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Open Morrowind, version 0.50.0 released with gamepad overhaulPCCategoryPCNEW

Open Morrowind, version 0.50.0 released with gamepad overhaul

Jun 13, 2026

Source: Open Morrowind

OpenMW 0.50.0 is now available, marking a significant milestone for the open-source Morrowind engine reimplementation. The headline additions are a fully overhauled controller menu navigation system with an alternative UI selectable from the launcher, and the long-requested quick item transfer: Alt-clicking in container menus now moves items immediately.

The release also takes foundational steps toward dehardcoding combat, exposing on-hit mechanics such as armour condition damage, difficulty-based damage adjustment, and blood spawning to the Lua scripting API. The Lua API gains several new interfaces including weather control, region records, journal access, terrain height queries, and a full Combat interface. A Doppler effect has been added to 3D audio, and the Beyond Morrowind effort picks up terrain texturing and initial distant object rendering.

Key changes at a glance:

  • Alt-click quick item transfer in container menus
  • Revamped gamepad and controller UI navigation
  • On-hit combat mechanics dehardcoded and exposed to Lua
  • New Lua APIs: core.weather, core.regions, core.land, core.mwscripts, types.Player.journal, Combat interface
  • Doppler effect enabled for 3D positional audio
  • Settings files now save when closing the settings window, not only on game exit
  • Moon phase cycle corrected to match Morrowind
  • Numerous gameplay accuracy fixes: Silence no longer affects powers, base diseases bypass disease resistance, jail skill gains count as level progress, and more
  • Quick keys menu overhauled to closer match Morrowind
  • OpenMW-CS gains bulk script indentation and revamped instance selection markers
  • Qt 5 support removed
  • Beyond Morrowind: terrain texturing and initial distant object rendering added

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