Update: July 24, 2026 at 22:53 UTC
A new commit, f6e0ae87fdfecbadb5c1e36c55d66a744187a3cd, has landed in the mchughalex/skate3recomp repository, the community project working to recompile Skate 3 from its original Xbox 360 code into a native PC build.
As with most recompilation efforts, progress happens in incremental commits pushed directly to the source, and this latest push continues that steady drip of updates. No changelog details or new features were published alongside this commit, so the exact scope of the change isn't specified, but it marks continued active development on the project.
- New commit
f6e0ae8pushed to the skate3recomp repository - No accompanying release notes or feature list provided
Fans following the Skate 3 recompilation should keep an eye on the repository for further commits as the project moves toward a more complete, playable PC build.
Update: July 24, 2026 at 14:53 UTC
A new commit has landed in the mchughalex/skate3recomp repository, the ongoing effort to bring Skate 3 to native PC through recompilation of the original Xbox 360 code.
The commit (a37e74fb4dae670546658e54cbad41956813d18) has been pushed to the project's source tree. As with other recompilation efforts, changes typically involve engine compatibility fixes, rendering improvements, or platform-specific adjustments needed to get the Xbox 360 codebase running on modern systems. No further details on the specific contents of this commit have been published alongside the update.
Fans following the project can track progress directly through the repository as development continues.
Update: July 1, 2026 at 24:07 UTC
The Skate 3 Recomp repository has received a new commit, keeping the Xbox 360 recompilation project moving forward.
Commit e98e6e2 is the latest push to the project. No detailed changelog was provided alongside this update, but the activity signals continued development on this effort to recompile the classic Xbox 360 skateboarding title for modern platforms.
Update: June 14, 2026 at 10:07 UTC
The Skate 3 Recomp project, hosted at mchughalex/skate3recomp, has picked up a fresh commit, keeping development active on this Xbox 360 recompilation effort.
No detailed changelog was included with this update, but the new commit (1caef13) marks continued progress on bringing Skate 3 to PC via static recompilation techniques similar to those used on other Xbox 360 titles.
Skate 3 Recomp is a new community-driven recompilation project for the Xbox 360 classic, hosted on GitHub under mchughalex. The effort follows the growing trend of N64 and Xbox 360 recompilation work, applying similar techniques to bring Skate 3 closer to a native PC experience.
The project is in its earliest stages, with the initial commit laying the groundwork for the recompilation pipeline. No playable build or feature list has been published yet, but the repository going public marks the first step toward a potential fully native port of the game.


