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Dead or Alive 3 PC Port, new commit lands in recomp projectXboxCategoryXboxUPDATE

Dead or Alive 3 PC Port, new commit lands in recomp project

Oct 23, 2026 · Updated Oct 24, 2026, 09:26 AM

Source: Dead or Alive 3 PC Port ↗

Update: October 24, 2026 at 09:26 UTC

The Dead or Alive 3 PC Port work in the parkerallan/doa3-recomp repository has moved forward with a new commit, recorded as 919c49f7f364fce67e85f13e75d4921e148422d9. It is the latest iteration of the project since our last coverage.

The change set supplied with this update contains the commit itself and nothing else: no changelog, no build notes, and no list of fixes or features. Until the repository publishes detail on what the commit touches, the specifics of this revision remain unconfirmed, and players should treat earlier impressions of the port as unchanged for now.


Update: October 24, 2026 at 00:25 UTC

The Dead or Alive 3 PC Port effort, hosted on GitHub as parkerallan/doa3-recomp, has picked up a fresh commit. The push is logged as f9f2d62 and now sits in the repository history for the Xbox-era fighter recompilation project.

No release notes, build artifacts or version number came with the commit, so what changed under the hood is not yet spelled out. We will follow up once the diff is summarized or a new build surfaces.

  • New commit f9f2d62 pushed to parkerallan/doa3-recomp
  • No accompanying release notes or version bump listed

The fan effort to bring Dead or Alive 3 to PC has a new commit. Developer parkerallan pushed a fresh change to the doa3-recomp repository, the recompilation project built around the classic Xbox fighter.

Recompilation projects rebuild original console code so it can run natively on modern hardware, and this one targets Dead or Alive 3, a launch-window Xbox title. The commit itself carries no published changelog in this change set, so the specifics of what was adjusted remain in the repository history. Anyone following the project can pull the latest source from parkerallan/doa3-recomp.

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