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Wind Waker Decomp, an open source decompilation of the GameCube classicNintendo GameCubeCategoryNintendo GameCubeUPDATE

Wind Waker Decomp, an open source decompilation of the GameCube classic

Jun 13, 2026 · Updated Jul 27, 2026, 06:54 PM

Source: Wind Waker Decomp

Update: July 27, 2026 at 18:54 UTC

The zeldaret/tww decompilation project, which aims to rebuild The Legend of Zelda: The Wind Waker from matching source code, has received a new commit (be8da688fcc755d77e2cdb7a69124297b01ff683).

As with most decompilation work, individual commits typically chip away at matching specific functions or files against the original GameCube binary rather than adding new features. No further changelog details or media were provided alongside this update, but each commit brings the project incrementally closer to a fully buildable, matching source tree of the original game.


Update: July 26, 2026 at 18:53 UTC

The zeldaret/tww decompilation project, which aims to reconstruct a fully matching source code build of The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (7fae08bcd1e75242b3cdcb7a0704488911561e8) in its public repository.

As with most decompilation efforts, progress arrives in small, incremental commits rather than big versioned releases. No further changelog details were provided alongside this update, but each commit brings the project closer to a complete, byte-accurate match of the original game code, work that ultimately benefits fan patches, ports, and preservation efforts down the line.


Update: July 24, 2026 at 18:53 UTC

The zeldaret/tww project, the ongoing community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (20913851558a8d86101a025c60078905534622a6) in its public repository.

As with other decompilation efforts, incremental commits like this one chip away at matching the original game's compiled code function by function, moving the project closer to a complete, buildable source tree. No specific feature list or changelog details were published alongside this commit, but contributors continue to track progress through the repository's ongoing history.


Update: July 24, 2026 at 02:53 UTC

The zeldaret/tww decompilation effort, which aims to rebuild The Legend of Zelda: The Wind Waker from a matching C source, has landed a new commit in its GitHub repository (hash af1c8e261e402c7ce879ea541c8dbe794f177483).

As with most decompilation work, progress happens in small, incremental commits that gradually match more of the original GameCube binary. No further changelog details were provided alongside this commit, but each merge like this brings the project closer to a fully buildable, open source reconstruction of the game's code. Fans following the repository can check the commit history directly for the technical specifics of what was touched.


Update: July 23, 2026 at 22:53 UTC

The community-driven zeldaret/tww decompilation project, which aims to rebuild The Legend of Zelda: The Wind Waker from matching source code, has received a new commit (4efda6f35537a2d546841d1eb9579563bb581ab8) on its GitHub repository.

No further changelog details were provided alongside this update. As with most decompilation efforts, progress happens through a steady stream of commits like this one, gradually improving code accuracy and matching against the original GameCube binary. Fans following the project can track the repository directly for the latest commit history and build status.


Update: July 23, 2026 at 02:38 UTC

The zeldaret/tww project, the ongoing community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (2115d05965267975bde15c7d898c9fd7f3bbde68) in its repository.

As with most decompilation work, individual commits like this one represent incremental progress toward matching the original game's compiled code and structure rather than a standalone release. No further details on the specific contents of this commit were provided, but each merge brings the project closer to a complete, buildable source match of the GameCube classic.


Update: July 22, 2026 at 18:38 UTC

The zeldaret/tww decompilation project, which aims to rebuild The Legend of Zelda: The Wind Waker from the GameCube into fully matching, buildable source code, has landed a new commit in its repository.

The update is tracked under commit 5c556d3c5356c2cc9ce93688902c62e7a7f47811. As with most decompilation work, individual commits typically represent incremental matching progress on functions or files rather than user-facing features, but each one moves the project closer to a complete, byte-accurate reconstruction of the original game's code.

No further details, version numbers, or platform changes were included with this update. Fans following the project can expect continued incremental commits as contributors chip away at remaining unmatched code.


Update: July 21, 2026 at 02:38 UTC

The ongoing Wind Waker Decomp project, hosted at zeldaret/tww on GitHub, has landed a new commit (ebc8cd2caf8a948c6f730a171cc3e88416cad1cb). As with other decompilation efforts, work continues incrementally as contributors match more of the original GameCube game's compiled code against readable, buildable C source.

No further details were included with this update beyond the commit itself. As always, decompilation progress like this doesn't distribute any of Nintendo's original game assets or code, it simply provides a clean, open-source scaffold that recreates the game's behavior from scratch for research, modding, and preservation purposes.

  • New commit pushed to zeldaret/tww
  • Commit hash: ebc8cd2caf8a948c6f730a171cc3e88416cad1cb
  • Part of the continuing effort to fully decompile The Legend of Zelda: The Wind Waker

Update: July 19, 2026 at 22:38 UTC

The zeldaret/tww repository, home to the community-driven decompilation of The Legend of Zelda: The Wind Waker, has received a new commit (61a3a0ac17969f0d75f704ee43aefcc5a6c8ddb3). As with prior updates, this reflects continued incremental work on matching the GameCube original's compiled code.

No further changelog details were included with this commit. The decompilation project remains an ongoing, community-maintained effort, and updates like this one chip away at the remaining unmatched functions as contributors keep the codebase moving forward.


Update: July 19, 2026 at 02:38 UTC

The zeldaret/tww repository, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has received a new commit (9f18a6f34c4d96e54e52abdbcf287a7bfcf6c8e4).

As with most updates to this long-running decompilation project, the commit represents incremental work toward matching the original game's compiled code, function by function. No further details were included in this update, but each commit brings the project closer to a complete, buildable source reconstruction of the original GameCube release.

  • Repository: zeldaret/tww
  • New commit: 9f18a6f34c4d96e54e52abdbcf287a7bfcf6c8e4

Fans following the decompilation scene can track the repository directly for the full commit history and technical specifics.


Update: July 18, 2026 at 22:38 UTC

The ongoing zeldaret/tww decompilation effort, which aims to rebuild The Legend of Zelda: The Wind Waker from matching source code, has received a new commit (db61d3102208a949d7941f4491706eba16ba2686).

No further details were provided alongside this update, but each commit typically inches the project closer to a fully matching decompilation of the GameCube title. As with previous progress, this remains a code-level effort aimed at preservation and modding groundwork rather than a playable remaster.


Update: July 17, 2026 at 22:38 UTC

The zeldaret/tww repository, home to the ongoing matching decompilation of The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (c1513e9). As with other updates to this project, the work incrementally improves the accuracy of the reconstructed source against the original retail build.

No further details were included alongside this commit in the source summary, and no new media was published. As always, decompilation progress like this doesn't change how the original GameCube game plays, but it lays groundwork for community tools, ports, and modding efforts built on an accurate source match.


Update: July 16, 2026 at 22:38 UTC

The zeldaret/tww project, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (d3d65a4d8c31f796ae6db18291447010295d8fa5) on its public repository.

As with most decompilation work, progress happens incrementally through commits like this one, gradually matching more of the original game's compiled code to human-readable source. No further details were included with this update, but each commit brings the project closer to a complete, buildable source recreation of the game, the kind of foundation that later enables fan patches, ports, and preservation efforts.

  • New commit pushed to the zeldaret/tww GitHub repository
  • Part of ongoing incremental decompilation matching work
  • No additional change details provided in this update

Update: July 14, 2026 at 22:38 UTC

The zeldaret/tww project, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has received a new commit (c30c494a153bb10751e083b5037029e2c7e0af0).

As with other entries in this ongoing decompilation, the commit represents incremental progress toward matching the original game's compiled code, part of the steady stream of updates that gradually push the project closer to a complete, buildable source reconstruction. No additional details were provided alongside this commit.

  • New commit merged: c30c494a153bb10751e083b5037029e2c7e0af0
  • Continues ongoing matching work on the zeldaret/tww repository

Update: July 14, 2026 at 18:38 UTC

The ongoing zeldaret/tww decompilation effort for The Legend of Zelda: The Wind Waker has landed a new commit, identified by hash 43b5e42feb354f72a2142188dcc1fd8aed1e6628. As with other decompilation projects, each commit typically inches the codebase closer to a fully matching, buildable reconstruction of the original GameCube game's source.

No further details, patch notes, or media were provided alongside this update. Fans following the project's repository can check the commit history directly for the specifics of what was touched in this change.


Update: July 13, 2026 at 18:38 UTC

The zeldaret/tww repository, the community-driven decompilation project for The Legend of Zelda: The Wind Waker, has received a new commit (5319b0e006c365d16f509daa0e627baa8e5156c5). As with most updates to this ongoing effort, the change reflects continued work toward matching the original GameCube binary function by function.

No further details or media were provided alongside this commit. Progress on decompilation projects like this typically accumulates gradually, with contributors chipping away at unmatched functions until the codebase fully mirrors the retail release. Fans tracking the project can follow the repository directly for the specific code affected by this latest change.


Update: July 8, 2026 at 18:38 UTC

The zeldaret/tww project, the ongoing community effort to decompile The Legend of Zelda: The Wind Waker for GameCube, has pushed a new commit to its public repository.

The update is identified by commit hash 6f09bf28ce1a2f1cdea62b931cbbdb40e7f821ec. No further changelog details or media were provided with this commit, but as with all decompilation work, each merge typically inches the project closer to a fully matching, buildable reconstruction of the original game's source code.

As always, fans tracking the decomp's progress can follow the repository directly for the full commit history and build instructions.


Update: July 5, 2026 at 22:38 UTC

The zeldaret/tww decompilation project, which aims to rebuild The Legend of Zelda: The Wind Waker from matching source code, has pushed a new commit to its repository.

The update is tracked under commit 87b5061c61d85d66a7b700c8670bb37d9920332f. No further changelog details were provided alongside this commit, but it represents continued incremental progress on the ongoing decompilation effort for the GameCube classic.

  • New commit: 87b5061c61d85d66a7b700c8670bb37d9920332f
  • Project: zeldaret/tww (Wind Waker decompilation)

As with all decompilation projects, work like this requires an original legally obtained copy of the game to build and run.


Update: July 5, 2026 at 18:38 UTC

The zeldaret/tww project, the ongoing effort to decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit in its repository.

The update is tracked under commit 68ea9331aad9a947f2fce995043a3b4bf8fd8290. No further changelog details were included with this push, but each commit typically brings the project closer to a fully matching, buildable source tree of the original GameCube release.

  • Repository: zeldaret/tww
  • New commit hash: 68ea9331aad9a947f2fce995043a3b4bf8fd8290

As always, decompilation progress like this is aimed at preservation and modding research rather than piracy, requiring a legally obtained copy of the original game to build.


Update: July 3, 2026 at 02:38 UTC

The zeldaret/tww project, an ongoing effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (6051ac9b5b72f259b9d5d65fc9b7ad097d4bde38) in its repository.

No further changelog details were provided with this update, but each commit typically inches the project closer to a complete matching decompilation, laying groundwork for future ports, mods, and preservation efforts. Follow the repository directly for the full diff and technical specifics.


Update: July 1, 2026 at 02:38 UTC

The ongoing Wind Waker Decomp project at zeldaret/tww has received a new commit, identified as 873bb82e00fc8ee3a77eeebf50eafd5718a6f715.

No additional detail was provided alongside this commit, but the project continues its work toward a full decompilation of The Legend of Zelda: The Wind Waker on Nintendo GameCube.


Update: June 30, 2026 at 06:38 UTC

The zeldaret/tww decompilation project for The Legend of Zelda: The Wind Waker on Nintendo GameCube has received a new commit, continuing steady progress toward a fully matching C source reconstruction of the original game.

Commit 76b1b02 is the latest addition to the repository. No detailed changelog was provided alongside this update, but every merged commit brings the project closer to a complete, buildable decompilation of Nintendo's classic GameCube title.


Update: June 29, 2026 at 02:38 UTC

A fresh commit has been merged into zeldaret/tww, the community-driven decompilation of The Legend of Zelda: The Wind Waker for Nintendo GameCube.

Commit 0bb5696 represents another incremental step toward a fully matchable, human-readable C++ codebase for the game. No specific function names or module details were included in this update.


Update: June 27, 2026 at 02:38 UTC

The ongoing Wind Waker decompilation project hosted at zeldaret/tww has received a new commit.

Commit 1eb337da18c1001def3c91746fbaf4be8e045c1e is now live in the repository. No additional change details were provided with this update, so head to the GitHub repo and inspect the diff directly for a full breakdown of what was modified.


Update: June 26, 2026 at 22:40 UTC

The Wind Waker Decomp project (zeldaret/tww) has received a new commit, pushing the GameCube decompilation forward with the latest round of changes.

Commit 4b401652d9253186067a16582581b86aa6283f14 represents the most recent addition to the repository, continuing the community-driven effort to produce a matching decompilation of The Legend of Zelda: The Wind Waker for the Nintendo GameCube.


Update: June 26, 2026 at 18:38 UTC

The zeldaret/tww decompilation project has received a new commit, keeping the reverse-engineering effort for The Legend of Zelda: The Wind Waker moving forward on GameCube.

Commit d489dc9 is the latest addition to the repository. No detailed changelog accompanied this push, but every merged commit brings the project closer to a fully decompiled, human-readable codebase for one of the GameCube's most beloved titles.


Update: June 23, 2026 at 22:38 UTC

The Legend of Zelda: The Wind Waker decompilation project, hosted at zeldaret/tww, has received a new commit.

Commit 0f2521d is the latest push to the repository, continuing the community-driven effort to produce a matching decompilation of the GameCube classic.


Update: June 16, 2026 at 22:38 UTC

The Wind Waker Decomp project (zeldaret/tww) has landed a new commit, continuing steady progress on the community-driven decompilation of Nintendo's classic GameCube adventure.

Commit 08c9098 represents the latest incremental step in matching the original game's code, bringing the project closer to a fully documented and portable source reconstruction of The Legend of Zelda: The Wind Waker.


Wind Waker Decomp is an open source decompilation project targeting The Legend of Zelda: The Wind Waker on the Nintendo GameCube. Hosted on GitHub under the zeldaret organisation, the project aims to produce a byte-matching reconstruction of the game's original source code, following in the footsteps of similar Zelda decompilation efforts.

The repository recently received a new commit, signalling continued active progress. A complete decompilation would open the door to native ports, modding tools, and a deeper understanding of one of the GameCube's most celebrated titles.

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