be8d424e, has been pushed to the codebase.
No detailed changelog or specific feature list was provided alongside this update. Players and contributors following the project closely can check the GitHub commit history directly for the exact code changes included in this push.
Update: August 1, 2026 at 14:53 UTC
A fresh commit has landed in the TRX repository, the open source Tomb Raider I to III Community Edition project maintained by LostArtefacts. The update is tracked under commit de9e5cf14af839e7e1e12ef8eb9651a42d714086 on the project's GitHub page.
No detailed changelog or patch notes have been published alongside this commit. As always, players following TRX can pull the latest source and build it themselves to try out the newest changes ahead of any official release notes.
Update: August 1, 2026 at 10:53 UTC
The LostArtefacts team has pushed a new commit to TRX, the open source Tomb Raider I to III Community Edition project, identified as 41b112c237d1e2bdd164d13bfcb07bd878ed3218.
TRX is a community-driven recreation of the original Tomb Raider I to III engines, aimed at running the classic games on modern PC systems with improved compatibility and community-maintained fixes. As with previous updates, players and contributors following the project can pull the latest source from the official GitHub repository to review the specific changes included in this commit.
- New commit
41b112c2merged into the TRX codebase
No further changelog details were provided alongside this update.
Update: July 31, 2026 at 22:53 UTC
The TRX (Tomb Raider I to III Community Edition) project has pushed a new commit to its GitHub repository, identified as cd74ad66651ed037811a5c43580e1ea1f13e70e8. As with previous updates, this commit rolls incremental engine work into the ongoing community effort to modernize the classic Tomb Raider trilogy on PC.
No detailed changelog was published alongside this commit. Players and contributors following the project closely can check the LostArtefacts/TRX repository directly to review the exact code changes included in this update.
Update: July 31, 2026 at 18:53 UTC
A new commit has landed in the TRX repository, the community-driven open source engine project rebuilding Tomb Raider I to III. TRX aims to let fans play the classic trilogy with modernized code, ongoing bug fixes, and engine improvements built directly on top of the original games.
The latest commit (130a66db76fa2483485be819e372f49ccf57c8c2) continues the project's active development cadence. No further changelog details were published alongside this update, but it reflects the steady, incremental progress that has defined TRX's development so far.
As always, fans wanting to track the project closely can follow the commit history directly on the TRX repository for the most granular view of ongoing changes.
Update: July 31, 2026 at 14:54 UTC
The TRX project, the open source Community Edition of Tomb Raider I to III, has received a new commit on its GitHub repository. The update is identified by hash 1afa354a6739ccade08f1194df79883a0395767d.
No accompanying changelog or release notes were provided alongside this commit, so the exact scope of the change (bug fix, feature addition, or internal refactor) is not detailed in the available information. Players and contributors following the project closely may want to check the LostArtefacts/TRX commit history on GitHub directly for the full diff and any further context.
Update: July 31, 2026 at 10:54 UTC
A new commit, hash e7a5b0294f654e3236fbcbc8cd794844c5872940, has landed in the TRX (Tomb Raider I to III Community Edition) repository. TRX is the community-driven engine reimplementation that lets classic Tomb Raider I, II and III run natively on modern PC with fixes and quality-of-life improvements over the original releases.
No detailed changelog accompanies this specific commit beyond the reference hash itself. As with previous updates, players and modders following the project can check the LostArtefacts/TRX GitHub repository directly to review the exact diff and see how it fits into the ongoing development of the Community Edition.
Update: July 30, 2026 at 18:53 UTC
TRX, the LostArtefacts community source port covering Tomb Raider I, II and III, has received a new update on its repository. The change is tracked under commit 7a1a86b25f5f72b65535d9303acf9cac0ac8715b.
No further changelog details or feature descriptions were included with this commit. Players following the project on PC can pull the latest build from the repository to get this update, and we'll report back with specifics once more information becomes available.
- Repository: LostArtefacts/TRX
- Commit: 7a1a86b25f5f72b65535d9303acf9cac0ac8715b
- Platform: PC
Update: July 30, 2026 at 14:53 UTC
The TRX project, also known as Tomb Raider I to III Community Edition, has landed a fresh commit (57250b16faaeb0e74ad70511d78e2aa937b9b626) in its ongoing development on GitHub.
TRX is a community-driven open-source engine reimplementation targeting the original Tomb Raider trilogy, aiming to preserve and modernize the classic games. No specific changelog details were provided for this commit, but it marks continued active maintenance of the project by the LostArtefacts team.
As always, fans following the decompilation and remaster scene should keep an eye on the repository for further updates as the project evolves.
Update: July 30, 2026 at 10:54 UTC
A fresh commit, hash 2ce78d098aa895d8e27cb215de104c656b3f0181, has been pushed to the LostArtefacts/TRX repository on GitHub. TRX is the open source community edition project that reworks the original Tomb Raider I to III engine for modern PC systems.
No detailed changelog notes accompany this specific push, but the commit shows the project remains under active development. As always, players tracking TRX should keep an eye on the repository for further commits that may bring additional fixes or features on top of this update.
Update: July 30, 2026 at 06:53 UTC
The TRX project, LostArtefacts' community-driven source port and engine recreation covering Tomb Raider I, II, and III, has received a fresh commit to its codebase. The update is tracked under commit c8823e4a2d2c0289ba6d6192e750cc99999e060c in the project's repository.
No detailed changelog or new feature list was published alongside this commit. As with previous TRX updates, players following the project on PC can expect incremental engine improvements as the team continues refining compatibility and stability for the classic Tomb Raider trilogy.
Update: July 29, 2026 at 22:54 UTC
A new commit has landed in the TRX repository, the community driven decompilation project also known as Tomb Raider I to III Community Edition. The project reconstructs the original engine behind the classic PC trilogy, allowing modern fixes, enhancements and platform support that the original binaries never had.
No detailed changelog was included with this commit, but it represents another incremental step in the project's ongoing development. As always, players interested in the latest build should check the LostArtefacts/TRX repository directly for the most up to date source and build instructions.
Update: July 29, 2026 at 18:53 UTC
The TRX project, also known as the Tomb Raider I to III Community Edition, has pushed a new commit to its GitHub repository (a5dd81c888bc0c69436ada0299cad4c024d99b24). TRX is the community effort building on the original Tomb Raider decompilation work to bring the classic trilogy up to modern PC standards while preserving the original gameplay.
As with most incremental commits in active decompilation projects, this update continues the steady groundwork that underpins future feature additions and fixes. No specific changelog details were provided alongside this commit, so players interested in the exact code changes should check the project's GitHub history directly for the full diff.
Update: July 29, 2026 at 10:54 UTC
A fresh commit has landed in the LostArtefacts/TRX repository, identified by hash 52ada7dc0cb5712d50f715ba433f349b20c7a443. TRX is the community-driven, open source recreation of the classic Tomb Raider I to III engine, and this latest push continues the project's ongoing development on GitHub.
No detailed changelog was provided alongside this commit, but as with previous updates, it likely represents incremental fixes or refinements to the engine as the team keeps working toward a more accurate and stable recreation of the original trilogy. Players following the project can track the commit directly on the LostArtefacts/TRX GitHub page for further technical detail.
Update: July 28, 2026 at 22:53 UTC
The LostArtefacts team has landed a new commit (5fd2a83d) in the TRX repository, the community engine project reviving Tomb Raider I, II and III on PC. TRX rebuilds the classic trilogy on a modern, open source codebase, aiming to fix long standing bugs and improve compatibility while keeping the original look and feel intact.
No specific patch notes were included with this commit, but it reflects the project's ongoing pace of iteration. As with previous updates, players following TRX's GitHub repository can expect incremental engine work to keep building toward a more stable and feature complete release.
Update: July 28, 2026 at 18:53 UTC
The LostArtefacts/TRX project, the open-source Tomb Raider I to III Community Edition, has received a new commit to its GitHub repository, identified by hash c7ce6d1fc8df78377c1201dc36358f4d930a2cf8.
No further details were included with this update beyond the commit reference itself, indicating continued incremental work on the engine. As always, fans following the TRX project can pull the latest source directly from the repository to stay current with ongoing development.
Update: July 28, 2026 at 14:53 UTC
The LostArtefacts/TRX project, which delivers the Tomb Raider I to III Community Edition for PC, has landed a new commit (532f4b1) in its ongoing development.
No detailed changelog was published alongside this commit, but it marks continued active work on the community-maintained recompilation. Fans tracking the project's GitHub repository can expect the usual mix of fixes and refinements typical of TRX's rolling development cycle, with more concrete details likely to follow in future updates.
Update: July 28, 2026 at 10:53 UTC
A new commit has landed in the LostArtefacts/TRX repository, the open source project behind Tomb Raider I to III Community Edition (TRX). The commit, identified by hash 58fcd9818e4ec5e0f1c3e23f2f639e0bb4aeb3b5, is now live in the project's version history on GitHub.
No further details on the specific changes were provided alongside this update. As always with TRX, active development continues on the reverse-engineered engine that powers the classic Tomb Raider trilogy on modern PC systems. Fans following the project can check the repository directly for the full diff and commit log.
Update: July 27, 2026 at 18:53 UTC
The LostArtefacts team has pushed a new commit to TRX, the community-driven engine project covering Tomb Raider I to III. The latest update is tracked under commit 23e04e7fa4eda478b9d8b434acb44e2befec522f in the project's repository.
No detailed changelog has been published alongside this commit yet. As always, players following the TRX project on GitHub can pull the latest source to stay current with ongoing engine development for the classic Tomb Raider trilogy.
Update: July 27, 2026 at 14:53 UTC
A new commit has landed in the TRX repository, the community driven project also known as Tomb Raider I to III Community Edition. TRX is the open source effort that reworks the classic Tomb Raider trilogy engine for modern PC systems, and the project continues to see active development from the LostArtefacts team.
The latest update is tracked under commit 8b864ce44a66ab0aad79147662aa1fbae01409cb. No detailed changelog or new features were provided alongside this commit, but as always, players following the project can pull the latest source directly from the GitHub repository to stay current with ongoing fixes and improvements.
- New commit pushed to the TRX GitHub repository
- Commit hash: 8b864ce44a66ab0aad79147662aa1fbae01409cb
- Part of ongoing community development for the Tomb Raider I to III Community Edition
Update: July 27, 2026 at 10:54 UTC
A new commit, hash 60f8d50b9b7552e4e6555b0ece0bdf00042c4fe6, has been pushed to the LostArtefacts/TRX repository that powers Tomb Raider I to III Community Edition. TRX is the community driven engine rebuild that lets fans run the classic Tomb Raider trilogy with modern fixes and enhancements on current PC hardware.
No further changelog details were provided alongside this commit. As always, players who track the project closely can pull the latest source directly from the LostArtefacts GitHub to see the change in context and build it themselves.
Update: July 26, 2026 at 22:53 UTC
The LostArtefacts/TRX project, the open-source Community Edition covering Tomb Raider I to III, has received a new commit (396a978af451c90b86b2894e0b2c48f5693cbc9d) on its GitHub repository.
As with other TRX updates, this commit reflects the project's ongoing active development. No further changelog details were provided alongside this commit, but it forms part of the continuous work maintainers put into keeping the classic trilogy running and improving on modern PC systems.
Players following the TRX project can check the repository directly for the full commit history and technical specifics of this change.
Update: July 26, 2026 at 18:54 UTC
The LostArtefacts/TRX project, the open source engine reimplementation behind Tomb Raider I to III Community Edition, has pushed a new commit to its GitHub repository (fc457a7da3c026264bd09278a33aa4d6a3e782bf).
As with previous updates, TRX continues its rolling development cycle that has already brought modern fixes, quality of life improvements, and engine-level enhancements to the classic Tomb Raider trilogy on PC. No detailed changelog was provided with this commit, so players interested in the exact code changes should check the project's GitHub history directly for specifics.
Update: July 26, 2026 at 14:53 UTC
The TRX project, also known as the Tomb Raider I to III Community Edition, has received a new commit from developer LostArtefacts. The update lands under commit e55695c1226d1f057bf96b62a467240852489740 in the project's public repository.
No detailed changelog was provided alongside this commit, but it marks continued active development on the community-driven engine that reworks the classic Tomb Raider trilogy for modern PCs. Fans following the project's GitHub history can track the commit directly for the underlying code changes.
Update: July 26, 2026 at 10:53 UTC
A new commit has landed in the TRX repository, the community-driven engine reimplementation covering Tomb Raider I to III. The commit, identified as ae4a88f50aca79f751d170154ee26b48bf1f47da, has been pushed to the LostArtefacts/TRX project on GitHub.
No detailed changelog was provided alongside this commit. As with previous TRX updates, players interested in the latest fixes and features should pull the newest build from the project's repository and check the commit history for specifics.
- New commit
ae4a88fpushed to LostArtefacts/TRX
Update: July 26, 2026 at 06:53 UTC
A new commit, 43794d1acea8b03d1b5f95716bd8e032fa06b0e1, has landed in the LostArtefacts/TRX repository, the open source engine project behind TRX (Tomb Raider I to III Community Edition).
No detailed changelog was published alongside this commit, so specific fixes or features remain unconfirmed for now. As always with TRX, active development continues on GitHub, and players following the project should keep an eye on the repository for further commits and an eventual release with a fuller rundown of changes.
Update: July 25, 2026 at 22:54 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository on GitHub, identified by hash 1b896825e2bc6e1eab8de3b670c71153728b9bba. TRX is the community-driven engine recreation project that lets fans play the original Tomb Raider trilogy with modern fixes and enhancements on PC.
No detailed changelog was published alongside this commit, so specific fixes or features are not confirmed at this time. As with previous updates, players following the project can expect ongoing refinements to compatibility, stability, and engine accuracy as LostArtefacts continues active development on TRX.
Update: July 25, 2026 at 18:53 UTC
TRX, the open source Tomb Raider I to III Community Edition, has received a new commit on its GitHub repository (LostArtefacts/TRX), identified by hash 53565a102af04037463f8d788e4f3351638172a8.
No detailed changelog was provided alongside this commit, but it marks continued active development on the project as the team keeps refining the classic Tomb Raider trilogy for modern PC systems. Players following the project on GitHub can pull the latest source to stay current with ongoing fixes and improvements.
Update: July 25, 2026 at 14:54 UTC
The TRX project, the open source Community Edition engine for the original Tomb Raider trilogy, has received a new commit on its GitHub repository (aef18a042224ac6a1950dbf63e371f0af904f74d). As with most incremental commits to the LostArtefacts/TRX repo, this represents ongoing maintenance and development work on the engine.
No detailed changelog notes were provided alongside this commit. Players tracking TRX development can pull the latest source directly from the repository to stay current with the project's progress.
Update: July 24, 2026 at 18:53 UTC
The TRX project, LostArtefacts' community-driven engine remake for Tomb Raider I to III, has received a fresh commit as part of its ongoing development.
As with most incremental commits to the open source engine, this update reflects continued work under the hood. No specific patch notes or feature details were included with this commit, so players wanting a full breakdown of the changes will need to keep an eye on the project's repository for the next detailed release rundown.
- New commit pushed to the LostArtefacts/TRX repository
- Part of ongoing active development of the Tomb Raider I to III Community Edition
Update: July 24, 2026 at 06:53 UTC
A new commit has landed in the TRX repository, the open source engine project behind Tomb Raider I to III Community Edition. The commit, identified as 72077fa51bc382bb4e73d385e46f009d2939adc5, represents ongoing work by the LostArtefacts team on their reimplementation of the classic Tomb Raider trilogy engine.
No further details on the specific contents of this commit have been published. As always with TRX, changes typically flow toward improved compatibility, bug fixes, or engine refinements for players running the classic games on modern PC hardware. Fans following the project can track the repository directly on GitHub for the full commit history and upcoming releases.
Update: July 24, 2026 at 02:54 UTC
The LostArtefacts/TRX repository, home to the community-driven Tomb Raider I to III Community Edition engine, has received a new commit (0ed0cb9b1e4871ee65b4f8fa0bee5e1350a960ca). TRX is the open source engine reimplementation project that lets fans run and improve the classic Tomb Raider trilogy on modern PC systems.
No detailed changelog was provided alongside this commit. As always with active decompilation and reimplementation projects, players and contributors interested in the specifics are encouraged to check the commit history directly on the LostArtefacts/TRX GitHub page for the exact code changes.
Update: July 23, 2026 at 22:53 UTC
The TRX project, LostArtefacts' open source engine remaster of Tomb Raider I to III, has received a new commit on its GitHub repository (93af6341cb1f5083c9ba0df42df16fbe2caa0eaa).
No detailed changelog or release notes accompany this commit, so specifics of what was fixed or added are not yet public. As always with TRX, ongoing commits like this one feed into future builds of the community-maintained engine, which lets classic Tomb Raider players run the original trilogy with modern fixes and enhancements on PC.
Update: July 23, 2026 at 18:53 UTC
The TRX project (Tomb Raider I to III Community Edition) has received a new commit, identified as 71cb0493dbcf648054351cbb2c85a0497229798c, in its ongoing development on GitHub.
No specific changelog details were included with this update. As always, players interested in the latest build should check the LostArtefacts/TRX repository directly for the full commit history and build instructions.
Update: July 23, 2026 at 08:48 UTC
The TRX project, also known as Tomb Raider I to III Community Edition, has received a new commit on its GitHub repository (LostArtefacts/TRX). The commit is identified as 427d346d92f24d943f8d4cbb63fb9abb08be8e44.
No detailed changelog or media has been published alongside this commit. As with previous TRX updates, changes typically land incrementally through the project's public repository, with fixes and refinements folded into the ongoing community-driven effort to modernize the classic Tomb Raider trilogy on PC. Players following the project can track the commit directly on GitHub for the exact code changes.
Update: July 22, 2026 at 20:48 UTC
The TRX project, LostArtefacts' open source Community Edition covering the classic PC Tomb Raider I to III games, has received a new commit to its repository (1fef6a36bc726436c6af798ee6f1435ccad9c682).
No further changelog details were included with this update. As with previous TRX commits, changes typically land as incremental fixes and engine improvements aimed at keeping the classic Tomb Raider trilogy running smoothly on modern PC systems. Players following the project on GitHub can pull the latest source to stay current with ongoing development.
Update: July 22, 2026 at 16:48 UTC
A new commit, tagged 22f3dca3f7b6262c375d786bb68e1b2e3699621b, has landed in the LostArtefacts/TRX repository. TRX, also known as Tomb Raider I to III Community Edition, is the open source engine recreation project that lets fans run the classic PC trilogy with modern fixes and enhancements.
No detailed changelog was published alongside this commit, but its arrival confirms development on TRX remains active. As always, players following the project can pull the latest source directly from the repository to stay current with ongoing engine work.
Update: July 22, 2026 at 12:48 UTC
The TRX project, known as the Tomb Raider I to III Community Edition, has received a fresh commit on its GitHub repository (LostArtefacts/TRX). TRX is the community driven engine and enhancement layer for the classic Tomb Raider I, II and III titles on PC, aiming to fix long standing bugs and modernize the games while keeping the original feel intact.
The latest push, identified by commit f79fd7a4e1979ab814f39a44199e6d509efa78fe, continues the project's ongoing development. No further changelog details were provided alongside this commit, but it adds to the steady stream of updates that TRX maintainers have been shipping for the classic trilogy.
As always, players interested in the latest build can pull the newest source directly from the project's repository to stay current with active development.
Update: July 22, 2026 at 08:48 UTC
A fresh commit has landed in the LostArtefacts/TRX repository, the open source engine project behind Tomb Raider I to III Community Edition (TRX). The commit, identified as 29ca9b3d55817c99ea55dea2ea4ee9b6f3876a1e, continues the project's ongoing development on GitHub.
No detailed changelog was provided alongside this commit. TRX remains an active, community-driven effort to rebuild and modernize the classic Tomb Raider I to III engine for PC, and followers of the project can track the full commit history directly on the LostArtefacts/TRX GitHub repository for further specifics.
Update: July 22, 2026 at 24:48 UTC
TRX, the Tomb Raider I to III Community Edition project, has landed a new commit (3407b94cd59a48e9c7cf44fe4822d2a4d531cfca) in its GitHub repository, LostArtefacts/TRX. As with prior updates, this continues the ongoing maintenance and refinement work on the community-driven engine that powers the classic Tomb Raider trilogy on modern PCs.
No detailed changelog was published alongside this commit. Players following the project should check the official LostArtefacts/TRX repository for the exact diff and build instructions if they want to try the latest version.
- New commit pushed to LostArtefacts/TRX
- Commit hash: 3407b94cd59a48e9c7cf44fe4822d2a4d531cfca
Update: July 21, 2026 at 20:48 UTC
TRX, the community-driven decompilation project reworking Tomb Raider I, II, and III into a modern, moddable engine, has pushed a new commit to its public repository.
As with any active open-source project, TRX continues to see incremental development between larger releases. No detailed changelog accompanies this particular commit, but players and modders following the project on GitHub can pull the latest source to stay current with ongoing engine work. Fans of the classic Core Design trilogy interested in the technical side of the remake should keep an eye on the repository for future updates that expand on this change.
Update: July 21, 2026 at 16:48 UTC
The TRX project, LostArtefacts' community-driven remaster engine covering Tomb Raider I to III, has landed a new commit in its ongoing development cycle on PC.
As with prior updates, this commit (50b91315e5dc50b9a927bfcd98c57aeb93db1ae4) reflects continued work on the open-source engine that powers the classic trilogy's Community Edition. No further details were included in this changeset, but fans tracking the repository can expect the usual mix of fixes and refinements typical of TRX's active development pace.
As always, players following the project should keep an eye on the official LostArtefacts repository for build instructions and full commit history.
Update: July 21, 2026 at 08:48 UTC
TRX, the community driven engine project rebuilding Tomb Raider I to III for modern PC systems, has received a fresh commit from the LostArtefacts team. The update is tracked under commit 77d357dc6445506ee5ca40c9e3a28a7964ea6bd6 in the project's repository.
No detailed changelog notes accompany this specific commit beyond the hash itself. As with all TRX updates, players following the project's GitHub repository can pull the latest source to stay current with ongoing engine fixes and improvements as the team continues refining the classic Tomb Raider trilogy for PC.
Update: July 20, 2026 at 20:48 UTC
TRX, the community-driven engine project rebuilding Tomb Raider I to III for modern PC, has received a fresh update on its repository.
The change lands as commit 039a250d1bfaf96e0526416bad7c35b9316f1aef. No detailed changelog or media accompanies this update, so players interested in the specifics are encouraged to check the LostArtefacts/TRX repository directly for the full commit history and build instructions.
As with previous TRX updates, this commit continues the project's ongoing work of maintaining and improving the classic Tomb Raider trilogy experience on current hardware.
Update: July 20, 2026 at 16:48 UTC
The TRX project, LostArtefacts' open source Community Edition covering Tomb Raider I to III, has received a new commit (e59a8134a8126a33b34c9b91f8e50e669f8f4b19) in its GitHub repository.
No detailed changelog or patch notes accompany this commit in the available source material. As with previous updates, the change lands directly in the public repository, and players tracking the project can pull the latest build to stay current with ongoing development.
- New commit pushed to the LostArtefacts/TRX repository
- Commit hash:
e59a8134a8126a33b34c9b91f8e50e669f8f4b19
Update: July 20, 2026 at 12:48 UTC
A new commit has landed in the TRX repository, the open source Community Edition project rebuilding Tomb Raider I, II and III on modern PC systems. The update, identified by commit hash 6f01fce40b5f953922e0a82a128f24642c8009ea, continues the project's active development cycle on LostArtefacts' GitHub.
No further changelog details were provided alongside this commit. As TRX development is ongoing and public, players following the project can track the repository directly for the incremental engine fixes and gameplay refinements that typically accompany these updates.
Update: July 19, 2026 at 20:48 UTC
The LostArtefacts/TRX project, the community-driven engine recompilation powering Tomb Raider I to III Community Edition on PC, has pushed a fresh commit to its public repository (454e3d8b777a5f58f883b027e549f479167e945b).
As with most TRX updates, changes typically touch engine fixes, compatibility improvements, or refinements to the modernized codebase that keeps the original Tomb Raider trilogy running on current PCs. Players following the project can pull the latest source from the LostArtefacts GitHub to see the change reflected in their build.
- New commit merged into the LostArtefacts/TRX repository
- Part of the ongoing Community Edition engine work for Tomb Raider I to III
Update: July 19, 2026 at 12:48 UTC
The TRX project, an open source engine recreation known as the Tomb Raider I to III Community Edition, has received a new commit on its GitHub repository (1394c9c3988a78993e5eeada371f0cf54d4096e4).
No detailed changelog was provided alongside this update. As with all TRX commits, players and developers following the project can pull the latest source to stay current with ongoing engine work. Check the official LostArtefacts/TRX repository for build instructions and commit history.
Update: July 18, 2026 at 12:48 UTC
The LostArtefacts team has pushed a new commit (a84daf97da2d6ca71d4c6b61ecd92d24852f6ba8) to the TRX repository, the ongoing Community Edition project that keeps Tomb Raider I to III running and improving on modern PC.
As with previous updates, this commit continues the project's steady development cycle on GitHub. No further details were provided alongside this change, but fans following the repository can track the commit directly for the underlying code updates.
Update: July 17, 2026 at 12:48 UTC
The TRX project, known as the Tomb Raider I to III Community Edition, has received a fresh commit in its GitHub repository under LostArtefacts. TRX is the community-driven engine reimplementation that keeps the classic Tomb Raider trilogy running and improving on modern PC systems.
The latest commit, identified as 02d96030012a8b073408d57fba1250c745cbea56, continues the project's steady stream of incremental development. No further details on the specific changes have been published alongside this commit, but it marks another step in the ongoing maintenance and evolution of the community edition.
Update: July 16, 2026 at 20:48 UTC
A new commit has landed in the LostArtefacts/TRX repository, the open source Community Edition project rebuilding Tomb Raider I to III for modern PC systems. The commit, identified as d91edb012c95e5d61cee64bb419710ac15101e15, continues the project's active development cycle.
No further details on the specific contents of this commit have been published beyond the commit reference itself. As always with TRX, players and modders following the project closely can track the full history and diff directly on the LostArtefacts GitHub repository for the exact code changes included.
Update: July 16, 2026 at 16:48 UTC
The TRX (Tomb Raider I-III Community Edition) project has received a fresh commit on its GitHub repository, identified by hash 06769e4163d70c46c2913cd0c4c4967ff37740b8. As with prior updates, this reflects the ongoing, active maintenance of the community-driven engine that powers modernized versions of the classic Tomb Raider trilogy on PC.
No further changelog details were provided alongside this commit. Players and modders following the LostArtefacts/TRX repository can expect the usual mix of engine fixes and refinements typical of the project's rolling development cycle.
Update: July 16, 2026 at 12:48 UTC
The LostArtefacts team has pushed a fresh commit (fdb954c) to TRX, the Tomb Raider I to III Community Edition project for PC. TRX is the ongoing engine overhaul and quality-of-life effort built on top of the original classic Tomb Raider games, and this latest push confirms development remains active.
No further changelog details were included alongside this commit. As always, players tracking the project can pull the latest source from the LostArtefacts repository to stay current with ongoing fixes and improvements.
Update: July 16, 2026 at 08:48 UTC
The TRX project, the community-driven engine recreation covering Tomb Raider I to III, has landed a fresh commit in its GitHub repository (8cf956b19d4fcaa5988b20be5301ce415751ba81). As with other entries in the LostArtefacts/TRX development log, this update continues the incremental work of refining the reverse-engineered engine that powers the classic trilogy on modern PC.
No detailed changelog or media was provided alongside this commit. Players following the project on PC can pull the latest build from the official repository to stay current with ongoing fixes and improvements as TRX development continues.
Update: July 16, 2026 at 24:48 UTC
A fresh commit has landed in the TRX repository, the open source engine project behind Tomb Raider I to III Community Edition. The update is tracked under commit 2ef8f1424b93423acb141e1f0daa06e2912c28b3 in the LostArtefacts/TRX source tree.
No further changelog details have been published alongside this commit. As with previous updates, players following the project can pull the latest source to stay current with ongoing engine improvements ahead of any future release notes.
Update: July 15, 2026 at 20:48 UTC
A fresh commit has been pushed to the LostArtefacts/TRX repository, the project behind the Tomb Raider I to III Community Edition (TRX) for PC. TRX is the community-driven engine overhaul that keeps the classic Tomb Raider trilogy playable and moddable on modern systems.
The update is tracked under commit f453752e1fd834b702834b13c504dab901798b16. No detailed changelog was provided alongside this commit, so specifics of what changed are not yet available. As always, players interested in the bleeding-edge build can pull the latest source directly from the project's repository to try it out.
Update: July 15, 2026 at 12:48 UTC
The TRX project (Tomb Raider I to III Community Edition) has received a new commit on its GitHub repository, tracked under LostArtefacts/TRX.
No detailed changelog was published alongside this commit, so specific changes remain unconfirmed. As always, players following the project can pull the latest source from the LostArtefacts/TRX repository to stay current with ongoing development.
Update: July 15, 2026 at 24:48 UTC
A new commit (4ccc5684d7d3ec8fea72f6d9268ae92c12147927) has landed in the LostArtefacts/TRX repository, the open-source engine recreation project known as Tomb Raider I to III Community Edition. TRX rebuilds the classic trilogy's engine for modern PC systems, and the project sees regular incremental updates as its GitHub development continues.
No detailed changelog was published alongside this commit. As always, players following TRX can pull the latest source directly from the repository to stay current with ongoing engine work.
Update: July 14, 2026 at 16:48 UTC
TRX, the LostArtefacts project reimplementing the original Tomb Raider I to III engines as an open-source Community Edition, has received a new commit to its codebase (b0f89f02fa87129612aa036fa1eafcbf59240e5b). The project continues to serve as a modernized, actively maintained foundation for playing the classic trilogy on PC.
As with previous updates, this commit represents ongoing incremental work on the TRX codebase. No further changelog details were provided alongside this update, but fans tracking the repository can expect the usual mix of fixes and refinements typical of the project's continuous development cycle.
Update: July 14, 2026 at 12:48 UTC
A fresh commit has landed in the TRX repository, the open source Community Edition project that rebuilds and enhances Tomb Raider I, II and III for modern PC systems. TRX is maintained by the LostArtefacts team and aims to preserve the original trilogy while fixing long-standing bugs and adding quality of life improvements on top of the classic engines.
The latest update, identified by commit 90d150a16cd79a3f1331c1abfb88d378e7e21f10, continues the project's ongoing development cycle. As with previous TRX updates, players who track the GitHub repository can pull the latest source or build to get the newest fixes ahead of the next tagged release.
- New commit pushed to the LostArtefacts/TRX repository
- Part of the project's continuous development on GitHub
- Full changelog details available in the repository history
Update: July 14, 2026 at 08:48 UTC
The LostArtefacts/TRX project, the community-driven PC recompilation known as Tomb Raider I to III Community Edition (TRX), has received a new commit (0a6bd851f336697538204297f216ccb4a99d0f58).
No detailed changelog was provided with this update, but the commit confirms the project remains under active development. As always, players following TRX should keep an eye on the official repository for build instructions and future release notes covering the specific fixes or features this commit introduces.
Update: July 13, 2026 at 16:48 UTC
The TRX project, also known as the Tomb Raider I to III Community Edition, has received a new commit on its GitHub repository (LostArtefacts/TRX), identified by hash c238ca3528bf373b09d6ae53c8100baf9cdc422d.
No detailed changelog was provided alongside this update. As with previous updates to the project, TRX continues to build on its community driven engine work for the classic Tomb Raider trilogy on PC. Players following the project should keep an eye on the official repository for further details as they emerge.
Update: July 13, 2026 at 12:48 UTC
A new commit has landed in the TRX repository, the open source community edition engine covering Tomb Raider I, II, and III. The update lands under commit 7adb8cd669555afbfeb4af3d6b5e58c4062dcf15 on the LostArtefacts/TRX project.
No detailed changelog was provided alongside this commit. As always, players following the project can pull the latest source from the repository to stay current with ongoing engine fixes and improvements.
Update: July 13, 2026 at 08:48 UTC
A fresh commit has landed in the TRX repository, the community-driven engine project behind Tomb Raider I to III Community Edition. TRX is built by LostArtefacts as an open source reimplementation that lets classic Tomb Raider run natively on modern PC hardware with community-driven fixes and improvements.
The project's GitHub history continues to grow with this latest push (commit b3b47156a1f34c5a13432133b0cd236213f5a4e6), reflecting the ongoing maintenance and active development pace TRX has kept since its inception. No specific changelog details were published alongside this commit, but regular updates like this one keep the community edition moving forward for players and modders following the repo.
Update: July 13, 2026 at 24:48 UTC
TRX, Tomb Raider I to III Community Edition gets new commit
The LostArtefacts/TRX project, the open source Community Edition covering Tomb Raider I to III, has received a new commit on its GitHub repository, identified by hash ca36a1f3c78eb5ef20a27b62cd2cfe0d464f9b43.
No further changelog details were provided alongside this update. As always with TRX, active development continues on the project's GitHub page, where players can track individual commits for the latest fixes and improvements to the classic Tomb Raider trilogy on PC.
Update: July 12, 2026 at 20:48 UTC
A fresh commit has been pushed to the LostArtefacts/TRX repository, the engine behind Tomb Raider I to III Community Edition (TRX). The commit, identified as b59557325843579f073b0fc105b83da86fa1cb5d, continues the project's ongoing development on GitHub.
No detailed changelog notes accompany this update, so the exact scope of the fix or feature isn't specified. As always with TRX, players tracking the bleeding edge of the project can pull the latest source directly from the repository to stay current with development.
Update: July 12, 2026 at 16:48 UTC
A new commit, identified as cf376b2b7337859149f75ca90ceabda7fb668a2a, has landed in the TRX repository, the open source Community Edition project rebuilding Tomb Raider I, II and III for PC.
No detailed changelog was provided alongside this commit, so specifics on what it touches (engine code, fixes, or features) remain unconfirmed for now. As always with TRX, active development continues on GitHub, and players following the project can track the repository directly for the latest builds and commit history.
- New commit pushed:
cf376b2b7337859149f75ca90ceabda7fb668a2a - Part of ongoing TRX development for Tomb Raider I to III Community Edition
- Full changelog details not yet available
Update: July 12, 2026 at 12:48 UTC
The TRX project, LostArtefacts' community-driven remaster engine for Tomb Raider I to III, has received a new commit to its codebase, identified by hash 58221458643382595cd6c59adb7de4a211b15c2a.
No further changelog details were provided alongside this commit. As TRX is an actively developed open source Community Edition, players and contributors following the repository can expect the usual mix of engine fixes, compatibility work, and refinements typical of its ongoing PC development cycle.
Update: July 12, 2026 at 08:48 UTC
A new commit has landed in the TRX repository, the community-driven project rebuilding Tomb Raider I to III on modern PC. The commit, identified as bf9fc9d4e117e962fd8423cc30a8ecaa589d554f, marks the latest step in the project's ongoing development.
No detailed changelog was provided alongside this update, but TRX continues to see active work from the LostArtefacts team as they refine and expand the classic Tomb Raider trilogy for current systems. Players following the project can check the repository directly for the full commit history and technical details.
Update: July 12, 2026 at 24:48 UTC
The TRX project, also known as the Tomb Raider I to III Community Edition, has pushed a fresh commit to its GitHub repository. The commit, identified by hash 854fbbdd, continues the ongoing open source development effort that keeps the classic Tomb Raider trilogy running and improving on modern PC systems.
As with previous updates to the project, details of individual code changes are tracked directly in the commit history on GitHub. Players and modders following TRX development are encouraged to pull the latest source and check the repository log for the specifics of this revision.
Update: July 11, 2026 at 20:48 UTC
A new commit, identified as ed4a296074c7050a9700e397ab190fafcbab3e06, has landed in the LostArtefacts/TRX repository, the codebase behind Tomb Raider I to III Community Edition (TRX). TRX is the community driven, decompilation based project that keeps the classic Tomb Raider trilogy running on modern PC systems with fixes and quality of life improvements layered on top of the original engines.
No detailed changelog or specific feature list has been published alongside this commit. Players and contributors following the project on GitHub can track the repository directly for the full diff and any accompanying notes as they become available.
Update: July 11, 2026 at 16:48 UTC
LostArtefacts has landed a fresh commit (de60e9a) in the TRX repository, the community driven, open source recreation of the original Tomb Raider I to III engine for PC. TRX lets fans run the classic trilogy on modern systems with improved compatibility while staying faithful to the original games.
No detailed changelog was published alongside this commit, but it represents another step in the project's ongoing, active development cycle. Players tracking the repository can grab the latest build to stay current with the newest fixes and internal improvements as LostArtefacts continues refining the engine.
Update: July 10, 2026 at 16:48 UTC
A fresh commit has landed in the LostArtefacts/TRX repository, the open source engine behind Tomb Raider I to III Community Edition (TRX). The commit, identified as e2fc1f0397c35a7dc29b4a465a69f4ed21babe51, has been merged into the project's codebase as part of its ongoing development.
No detailed changelog was published alongside this commit, so specific fixes or features are not confirmed at this time. As with previous updates, players interested in the exact technical changes can review the commit directly on the project's GitHub page.
- New commit
e2fc1f0397c35a7dc29b4a465a69f4ed21babe51merged into the TRX codebase - Part of continued active development on the classic Tomb Raider trilogy engine
Update: July 10, 2026 at 08:48 UTC
A new commit, identified as f07cfe0218f4a4d2d3dd960e091aa7ee7a459773, has landed in the LostArtefacts/TRX repository, the open source community edition project rebuilding Tomb Raider I to III on PC. As with prior updates, the change lands directly in the project's active development branch on GitHub.
No further changelog details were published alongside this commit. Players tracking TRX's progress can follow the repository directly for build instructions and future updates as the project continues its work modernizing the classic Tomb Raider trilogy.
Update: July 9, 2026 at 20:48 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository, continuing the project's active development on GitHub.
As with other incremental commits, this update lands directly in the codebase rather than as a tagged release. Details of the change are tracked under the following reference:
- Commit hash:
4c7f112423d71f7c7e6296fc1648a82e2e432622
Players and contributors following the project can pull the latest source from the LostArtefacts/TRX repository to stay current with ongoing fixes and improvements.
Update: July 9, 2026 at 16:48 UTC
The TRX project, also known as Tomb Raider I to III Community Edition, has landed a new commit on its GitHub repository (689211f112ec5d79454b3f4ad33dbda4999b7184). TRX is the community-driven, open source recreation of the classic engine powering the original Tomb Raider trilogy, aimed at running the games natively on modern PC systems.
No detailed changelog or specific feature list was provided alongside this commit. As with previous updates, ongoing work on TRX continues to refine the engine recreation behind the scenes, and fans following the LostArtefacts/TRX repository can track the change directly on GitHub.
Update: July 9, 2026 at 12:48 UTC
The TRX project, known as the Tomb Raider I to III Community Edition, has landed a new commit in its ongoing development. TRX reimplements the classic Tomb Raider trilogy engine for modern PC systems, allowing fans to play the original games with community-driven fixes and improvements.
The latest commit (4b0357fe6f60504bea44985627e7359bd5dd52b9) continues the project's steady stream of updates. As with previous TRX development activity, no detailed changelog or new feature list has been published alongside this commit, so specifics on what was altered remain unconfirmed for now.
- New commit pushed to the TRX repository
- Part of ongoing development for the Tomb Raider I to III Community Edition
Players and modders following the project can expect further details as the TRX team documents future changes.
Update: July 9, 2026 at 08:48 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository, continuing active development on this open-source recreation of the original Tomb Raider engine. TRX aims to let fans play the classic first three Tomb Raider games with modern fixes and community-driven improvements built on top of the original game logic.
The latest change is tracked under commit 7fc35cff8567f8358819514d88c3e3bb4ab9d193. No detailed patch notes were published alongside this commit, but it reflects the project's ongoing pace of updates as the LostArtefacts team keeps refining the codebase. Players following TRX can pull the latest source to stay current with the project's progress.
Update: July 8, 2026 at 20:48 UTC
The TRX project, LostArtefacts' community-driven engine effort for Tomb Raider I to III Community Edition, has received a new commit on its GitHub repository (d410659b5016966c2d697ce0b03c501c72aac343).
As with most incremental commits to the project, this update continues ongoing engine development work. No further changelog details or media were provided alongside this push, but it marks the latest step in the project's active development history on GitHub.
Update: July 8, 2026 at 16:48 UTC
A new commit (ad67b07) has landed in the LostArtefacts/TRX repository, the open-source project behind the Tomb Raider I to III Community Edition. TRX is a fan-made engine reconstruction that lets players run the classic Tomb Raider trilogy with modern fixes, quality-of-life improvements, and ongoing bug patches.
No detailed changelog was published alongside this commit, but it confirms the project remains under active development. As always, players who track the repository can pull the latest build directly from GitHub to stay current with the project's progress.
Update: July 8, 2026 at 12:48 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository, identified by hash 36d5cb0b116f566f90632497b73f1abc24f69f3e. TRX is the open source engine project from LostArtefacts that powers modern community builds of the classic Tomb Raider I to III trilogy on PC.
No detailed changelog notes accompany this commit yet, so specific fixes or features are not confirmed at this time. As always, fans tracking TRX's active development can expect further commits to refine compatibility, stability, and features for the classic trilogy remake project.
Update: July 8, 2026 at 08:48 UTC
The TRX project, the open-source Community Edition rebuild covering Tomb Raider I to III, has landed a fresh commit on its GitHub repository (LostArtefacts/TRX). The commit, identified by hash 9bfd4c6a711577518757e2313d16991303218f5b, is part of the ongoing incremental development the project regularly pushes as it works toward improving and stabilizing the engine.
No detailed changelog entries accompany this specific commit beyond the hash itself. As with other TRX updates, players and contributors interested in the exact code changes can review the commit directly on the project's GitHub page to see what was touched under the hood.
Update: July 7, 2026 at 20:48 UTC
A new commit has landed in the TRX repository, the open-source engine project reimplementing Tomb Raider I to III for modern PC. TRX (Tomb Raider I to III Community Edition) continues to be actively developed by the LostArtefacts team, with ongoing commits refining the reverse-engineered codebase.
No specific changelog details were provided with this commit beyond the update itself landing in the main branch. As always, players interested in the classic trilogy running on a modern, moddable engine should keep an eye on the project's repository for further changes as development progresses.
Update: July 7, 2026 at 16:48 UTC
A fresh commit has landed in the TRX (Tomb Raider I to III Community Edition) repository maintained by LostArtefacts. The update is tracked under commit hash 70029321f3c2d815bfccc7a43f270eaf53814499, continuing the project's ongoing development cycle.
As with previous updates to this open source recreation of the classic Tomb Raider trilogy engine, players and modders following the project can pull the latest source directly from the LostArtefacts GitHub repository to inspect the exact changes included in this commit.
Update: July 7, 2026 at 12:48 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository, identified as d25776cd6fd1d8d605e77c1a1de86a8eb103bede. TRX is the community driven, open source reconstruction of the classic Tomb Raider I to III engine, aimed at preserving and improving the original PC trilogy for modern systems.
No detailed changelog or patch notes were provided alongside this commit, so specific fixes or features introduced remain unconfirmed. As with previous updates, players following the LostArtefacts project on GitHub can pull the latest source to stay current with ongoing engine work.
- New commit pushed to the TRX repository (hash: d25776cd6fd1d8d605e77c1a1de86a8eb103bede)
Further details on this specific change are not yet available. Check back for updates as more information on this commit's contents surfaces.
Update: July 7, 2026 at 08:48 UTC
The TRX project, the open source Community Edition rebuild of the classic Tomb Raider I to III engine, has received a new commit in its public repository (96466539d196710aeb86216e79c59be0f9d83a6b). As with other incremental commits, this represents continued work on the codebase rather than a full versioned release.
No detailed changelog was published alongside this commit, so specific fixes or features are not confirmed at this time. Players and modders following TRX development can track the commit directly on the project's GitHub page for the exact code changes included.
Update: July 5, 2026 at 12:48 UTC
A new commit has landed in the TRX (Tomb Raider I to III Community Edition) repository, identified as b8a372e979141661183d307da31abe7cffa2a85e. TRX is the community-driven engine reimplementation project that lets players run the original Tomb Raider I to III trilogy on modern PC systems with quality of life improvements.
No detailed changelog or media has been published alongside this commit. As always, players following the project can pull the latest source from the LostArtefacts GitHub repository to track ongoing development.
Update: July 4, 2026 at 20:48 UTC
A fresh commit has landed in the TRX (Tomb Raider I to III Community Edition) repository maintained by LostArtefacts. The update, identified by commit hash 4506bd702c8d0c21830ade6026fd2bf5da9bbb76, has been pushed to the project's public GitHub source.
No detailed changelog has been published alongside this commit, so specific fixes or features remain unconfirmed for now. As with previous updates, players following the TRX project can track the repository directly on GitHub to see the exact code changes included in this push.
Update: July 4, 2026 at 16:48 UTC
A new commit (f77aab2a89ea54a1634a39c79e2e5e98f2310d20) has landed in the TRX repository, the community-driven engine recreation covering Tomb Raider I to III. TRX aims to let fans run the original trilogy on modern PC hardware with an open source, moddable engine base.
No detailed changelog was published alongside this commit, but it marks continued active development on the project. As always, players following TRX closely can pull the latest source to stay current with ongoing fixes and improvements as they land.
Update: July 4, 2026 at 12:48 UTC
The TRX project, LostArtefacts' Tomb Raider I to III Community Edition, has landed a new commit (8373da1eaf8a3d6c405131ecf9e2ce7b056bf95c) in its public repository. TRX is the open source engine reimplementation that lets fans run and improve the classic Tomb Raider trilogy on modern PC systems with community-driven fixes and enhancements.
No detailed changelog was published alongside this commit, so specifics of what changed under the hood remain unclear for now. As always with TRX, updates like this reflect the project's ongoing, incremental development pace, and players following the repository can expect further commits to refine the engine over time.
Update: June 30, 2026 at 20:49 UTC
TRX, the open-source community reimplementation covering Tomb Raider I through III, has picked up a new commit under the LostArtefacts repository on PC.
Commit c309bd75 is now live in the project. No detailed changelog was provided with this change set, so keep an eye on the official repository for a full breakdown of what was adjusted, fixed, or added.
Update: June 30, 2026 at 16:48 UTC
TRX, the community-driven open-source reimplementation of Tomb Raider I through III for PC, has picked up a new commit under the LostArtefacts repository.
The change set references commit cd6bb5c27b91d7ba0c78703d722e6ed3c10c7edc. No detailed changelog items were provided alongside this update beyond the commit itself.
Update: June 30, 2026 at 12:48 UTC
TRX, the community-driven open reimplementation covering Tomb Raider I through III, has received a new commit to the LostArtefacts/TRX repository under commit b377e5e.
Details on specific changes bundled in this commit are limited, but the update continues the project's ongoing effort to refine and expand its faithful recreation of the classic Core Design titles on PC.
Update: June 29, 2026 at 16:48 UTC
A new commit has been pushed to the LostArtefacts/TRX repository, continuing active development on this community-built reimplementation of the classic Tomb Raider trilogy for PC.
The update is tracked under commit 4d485c6c. No detailed changelog breakdown was provided with this revision, but development on TRX remains ongoing. Keep an eye on the official repository for a full breakdown of changes as the project progresses.
Update: June 28, 2026 at 20:48 UTC
TRX, the open-source community edition covering Tomb Raider I through III, has picked up a fresh commit in the LostArtefacts repository.
No detailed changelog was included in this update, but the commit reference is a37f71c. Check the official repository for the full diff and any associated notes.
Update: June 28, 2026 at 16:48 UTC
TRX (the LostArtefacts community edition of Tomb Raider I, II, and III) has received a new commit, tagged 569168f.
No detailed changelog was provided with this update, but the commit is live in the project repository for those who want to inspect the diff directly.
Update: June 28, 2026 at 12:48 UTC
TRX, the community-driven open-source reimplementation of Tomb Raider I through III, has picked up a new commit under the LostArtefacts repository on PC.
The change set references commit edb7586, pushing the project forward with its ongoing refinement work. No detailed changelog entries were provided with this update, so players and contributors should check the repository directly for a full diff and context.
Update: June 27, 2026 at 12:48 UTC
TRX, the open-source community edition covering Tomb Raider I through III, has received a new commit to its repository on PC.
This update reflects the latest round of changes pushed to the LostArtefacts/TRX project. No media was attached to this change set, so specifics remain limited to the commit itself.
- New commit
5590e50merged into the TRX codebase - No additional change details or media provided in this update
Update: June 27, 2026 at 08:48 UTC
A new commit has been pushed to the LostArtefacts/TRX repository, the community-driven open-source rebuild of the classic Tomb Raider I through III engines for PC.
The commit reference is 47fbfc0. No further breakdown of specific changes was included in this update, so head to the official GitHub repository for the full diff and details.
Update: June 27, 2026 at 24:49 UTC
TRX, the open-source community edition of Tomb Raider I through III, has received a new commit (ef54cec) in its LostArtefacts repository on PC.
No detailed changelog was provided alongside this update, but the commit marks continued active development on the project. Keep an eye on the official repository for a full breakdown of changes as more details become available.
Update: June 26, 2026 at 16:49 UTC
TRX, the community-driven open-source reimplementation of Tomb Raider I through III, has picked up a new commit on the LostArtefacts repository.
The change set is identified by commit 512619c5d7d3304fdc6c66aaa7b5fd49a8169494. No additional detail on specific fixes or features was provided alongside this update.
Update: June 25, 2026 at 20:48 UTC
TRX, the community-driven open engine reimplementing Tomb Raider I through III, has picked up a new commit under the LostArtefacts repository on PC.
The change set references commit 0477d32b823a62a1e13960ba6a23322a7454045e. No additional detail on specific fixes or features was provided with this update.
Update: June 25, 2026 at 12:48 UTC
TRX, the community-driven reimplementation of Tomb Raider I through III for PC, has received a fresh commit to its repository under the LostArtefacts organisation on GitHub.
The change set references commit dc2bc5fe7f0ff3112833d3b47a0f7bc256a7f35e. No additional detail on specific fixes or features was provided alongside this update.
Update: June 24, 2026 at 20:48 UTC
A fresh commit has been pushed to the LostArtefacts/TRX repository, the ongoing community-driven open engine project covering Tomb Raider I through III on PC.
No detailed changelog was included in this change set beyond the commit reference ae8a578. Follow the official repository for a full breakdown of the specific files and logic touched in this push.
Update: June 18, 2026 at 20:48 UTC
TRX, the community-maintained open source reimplementation of Tomb Raider I to III, has received a new commit under the LostArtefacts repository. The update carries the reference 2bcb7df2e4d16878be751c9f79cc8fc78b8b9474.
No detailed changelog was provided with this build, but the commit marks continued active development on the project. Players running TRX on PC can pull the latest code from the LostArtefacts repository to stay current.
Update: June 18, 2026 at 24:48 UTC
TRX, the open-source community edition for Tomb Raider I through III, has picked up a new commit (44a3be0) in the LostArtefacts repository on PC.
No detailed changelog was provided with this commit, so specific changes remain undocumented at this time. Keep an eye on the official repository for a full breakdown as more information becomes available.
Update: June 17, 2026 at 20:48 UTC
TRX, the community edition covering Tomb Raider I through III, has picked up a fresh commit in its GitHub repository under LostArtefacts/TRX.
The update is tracked under commit 54212dab. No detailed changelog items were included in this change set beyond the commit reference itself.
Update: June 16, 2026 at 16:48 UTC
TRX, the open-source PC community edition covering Tomb Raider I through III, has received a new commit tagged eb206db in the LostArtefacts repository.
No detailed changelog entries were included in this change set beyond the commit reference itself. Check the LostArtefacts/TRX repository directly for the full diff and any associated notes.
Update: June 16, 2026 at 24:48 UTC
TRX, the open-source community edition covering Tomb Raider I through III, has received a new commit to its repository on GitHub under LostArtefacts/TRX.
The update is tracked under commit 6f79874a44cd280952ef68db3f8859c90033fb9e. No additional detail on specific changes was provided in this change set beyond the commit reference itself.
Update: June 15, 2026 at 20:48 UTC
TRX, the community-driven open engine reimplementing Tomb Raider I through III on PC, has received a new commit under the LostArtefacts repository. The update reflects ongoing active development of the project.
No detailed changelog was included with this commit, but the change registers as a meaningful push to the codebase. Players and contributors following the project should check the official LostArtefacts GitHub repository directly for the full diff and any associated notes.
Update: June 15, 2026 at 12:47 UTC
A new commit (f91cc69) has been pushed to the LostArtefacts/TRX repository, the open-source community edition covering Tomb Raider I through III on PC.
No detailed changelog was attached to this change set, so specific modifications remain limited to the commit reference itself. Followers of the project can track the full diff directly on the repository for a precise breakdown of what shifted in this update.
Update: June 15, 2026 at 10:47 UTC
TRX, the open-source community edition covering Tomb Raider I through III, has received a new commit under the LostArtefacts repository on PC.
The update is tracked under commit a39695cd9affc8aeb987a3612f8caa308f4bb036. No detailed changelog entries were provided beyond the commit reference, so players are advised to check the official repository for the full diff and any associated notes.
Update: June 15, 2026 at 08:49 UTC
The LostArtefacts/TRX repository has received a new commit (8bfa335) for the Tomb Raider I to III Community Edition, the open fan-built reimplementation of the classic trilogy for PC.
No detailed changelog was included with this change set beyond the commit reference itself.
Update: June 14, 2026 at 20:47 UTC
TRX, the ongoing community-driven PC reimplementation covering Tomb Raider I through III, has received a new commit under the LostArtefacts repository.
The change set for commit d22c656e1d57603dd8b5b1f37a3d19797f6092c7 has been logged. No further breakdown of individual fixes or features was included in the provided change data.
Update: June 14, 2026 at 18:47 UTC
The LostArtefacts/TRX repository has received a new commit (18b9ed1) for the Tomb Raider I to III Community Edition, the open-source fan effort to preserve and enhance the classic Core Design trilogy on PC.
No detailed changelog was provided with this change set beyond the commit reference itself. Check the official repository for the full diff and any associated notes.
Update: June 14, 2026 at 12:47 UTC
TRX, the community open-source reimplementation covering Tomb Raider I through III, has received a new commit under the LostArtefacts repository on PC.
The update is tracked under commit 634311bec27e5235f0f1d1d3835c963cbc4becb6. No additional breakdown of specific changes was provided in the change set beyond the commit reference itself.
TRX is a newly surfaced open-source project aiming to deliver a community-built edition of the original Tomb Raider trilogy for PC. Drawing on the LostArtefacts codebase, it targets faithful preservation and modernisation of Tomb Raider I, II, and III under a single unified effort.
For fans who have followed similar decompilation and recompilation projects in the retro-gaming space, TRX represents a notable addition to the scene, consolidating three classic Lara Croft titles into one maintained codebase. Further details on supported features and release milestones are expected as the project develops.


