Update: September 9, 2026 at 22:53 UTC
The community-driven zeldaret/tww project, which aims to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has received a new commit (e3c6c8143b92e948d17b0151b2311c54d1e64d25).
No further details were included alongside this update, but as with prior commits, this represents incremental progress toward a complete, byte-matching decompilation of the original GameCube game. Fans following the repository can check the commit history directly for the specific code changes included in this push.
Update: September 9, 2026 at 18:53 UTC
The community-driven zeldaret/tww project, which aims to fully decompile The Legend of Zelda: The Wind Waker for the Nintendo GameCube, has received a new commit (99662e663f864f3b95b7d3c51515dd33109de82d).
As with most decompilation efforts, progress happens incrementally through commits like this one, gradually matching more of the game's original source code against the compiled retail binary. No further details were provided in this update, but each commit brings the long-running project closer to a complete, buildable recreation of the game's codebase.
Update: September 7, 2026 at 18:53 UTC
The zeldaret/tww repository, home to the ongoing decompilation effort for The Legend of Zelda: The Wind Waker, has received a new commit. The update is identified by hash 11d6aa597a6b6218a38eff2726c841a31f851a57.
No further details were provided in the source alongside this commit. As with all decompilation work, each commit incrementally moves the project closer to a fully matching, buildable recreation of the original GameCube game's source code. Fans following the repository can check the commit history directly for the specific code changes included.
Update: September 6, 2026 at 22:53 UTC
The zeldaret/tww decompilation project, which aims to rebuild The Legend of Zelda: The Wind Waker from the GameCube into readable, compilable source code, has landed a new commit in its repository.
- Commit hash:
4c0a2960c9c0cfcf9280de49a1fd1c78f527b21d
No further changelog details were provided with this update. As with all decomp work, incremental commits like this typically chip away at matching more of the original game's compiled code, moving the project closer to a fully buildable, byte-accurate source tree. Fans following the repository can pull the latest changes directly from the zeldaret/tww GitHub page.
Update: September 6, 2026 at 02:53 UTC
The zeldaret/tww repository, home to the ongoing decompilation of The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (f7d64187ed0e447052e2e7945fb5e1c51eeadc3d). As with most updates to this long-running community effort, the work chips away at matching the original compiled code function by function, moving the project closer to a fully buildable, byte-accurate source tree.
No detailed changelog or new features were published alongside this commit, so the update should be read as incremental progress rather than a major milestone. Fans tracking the decompilation can follow the repository directly to see which functions or files were touched in this latest push.
Update: September 5, 2026 at 18:53 UTC
The zeldaret/tww decompilation project, which aims to rebuild the source code of The Legend of Zelda: The Wind Waker for GameCube from scratch, has received a new commit to its repository.
The update is tracked under commit c6ba5cf517d3f99fe8255806e350fe8e19f4513f. No further changelog details were provided with this commit, but it represents continued incremental progress on the ongoing matching decompilation effort. As with all decomp work, contributions like this move the project closer to a fully buildable, byte-accurate recreation of the original game's code.
Update: September 5, 2026 at 02:53 UTC
The zeldaret/tww project, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (56528e2e29fc74d7a58d07e6314724deaa8cee5b) in its public repository.
As with other entries in this long-running decompilation effort, incremental commits like this one chip away at matching the original game's compiled code function by function. No further details were provided with this update beyond the commit itself, but each merge brings the project closer to a complete, buildable source reconstruction of the GameCube classic.
Update: September 4, 2026 at 22:53 UTC
The zeldaret/tww project, which aims to fully decompile The Legend of Zelda: The Wind Waker for the Nintendo GameCube, has landed a new commit (7735a21e142cd13b02029948c0cbbdd0f2f5d3be) in its public repository.
No further details on the specific contents of this commit were included alongside the update. As with all decompilation work, incremental commits like this one gradually push the project closer to a fully matching, buildable reconstruction of the original GameCube game's source code.
Update: September 4, 2026 at 18:53 UTC
The zeldaret/tww project, the community effort to decompile The Legend of Zelda: The Wind Waker for GameCube, has received a new commit (9afcc6d97449f47b6930a2bbf9ed38eeeb04e235).
No detailed changelog notes accompany this commit, but each push to the repository typically represents incremental progress on matching functions and improving the accuracy of the decompiled source against the original GameCube binary. As with all decompilation work, the end goal is a fully matching, buildable source tree that preserves the original game's behavior without using any copyrighted assets or code from Nintendo.
Update: August 31, 2026 at 22:53 UTC
The zeldaret/tww project, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (94a5eadb5f7b7651104cebf0dc4cc512915aa413).
As with most updates to this long-running decompilation effort, the change represents another step toward a complete, matching source reconstruction of the original game code. No further changelog details were provided with this commit.
Update: August 31, 2026 at 18:53 UTC
The zeldaret/tww project, the community effort to fully decompile The Legend of Zelda: The Wind Waker for the Nintendo GameCube, has landed a new commit on its repository: 18e0b77903ae601c5000487cddf769c9bab71a64.
No detailed changelog was provided alongside this push, but each commit typically represents incremental progress toward a complete, byte-accurate match of the original GameCube binary. As with prior updates, this keeps the long-running decompilation effort moving forward.
- Repository: zeldaret/tww
- New commit: 18e0b77903ae601c5000487cddf769c9bab71a64
Update: August 29, 2026 at 02:53 UTC
The zeldaret/tww project, the ongoing community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has received a new commit (e9f0482395cef111ae0573e2f373b13e52aa1772).
As with most decompilation work, progress happens through a steady stream of commits that match more of the original game's code and data byte for byte. No further details were provided with this update, but each commit like this one pushes the project closer to a fully matching, buildable source tree of the original GameCube release.
Update: August 28, 2026 at 22:53 UTC
The zeldaret/tww repository, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has received a new commit.
- Commit hash:
e5b3616f36c3d549bcd0cd2e3f6681c5f3166ea1
No further changelog details were provided with this update. As with all decomp work on this project, the goal remains producing a matching, buildable source recreation of the original GameCube release. Check the zeldaret/tww GitHub repository for the full commit history and build instructions.
Update: August 28, 2026 at 18:53 UTC
The zeldaret/tww repository, home to the ongoing decompilation effort for The Legend of Zelda: The Wind Waker on GameCube, has received a new commit (9234aa8286bcbcb9f69de7adb3125aff25076278).
As with other entries in this community driven project, the commit represents incremental progress toward a fully matching decompilation of the original GameCube game. No further details were included with this update, but each commit typically brings the codebase closer to a complete, byte accurate reconstruction of the source.
Update: August 27, 2026 at 18:53 UTC
The zeldaret/tww project, which aims to fully decompile The Legend of Zelda: The Wind Waker for the Nintendo GameCube, has landed a new commit in its repository (d27955c04d01fd6348fd1edc105471b57a9feabc).
As with other decompilation efforts, progress happens incrementally through commits like this one, each chipping away at matching the original game's compiled code. No further details were provided alongside this update, but it represents another step forward for the ongoing community-driven project.
Update: August 27, 2026 at 02:53 UTC
The zeldaret/tww repository, home to the ongoing decompilation effort for The Legend of Zelda: The Wind Waker on GameCube, has received a new commit (f25285624595171cf61008d16ff3d9ccf4edeab8).
No further changelog details were included with this update. As with all decompilation work, commits like this one incrementally push the project closer to a fully matching, buildable source recreation of the original GameCube game. Check the project's GitHub history for the full technical diff.
Update: August 26, 2026 at 22:53 UTC
The zeldaret/tww repository, the ongoing decompilation effort for The Legend of Zelda: The Wind Waker on GameCube, has received a new commit.
- Commit hash:
7ac30822c32472c5d9a59e4ec673668590da7740
No further details were included with this update beyond the commit itself. As with previous progress on the project, each commit typically inches the codebase closer to a fully matching decompilation of the original GameCube release, laying groundwork for future ports, mods, and preservation efforts. No new build artifacts or media were provided alongside this change.
Update: August 26, 2026 at 18:53 UTC
The zeldaret/tww repository, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has received a new commit (efe690876c607a7b467cae557402b56200bbb363).
As with most updates to this ongoing decompilation project, the commit represents incremental progress toward matching the original game's compiled code function by function. No further details were included in this update beyond the commit itself, but each merge like this brings the project closer to a fully buildable, byte-accurate source reconstruction of the game.
Update: August 25, 2026 at 22:54 UTC
The zeldaret/tww decompilation project, which is steadily rebuilding The Legend of Zelda: The Wind Waker from matching source code, has received a new commit in its GitHub repository.
The update is tracked under commit hash e2157237513a4170c5c00bf2b56ef96753b4c63a. As with previous updates to this ongoing effort, this commit represents incremental progress toward a fully matching decompilation of the GameCube title. No further changelog details were provided with this commit, but contributors and followers of the project can track the change directly in the zeldaret/tww repository history.
- Repository: zeldaret/tww
- New commit: e2157237513a4170c5c00bf2b56ef96753b4c63a
As the decompilation matures, each commit brings the project closer to a fully readable and buildable source tree for The Wind Waker, laying groundwork for future ports, mods, and preservation work.
Update: August 25, 2026 at 18:53 UTC
The zeldaret/tww project, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit in its repository. The update is identified by hash 445abf5629db2a3a7fef0cfea70461f6ce3d622d.
No further changelog details were provided alongside this commit. As with all decompilation work, each merge incrementally matches more of the original game's compiled code, moving the project closer to a fully buildable, byte-accurate source recreation. Fans following the repository can check the commit history on GitHub for the specific files and functions touched in this pass.
Update: August 25, 2026 at 02:53 UTC
The zeldaret/tww project, the ongoing community effort to decompile The Legend of Zelda: The Wind Waker for GameCube, has received a new commit to its repository.
- Commit hash:
e93a21702a1d7fc9435510c023dcea5c310820e6
As with previous updates, this commit adds to the growing body of matched and reconstructed source code that makes up the decompilation. No further changelog details were provided alongside this commit, but each merge typically brings the project closer to a fully buildable, matching source tree of the original GameCube release.
Update: August 24, 2026 at 22:53 UTC
The zeldaret/tww project, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has pushed a new commit (e051378deb46b64d113b949e5d7f1d2af7fecdfd) to its repository.
As with any decompilation effort, progress happens incrementally through commits like this one, gradually matching the original compiled game code function by function. No further details were included with this update, but each commit brings the project closer to a fully readable and buildable source tree for Wind Waker.
- New commit pushed to the zeldaret/tww GitHub repository
- Commit hash: e051378deb46b64d113b949e5d7f1d2af7fecdfd
- Part of the ongoing full decompilation effort for The Wind Waker on GameCube
Update: August 24, 2026 at 18:54 UTC
The zeldaret/tww project, which aims to fully decompile The Legend of Zelda: The Wind Waker for GameCube into matching C source code, has received a new commit (0195ac864ac505a84e7cba539dce60d1e6540944).
As with most decompilation work, individual commits typically chip away at matching more functions or files against the original retail binary, gradually inching the project closer to a complete, buildable reconstruction of the game's source. No further changelog details were included with this commit, but each merge like this represents incremental progress on one of the most ambitious ongoing GameCube preservation efforts.
Update: August 24, 2026 at 02:53 UTC
The zeldaret/tww decompilation project, which aims to rebuild a fully matching source code reconstruction of The Legend of Zelda: The Wind Waker for GameCube, has received a new commit (afa5b9ca569b257173687429a5b61821d1bf26f5).
As with most decompilation efforts, individual commits typically chip away at matching functions, fixing build issues, or refining tooling rather than adding new gameplay features. No further details were provided alongside this update.
- Repository: zeldaret/tww
- Latest commit: afa5b9ca569b257173687429a5b61821d1bf26f5
Fans following the project can track the repository directly on GitHub for the full commit history and ongoing progress toward a complete decompilation.
Update: August 23, 2026 at 18:53 UTC
The community-driven decompilation of The Legend of Zelda: The Wind Waker, hosted in the zeldaret/tww repository, has received a new commit. The update is tracked under hash 4b9a87e0f83ddebff166acb90755bf77306bf7db, marking the latest step in the ongoing effort to reconstruct the GameCube game's original source code.
No further changelog details were included with this commit beyond the hash itself. As with previous updates to the project, incremental commits like this one gradually chip away at matching the game's compiled binary function by function, moving the decompilation closer to full completion.
- New commit:
4b9a87e0f83ddebff166acb90755bf77306bf7db - Project: zeldaret/tww (The Wind Waker decompilation)
- Platform: Nintendo GameCube
Update: August 23, 2026 at 14:54 UTC
The zeldaret/tww project, the ongoing effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has received a new commit.
The update is tracked under commit hash 85047b9356f0957d83cedccc3e9314921f1cf89a in the project's repository. No further details on the specific contents of this commit have been published beyond the commit reference itself, but it represents another incremental step in the community-driven decompilation work that aims to produce a fully matching, buildable source tree for the game.
Update: August 23, 2026 at 02:54 UTC
The community-driven Wind Waker decompilation project, hosted at zeldaret/tww, has received a new commit (927142114a9b7132a0d035e2bcb2377f982852b5). As with all decompilation efforts, this work incrementally reconstructs matching source code for the original GameCube release of The Legend of Zelda: The Wind Waker.
No further details on the specific contents of this commit were provided beyond the commit hash itself. Followers of the project can check the zeldaret/tww repository directly for the diff and commit message to see exactly which functions or files were touched in this update.
Update: August 22, 2026 at 22:54 UTC
The zeldaret/tww decompilation project, which aims to rebuild The Legend of Zelda: The Wind Waker from the GameCube into readable, matching source code, has received a new commit.
The update is tracked under commit hash 9606f1a781e17928d260e525e15167face901343. No further changelog details were provided alongside this commit, but each merge typically inches the project closer to a fully matching decompilation of the original GameCube release. As with all decomp efforts, the work remains a non-commercial research project requiring a legally obtained copy of the original game to build and run.
Update: August 22, 2026 at 18:54 UTC
The community-driven zeldaret/tww decompilation project for The Legend of Zelda: The Wind Waker has received a new commit, identified by hash 49ab3bbb5c7ab7ac67e928260da7e66a8d9607a8.
As with most decompilation efforts, individual commits typically represent incremental progress toward a fully matching, byte-accurate recreation of the original GameCube game's source code, such as function matching, symbol cleanup, or build system tweaks. No further changelog details were provided with this update, but the commit marks continued active development on the project.
- Repository: zeldaret/tww
- New commit: 49ab3bbb5c7ab7ac67e928260da7e66a8d9607a8
Update: August 18, 2026 at 22:53 UTC
The zeldaret/tww project, the ongoing community effort to decompile The Legend of Zelda: The Wind Waker for GameCube, has received a new commit to its repository.
- Commit hash:
03d27aa14389e648f51df2bc055ee3d53a3b67f2 - Pushed to the
zeldaret/twwGitHub repository
No further details were included with this update. As with all decompilation work, the goal remains building a fully matching, buildable source reconstruction of the original game code rather than a rewrite, enabling easier modding, porting, and preservation down the line. Fans following the project can check the repository directly for the diff behind this latest commit.
Update: August 18, 2026 at 14:54 UTC
The zeldaret/tww project, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit in its repository.
The update is tracked under commit 48bb9796bc2aa86a611d85a5d0c52eb7f85a9ba2. As with other entries in this ongoing decompilation effort, incremental commits like this one chip away at matching the original game's source code function by function, moving the project closer to a complete, buildable recreation of the GameCube title. No further details on the specific contents of this commit have been provided.
Update: August 18, 2026 at 06:53 UTC
The zeldaret/tww project, the community effort to decompile The Legend of Zelda: The Wind Waker for GameCube, has received a fresh update. The repository logged a new commit (443b783b1e22466bd25e29657cb40ffbdf3c361c), marking continued incremental progress on the ongoing decompilation.
No further details were published alongside this commit, but each addition typically brings the project closer to a complete, byte-matching source reconstruction of the original game. As always with decompilation efforts, this work requires a legally obtained copy of the original GameCube disc to build and run, and does not distribute any copyrighted assets or code.
Fans following the project can expect updates like this to keep arriving as contributors chip away at matching functions and cleaning up the codebase.
Update: August 18, 2026 at 02:53 UTC
The Wind Waker decompilation effort, hosted at zeldaret/tww, has landed a new commit (e3f517259519fbc4d7eff7723c647b8d8e3ee2d1). As with most updates to this long running GameCube decompilation project, the change reflects ongoing work by contributors to match more of the original game's compiled code.
- New commit
e3f517259519fbc4d7eff7723c647b8d8e3ee2d1pushed to the zeldaret/tww repository
No further details or media were included with this update. Fans tracking the project can expect incremental commits like this one to keep chipping away at full source parity, edging the decompilation closer to a fully buildable, moddable version of The Wind Waker.
Update: August 17, 2026 at 22:53 UTC
The ongoing zeldaret/tww decompilation effort for The Legend of Zelda: The Wind Waker has received a new commit, identified by hash f846ddb93983c61d33e708399f886d5ca2eba7ae.
As with other commits to this GameCube decompilation project, the update contributes to the broader goal of reconstructing a fully matching source code base for the game. No further details on the specific contents of this commit were provided in the source material.
- Repository: zeldaret/tww
- Commit: f846ddb93983c61d33e708399f886d5ca2eba7ae
Fans following the project can check the repository directly for the full commit log and build instructions.
Update: August 17, 2026 at 18:54 UTC
The community-driven zeldaret/tww project, which is reconstructing a fully matching decompilation of The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit in its repository, identified as e3550e01e156a459b086f757fb50b0d31ef5de78.
As with most updates to this ongoing decompilation effort, the work happens incrementally at the code level rather than through user-facing features, gradually matching more of the original game's compiled binary to readable, buildable source. No further details on the specific contents of this commit were provided, but each merged change moves the project closer to a complete, accurate decompilation of the GameCube classic.
Update: August 16, 2026 at 22:53 UTC
The zeldaret/tww project, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit in its repository, identified by hash e389a9b814baaabdbf497cd32edcdd2c30d3ff3f.
No further changelog details were included with this update. As with all commits to the tww decompilation, the work feeds into the project's ongoing goal of matching the original GameCube binary instruction for instruction, laying groundwork for future ports, mods, and preservation efforts.
Update: August 16, 2026 at 18:54 UTC
The zeldaret/tww project, the community effort to fully decompile The Legend of Zelda: The Wind Waker for the Nintendo GameCube, has landed a new commit in its repository.
As with most updates to this long-running decompilation effort, the change represents incremental progress toward a complete, matching reconstruction of the game's original source code. No build, tool, or platform details were included alongside this commit, but each merge like this brings the project closer to a fully verified match against the retail GameCube binary.
- New commit pushed to the zeldaret/tww repository
- Commit hash: 2d094c263e6145e69e254ec8ad4e71e3ea95a72b
Followers of the project can expect further incremental commits as contributors continue matching remaining functions and data.
Update: August 14, 2026 at 18:53 UTC
The community-driven zeldaret/tww repository, which is decompiling The Legend of Zelda: The Wind Waker for GameCube, has received a new commit identified as 75c1bebcec4aae34fb5cc20bb0c40defde33007c.
No further details on the specific functions or files affected were included with this update. As with all decompilation work, each commit incrementally pushes the project closer to a fully matching, buildable source reconstruction of the original GameCube game.
Update: August 14, 2026 at 02:53 UTC
The community decompilation project for The Legend of Zelda: The Wind Waker, hosted at zeldaret/tww on GitHub, has received a new commit (7f5f5983fd3700398cbd6498be5e5593cc8737ca). As with other decompilation efforts, progress happens incrementally through commits like this one, gradually moving the project toward a fully matching, buildable source reconstruction of the original GameCube game.
No specific patch notes or media were provided alongside this commit. Fans following the zeldaret/tww repository can check the commit history directly on GitHub for the technical diff, while the broader project continues its long-term goal of decompiling Wind Waker's codebase for research, preservation, and modding purposes.
Update: August 13, 2026 at 22:53 UTC
The zeldaret/tww repository, home to the ongoing decompilation of The Legend of Zelda: The Wind Waker for GameCube, has received a new commit (56f975b58008b91da177ea84353198487fa40c97).
As with previous updates to this community-driven project, the goal remains building a fully matching, buildable source reconstruction of the original GameCube game. No further changelog details were provided with this commit, but it marks continued active development on the decompilation effort.
Update: August 13, 2026 at 18:53 UTC
The zeldaret/tww project, the ongoing community effort to decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit in its repository (e1e081f37b218b1250188939a14c79c33bb36860).
As with other decompilation efforts, each commit chips away at matching the original compiled game code function by function. No further changelog details were provided with this update, but progress continues on the public repository for anyone tracking the project's status.
Update: August 12, 2026 at 18:54 UTC
The zeldaret/tww decompilation project, which aims to rebuild a fully matching source for the GameCube version of The Legend of Zelda: The Wind Waker, has landed a new commit (93a2a6522a0e8a05093194452aa99d176bbfcb32) in its repository.
No detailed changelog was provided alongside this commit, but it represents another step in the ongoing, incremental process of matching the original game's compiled code function by function. As with most decompilation efforts, progress arrives in small, steady pushes rather than large feature drops, and this commit continues that pattern for the Wind Waker project.
Update: August 8, 2026 at 22:53 UTC
The zeldaret/tww project, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (2289b54d5fd4ad22f7f9ee52ea4e2e81d79b5008) in its repository.
No further changelog details were provided alongside this update. As with all decomp work, commits like this typically chip away at matching more of the original game's compiled code, inching the project closer to a complete, buildable source recreation. Progress on zeldaret/tww remains ongoing, and further commits are expected as contributors continue refining the codebase.
Update: August 7, 2026 at 22:53 UTC
The zeldaret/tww project, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has received a new commit to its repository.
The update is tracked under commit hash 07b55421f9ce2db2fecbaaa34a3e1b59d6f231a7. No further details on the specific changes were provided alongside this commit, but it marks continued activity on the long-running decompilation project, which aims to reconstruct the original game's source code for study, modding, and preservation purposes.
Update: August 3, 2026 at 22:53 UTC
The zeldaret/tww project, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (1d57f04). As with most updates to this ongoing repository, the change reflects continued incremental work toward matching the original game's source code.
No specific changelog details or media were provided alongside this commit, but each contribution moves the decompilation closer to completion. Fans following the project can expect more granular updates as matching progress continues across the codebase.
Update: August 3, 2026 at 18:53 UTC
The zeldaret/tww decompilation effort, which aims to rebuild The Legend of Zelda: The Wind Waker from the GameCube disc into readable, buildable C source, has received a new commit (b8c26428ede0cc8734978283e7419f6097a4f876) on its GitHub repository.
As with most decompilation work, progress happens incrementally through commits like this one, gradually matching more of the original game's compiled code function by function. No further details were included with this update, but each merged commit moves the project closer to a complete, matching decompilation of the classic GameCube title.
Update: August 3, 2026 at 06:54 UTC
The zeldaret/tww repository, which houses the ongoing decompilation of The Legend of Zelda: The Wind Waker for GameCube, has received a new commit (11f4940d74993a87348291cebcd0cae678793dfe).
As with most decompilation work, individual commits typically represent incremental progress toward matching the original game's compiled code, such as function matching, cleanup, or build fixes. No further details were included with this commit beyond the hash itself, but each merge moves the project closer to a fully matching, buildable source tree for Wind Waker.
Fans following the decompilation can track the repository directly on GitHub to see the specific files and functions affected by this latest change.
Update: August 3, 2026 at 02:54 UTC
The zeldaret/tww repository, home to the ongoing community decompilation of The Legend of Zelda: The Wind Waker, has received a new commit (380407dd2691ca4c0f3772092f39a7b3b528d1e4). As with prior updates to this long-running effort, the push represents incremental progress toward a fully matching, buildable source reconstruction of the GameCube classic.
No further changelog details were published alongside this commit. As always with decompilation projects, contributors work function by function to match the original compiled code, and updates like this one chip away at the remaining unmatched portions of the codebase. Fans tracking the project can follow the repository directly for build status and matching percentage.
Update: August 2, 2026 at 18:53 UTC
The zeldaret/tww repository, which hosts the community-driven decompilation of The Legend of Zelda: The Wind Waker for the Nintendo GameCube, has received a new commit identified as dbc093a3cfefac7f38088aa14c07115390d14fe5.
No specific feature list or changelog details were included with this update beyond the commit itself. As with prior work on the project, each commit typically represents incremental progress toward matching more of the original game's compiled code, part of the ongoing effort to produce a fully buildable, byte-accurate source recreation of the GameCube classic.
Update: August 1, 2026 at 02:53 UTC
The zeldaret/tww decompilation project, which aims to rebuild the source code of The Legend of Zelda: The Wind Waker for GameCube, has received a new commit (6b911411f071a174d794ced3a583fceff8073446).
No further changelog details were included with this update. As with previous commits, this incremental push likely improves function matching, code accuracy, or build tooling as the project inches closer to a fully matching decompilation. Fans following the repo can check the commit history directly for the specifics of what changed.
Update: July 31, 2026 at 18:53 UTC
The zeldaret/tww repository, home to the ongoing community decompilation of The Legend of Zelda: The Wind Waker, has received a new commit (d46b64f9cba1c3561d504a753dcbd77c6ba796f7). As with most updates to this long-running project, the work contributes to the broader effort of matching the original GameCube binary function by function.
No further changelog details were provided alongside this commit, but every merge like this one inches the project closer to a complete, buildable source recreation of the game. Fans following the decompilation scene can expect continued incremental commits as contributors work through the codebase.
- New commit merged into the zeldaret/tww decompilation repository
- Commit hash: d46b64f9cba1c3561d504a753dcbd77c6ba796f7
- Part of the ongoing effort to fully decompile The Wind Waker
Update: July 31, 2026 at 02:53 UTC
The zeldaret/tww project, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit in its repository (hash 5063d3433ca354f580f3689e2db6e7d606372093). As with most updates to this ongoing decompilation, the change represents further incremental work toward matching the original game's compiled code function by function.
No detailed changelog or media was provided alongside this commit, so specifics on which systems or functions were touched remain unconfirmed. As always with decompilation projects, progress like this steadily builds toward a fully buildable, matching source tree of the original GameCube release, which in turn enables mods, ports, and deeper preservation work down the line.
Update: July 30, 2026 at 22:53 UTC
The zeldaret/tww decompilation project, which aims to rebuild a fully matching source code for The Legend of Zelda: The Wind Waker, has landed a new commit (2bebe68).
As with prior updates to the project, this commit represents continued incremental progress toward a complete, byte-accurate decompilation of the GameCube title. No further details on the specific changes were provided in this update, but each commit typically inches the codebase closer to full matching status, laying groundwork for future ports, mods, and community tooling built on top of the decompiled source.
Update: July 27, 2026 at 18:54 UTC
The zeldaret/tww decompilation project, which aims to rebuild The Legend of Zelda: The Wind Waker from matching source code, has received a new commit (be8da688fcc755d77e2cdb7a69124297b01ff683).
As with most decompilation work, individual commits typically chip away at matching specific functions or files against the original GameCube binary rather than adding new features. No further changelog details or media were provided alongside this update, but each commit brings the project incrementally closer to a fully buildable, matching source tree of the original game.
Update: July 26, 2026 at 18:53 UTC
The zeldaret/tww decompilation project, which aims to reconstruct a fully matching source code build of The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (7fae08bcd1e75242b3cdcb7a0704488911561e8) in its public repository.
As with most decompilation efforts, progress arrives in small, incremental commits rather than big versioned releases. No further changelog details were provided alongside this update, but each commit brings the project closer to a complete, byte-accurate match of the original game code, work that ultimately benefits fan patches, ports, and preservation efforts down the line.
Update: July 24, 2026 at 18:53 UTC
The zeldaret/tww project, the ongoing community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (20913851558a8d86101a025c60078905534622a6) in its public repository.
As with other decompilation efforts, incremental commits like this one chip away at matching the original game's compiled code function by function, moving the project closer to a complete, buildable source tree. No specific feature list or changelog details were published alongside this commit, but contributors continue to track progress through the repository's ongoing history.
Update: July 24, 2026 at 02:53 UTC
The zeldaret/tww decompilation effort, which aims to rebuild The Legend of Zelda: The Wind Waker from a matching C source, has landed a new commit in its GitHub repository (hash af1c8e261e402c7ce879ea541c8dbe794f177483).
As with most decompilation work, progress happens in small, incremental commits that gradually match more of the original GameCube binary. No further changelog details were provided alongside this commit, but each merge like this brings the project closer to a fully buildable, open source reconstruction of the game's code. Fans following the repository can check the commit history directly for the technical specifics of what was touched.
Update: July 23, 2026 at 22:53 UTC
The community-driven zeldaret/tww decompilation project, which aims to rebuild The Legend of Zelda: The Wind Waker from matching source code, has received a new commit (4efda6f35537a2d546841d1eb9579563bb581ab8) on its GitHub repository.
No further changelog details were provided alongside this update. As with most decompilation efforts, progress happens through a steady stream of commits like this one, gradually improving code accuracy and matching against the original GameCube binary. Fans following the project can track the repository directly for the latest commit history and build status.
Update: July 23, 2026 at 02:38 UTC
The zeldaret/tww project, the ongoing community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (2115d05965267975bde15c7d898c9fd7f3bbde68) in its repository.
As with most decompilation work, individual commits like this one represent incremental progress toward matching the original game's compiled code and structure rather than a standalone release. No further details on the specific contents of this commit were provided, but each merge brings the project closer to a complete, buildable source match of the GameCube classic.
Update: July 22, 2026 at 18:38 UTC
The zeldaret/tww decompilation project, which aims to rebuild The Legend of Zelda: The Wind Waker from the GameCube into fully matching, buildable source code, has landed a new commit in its repository.
The update is tracked under commit 5c556d3c5356c2cc9ce93688902c62e7a7f47811. As with most decompilation work, individual commits typically represent incremental matching progress on functions or files rather than user-facing features, but each one moves the project closer to a complete, byte-accurate reconstruction of the original game's code.
No further details, version numbers, or platform changes were included with this update. Fans following the project can expect continued incremental commits as contributors chip away at remaining unmatched code.
Update: July 21, 2026 at 02:38 UTC
The ongoing Wind Waker Decomp project, hosted at zeldaret/tww on GitHub, has landed a new commit (ebc8cd2caf8a948c6f730a171cc3e88416cad1cb). As with other decompilation efforts, work continues incrementally as contributors match more of the original GameCube game's compiled code against readable, buildable C source.
No further details were included with this update beyond the commit itself. As always, decompilation progress like this doesn't distribute any of Nintendo's original game assets or code, it simply provides a clean, open-source scaffold that recreates the game's behavior from scratch for research, modding, and preservation purposes.
- New commit pushed to
zeldaret/tww - Commit hash:
ebc8cd2caf8a948c6f730a171cc3e88416cad1cb - Part of the continuing effort to fully decompile The Legend of Zelda: The Wind Waker
Update: July 19, 2026 at 22:38 UTC
The zeldaret/tww repository, home to the community-driven decompilation of The Legend of Zelda: The Wind Waker, has received a new commit (61a3a0ac17969f0d75f704ee43aefcc5a6c8ddb3). As with prior updates, this reflects continued incremental work on matching the GameCube original's compiled code.
No further changelog details were included with this commit. The decompilation project remains an ongoing, community-maintained effort, and updates like this one chip away at the remaining unmatched functions as contributors keep the codebase moving forward.
Update: July 19, 2026 at 02:38 UTC
The zeldaret/tww repository, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has received a new commit (9f18a6f34c4d96e54e52abdbcf287a7bfcf6c8e4).
As with most updates to this long-running decompilation project, the commit represents incremental work toward matching the original game's compiled code, function by function. No further details were included in this update, but each commit brings the project closer to a complete, buildable source reconstruction of the original GameCube release.
- Repository: zeldaret/tww
- New commit: 9f18a6f34c4d96e54e52abdbcf287a7bfcf6c8e4
Fans following the decompilation scene can track the repository directly for the full commit history and technical specifics.
Update: July 18, 2026 at 22:38 UTC
The ongoing zeldaret/tww decompilation effort, which aims to rebuild The Legend of Zelda: The Wind Waker from matching source code, has received a new commit (db61d3102208a949d7941f4491706eba16ba2686).
No further details were provided alongside this update, but each commit typically inches the project closer to a fully matching decompilation of the GameCube title. As with previous progress, this remains a code-level effort aimed at preservation and modding groundwork rather than a playable remaster.
Update: July 17, 2026 at 22:38 UTC
The zeldaret/tww repository, home to the ongoing matching decompilation of The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (c1513e9). As with other updates to this project, the work incrementally improves the accuracy of the reconstructed source against the original retail build.
No further details were included alongside this commit in the source summary, and no new media was published. As always, decompilation progress like this doesn't change how the original GameCube game plays, but it lays groundwork for community tools, ports, and modding efforts built on an accurate source match.
Update: July 16, 2026 at 22:38 UTC
The zeldaret/tww project, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (d3d65a4d8c31f796ae6db18291447010295d8fa5) on its public repository.
As with most decompilation work, progress happens incrementally through commits like this one, gradually matching more of the original game's compiled code to human-readable source. No further details were included with this update, but each commit brings the project closer to a complete, buildable source recreation of the game, the kind of foundation that later enables fan patches, ports, and preservation efforts.
- New commit pushed to the zeldaret/tww GitHub repository
- Part of ongoing incremental decompilation matching work
- No additional change details provided in this update
Update: July 14, 2026 at 22:38 UTC
The zeldaret/tww project, the community effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has received a new commit (c30c494a153bb10751e083b5037029e2c7e0af0).
As with other entries in this ongoing decompilation, the commit represents incremental progress toward matching the original game's compiled code, part of the steady stream of updates that gradually push the project closer to a complete, buildable source reconstruction. No additional details were provided alongside this commit.
- New commit merged:
c30c494a153bb10751e083b5037029e2c7e0af0 - Continues ongoing matching work on the zeldaret/tww repository
Update: July 14, 2026 at 18:38 UTC
The ongoing zeldaret/tww decompilation effort for The Legend of Zelda: The Wind Waker has landed a new commit, identified by hash 43b5e42feb354f72a2142188dcc1fd8aed1e6628. As with other decompilation projects, each commit typically inches the codebase closer to a fully matching, buildable reconstruction of the original GameCube game's source.
No further details, patch notes, or media were provided alongside this update. Fans following the project's repository can check the commit history directly for the specifics of what was touched in this change.
Update: July 13, 2026 at 18:38 UTC
The zeldaret/tww repository, the community-driven decompilation project for The Legend of Zelda: The Wind Waker, has received a new commit (5319b0e006c365d16f509daa0e627baa8e5156c5). As with most updates to this ongoing effort, the change reflects continued work toward matching the original GameCube binary function by function.
No further details or media were provided alongside this commit. Progress on decompilation projects like this typically accumulates gradually, with contributors chipping away at unmatched functions until the codebase fully mirrors the retail release. Fans tracking the project can follow the repository directly for the specific code affected by this latest change.
Update: July 8, 2026 at 18:38 UTC
The zeldaret/tww project, the ongoing community effort to decompile The Legend of Zelda: The Wind Waker for GameCube, has pushed a new commit to its public repository.
The update is identified by commit hash 6f09bf28ce1a2f1cdea62b931cbbdb40e7f821ec. No further changelog details or media were provided with this commit, but as with all decompilation work, each merge typically inches the project closer to a fully matching, buildable reconstruction of the original game's source code.
As always, fans tracking the decomp's progress can follow the repository directly for the full commit history and build instructions.
Update: July 5, 2026 at 22:38 UTC
The zeldaret/tww decompilation project, which aims to rebuild The Legend of Zelda: The Wind Waker from matching source code, has pushed a new commit to its repository.
The update is tracked under commit 87b5061c61d85d66a7b700c8670bb37d9920332f. No further changelog details were provided alongside this commit, but it represents continued incremental progress on the ongoing decompilation effort for the GameCube classic.
- New commit:
87b5061c61d85d66a7b700c8670bb37d9920332f - Project: zeldaret/tww (Wind Waker decompilation)
As with all decompilation projects, work like this requires an original legally obtained copy of the game to build and run.
Update: July 5, 2026 at 18:38 UTC
The zeldaret/tww project, the ongoing effort to decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit in its repository.
The update is tracked under commit 68ea9331aad9a947f2fce995043a3b4bf8fd8290. No further changelog details were included with this push, but each commit typically brings the project closer to a fully matching, buildable source tree of the original GameCube release.
- Repository: zeldaret/tww
- New commit hash: 68ea9331aad9a947f2fce995043a3b4bf8fd8290
As always, decompilation progress like this is aimed at preservation and modding research rather than piracy, requiring a legally obtained copy of the original game to build.
Update: July 3, 2026 at 02:38 UTC
The zeldaret/tww project, an ongoing effort to fully decompile The Legend of Zelda: The Wind Waker for GameCube, has landed a new commit (6051ac9b5b72f259b9d5d65fc9b7ad097d4bde38) in its repository.
No further changelog details were provided with this update, but each commit typically inches the project closer to a complete matching decompilation, laying groundwork for future ports, mods, and preservation efforts. Follow the repository directly for the full diff and technical specifics.
Update: July 1, 2026 at 02:38 UTC
The ongoing Wind Waker Decomp project at zeldaret/tww has received a new commit, identified as 873bb82e00fc8ee3a77eeebf50eafd5718a6f715.
No additional detail was provided alongside this commit, but the project continues its work toward a full decompilation of The Legend of Zelda: The Wind Waker on Nintendo GameCube.
Update: June 30, 2026 at 06:38 UTC
The zeldaret/tww decompilation project for The Legend of Zelda: The Wind Waker on Nintendo GameCube has received a new commit, continuing steady progress toward a fully matching C source reconstruction of the original game.
Commit 76b1b02 is the latest addition to the repository. No detailed changelog was provided alongside this update, but every merged commit brings the project closer to a complete, buildable decompilation of Nintendo's classic GameCube title.
Update: June 29, 2026 at 02:38 UTC
A fresh commit has been merged into zeldaret/tww, the community-driven decompilation of The Legend of Zelda: The Wind Waker for Nintendo GameCube.
Commit 0bb5696 represents another incremental step toward a fully matchable, human-readable C++ codebase for the game. No specific function names or module details were included in this update.
Update: June 27, 2026 at 02:38 UTC
The ongoing Wind Waker decompilation project hosted at zeldaret/tww has received a new commit.
Commit 1eb337da18c1001def3c91746fbaf4be8e045c1e is now live in the repository. No additional change details were provided with this update, so head to the GitHub repo and inspect the diff directly for a full breakdown of what was modified.
Update: June 26, 2026 at 22:40 UTC
The Wind Waker Decomp project (zeldaret/tww) has received a new commit, pushing the GameCube decompilation forward with the latest round of changes.
Commit 4b401652d9253186067a16582581b86aa6283f14 represents the most recent addition to the repository, continuing the community-driven effort to produce a matching decompilation of The Legend of Zelda: The Wind Waker for the Nintendo GameCube.
Update: June 26, 2026 at 18:38 UTC
The zeldaret/tww decompilation project has received a new commit, keeping the reverse-engineering effort for The Legend of Zelda: The Wind Waker moving forward on GameCube.
Commit d489dc9 is the latest addition to the repository. No detailed changelog accompanied this push, but every merged commit brings the project closer to a fully decompiled, human-readable codebase for one of the GameCube's most beloved titles.
Update: June 23, 2026 at 22:38 UTC
The Legend of Zelda: The Wind Waker decompilation project, hosted at zeldaret/tww, has received a new commit.
Commit 0f2521d is the latest push to the repository, continuing the community-driven effort to produce a matching decompilation of the GameCube classic.
Update: June 16, 2026 at 22:38 UTC
The Wind Waker Decomp project (zeldaret/tww) has landed a new commit, continuing steady progress on the community-driven decompilation of Nintendo's classic GameCube adventure.
Commit 08c9098 represents the latest incremental step in matching the original game's code, bringing the project closer to a fully documented and portable source reconstruction of The Legend of Zelda: The Wind Waker.
Wind Waker Decomp is an open source decompilation project targeting The Legend of Zelda: The Wind Waker on the Nintendo GameCube. Hosted on GitHub under the zeldaret organisation, the project aims to produce a byte-matching reconstruction of the game's original source code, following in the footsteps of similar Zelda decompilation efforts.
The repository recently received a new commit, signalling continued active progress. A complete decompilation would open the door to native ports, modding tools, and a deeper understanding of one of the GameCube's most celebrated titles.


